Lubrci the level 5 Halfling Brawler by pain

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassBrawler
Level / Exp5 / 30%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity27 (base 24)
Constitution17 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning24 (base 17)

Resources

Life215/254
Stamina113/122
Healing Factor1.1561497326203
Regeneration0.28903743315508

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8
See Stealth44.156612690121
See Invisible44.156612690121

Offense: Barehand

Damage19
Accuracy25
Crit Chance10%
APR7
Speed0.80

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance7%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue2
Physical Save16
Spell Save9
Mental Save14

Defense: Resistances

Nature+ 16%( 70%)
Blight+ 6%( 70%)
Fire+ 5%( 70%)
Cold+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Pugilism1.30
5/5
2/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
0/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
4/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
0/5
0/5
0/5
Technique / Mobility1.31
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

Around neck
Main armor
On hands
Light source
On head
Around waist

Inventory

Achievements

Log

Ran for 10 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Lubrci wears:
insulating rough leather belt of carrying.

Lubrci wears (replacing
iron gauntlets (0 def, 1 armour)): Sludgegrip (0 def, 0 armour).

Lubrci wears (replacing
brass lantern): Summertide Phial.

Lubrci wears (replacing
Summertide Phial): survivor's brass lantern of health.

You gain 1.59 gold from the transmogrification of
brass lantern of the zealot.
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 21 block).
You gain 0.90 gold from the transmogrification of
pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16.8 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (25-40 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 36; turns 5; dispels darkness).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Lubrci deactivates Striking Stance.