Huromimas the level 11 Skeleton Archer by Dragon Atom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp11 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 12)
Dexterity56 (base 36)
Constitution22 (base 22)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life310/310
Stamina100/100
Healing Factor1.1024166372473
Regeneration0.27560415931182

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage75
Accuracy48
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense40
Ranged Defense40
Fatigue0
Physical Save17
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
4/5
0/5
Technique / Reflexes1.30
1/5
2/5
1/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
3/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
active
done
done

Equipment

Tool
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Huromimas the Skeleton Archer level 10
1st Summertide 122nd year of Ascendancy at 14:35
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Huromimas the Skeleton Archer level 5
4th Mirth 122nd year of Ascendancy at 07:11
see stats

Log

Talent Steady Shot is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Huromimas picks up (m.):
grounding iron helm of dexterity (+3) (0 def, 3 armour).
There is a ladder to the next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


You gain 0.27 gold from the transmogrification of
iron shield of cold resistance (+16%) (0 def, 2 armour, 22 block).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.12 gold from the transmogrification of
grounding iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.72 gold from the transmogrification of
miner's pair of iron boots (0 def, 4 armour).
You gain 1.21 gold from the transmogrification of
iron longsword of erosion (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 18).
There is a ladder to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.