











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
| Addons | Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.6.6Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Male |
| Race | Ogre |
| Class | Cursed |
| Level / Exp | 33 / 91% |
| Size | huge |
| Lifes / Deaths | Killed by red crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 21:49 / 106Killed by Spellblaze Crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 22:30 Killed by red crystal at level 4 on the 75th Pyre 122nd year of Ascendancy at 23:14 Killed by elven warrior at level 6 on the 79th Pyre 122nd year of Ascendancy at 22:29 Killed by shadowblade at level 10 on the 3rd Summertide 122nd year of Ascendancy at 07:02 Killed by Norgos, the Guardian at level 12 on the 49th Dusk 122nd year of Ascendancy at 16:49 Killed by Eilinynne the large brown snake at level 12 on the 49th Dusk 122nd year of Ascendancy at 17:14 Killed by Silymira the golem at level 14 on the 76th Dusk 122nd year of Ascendancy at 04:12 Killed by Silymira the golem at level 14 on the 76th Dusk 122nd year of Ascendancy at 05:50 Killed by armoured skeleton warrior at level 14 on the 76th Dusk 122nd year of Ascendancy at 06:01 Killed by Silymira the golem at level 14 on the 76th Dusk 122nd year of Ascendancy at 06:10 Killed by skeleton warrior at level 14 on the 76th Dusk 122nd year of Ascendancy at 06:19 Killed by Silymira the golem at level 14 on the 76th Dusk 122nd year of Ascendancy at 06:27 Killed by Layimira the alchemist golem at level 14 on the 76th Dusk 122nd year of Ascendancy at 06:50 Killed by Layimira the alchemist golem at level 14 on the 76th Dusk 122nd year of Ascendancy at 06:59 Killed by skeleton mage at level 14 on the 76th Dusk 122nd year of Ascendancy at 11:03 Killed by skeleton warrior at level 14 on the 76th Dusk 122nd year of Ascendancy at 11:14 Killed by ghoulking at level 14 on the 76th Dusk 122nd year of Ascendancy at 11:22 Killed by Velerin the broken golem at level 14 on the 76th Dusk 122nd year of Ascendancy at 11:31 Killed by Ioshrus the shalore at level 14 on the 36th Haze 122nd year of Ascendancy at 19:48 Killed by enthralled slave at level 14 on the 39th Haze 122nd year of Ascendancy at 11:20 Killed by enthralled slave at level 14 on the 39th Haze 122nd year of Ascendancy at 21:42 Killed by enthralled slave at level 14 on the 40th Haze 122nd year of Ascendancy at 10:38 Killed by Elth the shalore at level 14 on the 74th Haze 122nd year of Ascendancy at 23:29 Killed by Elth the shalore at level 14 on the 74th Haze 122nd year of Ascendancy at 23:38 Killed by Elth the shalore at level 14 on the 75th Haze 122nd year of Ascendancy at 00:14 Killed by armoured skeleton warrior at level 14 on the 75th Haze 122nd year of Ascendancy at 01:02 Killed by Larsenri the dwarf at level 15 on the 7th Decay 122nd year of Ascendancy at 06:27 Killed by Neryreth the shadow claw at level 15 on the 9th Decay 122nd year of Ascendancy at 02:38 Killed by Neryreth the shadow claw at level 15 on the 9th Decay 122nd year of Ascendancy at 05:36 Killed by Kyless at level 15 on the 9th Decay 122nd year of Ascendancy at 12:32 Killed by Parni the halfling at level 16 on the 2nd Wintertide 123rd year of Ascendancy at 16:14 Killed by Zajedib the halfling at level 17 on the 2nd Wintertide 123rd year of Ascendancy at 17:31 Killed by Zajedib the halfling at level 17 on the 2nd Wintertide 123rd year of Ascendancy at 18:19 Killed by Shaleri the shalore at level 18 on the 3rd Allure 123rd year of Ascendancy at 19:15 Killed by Riunoin the halfling at level 18 on the 3rd Allure 123rd year of Ascendancy at 19:59 Killed by multi-hued crystal at level 18 on the 1st Regrowth 123rd year of Ascendancy at 11:00 Killed by Weirdling Beast at level 19 on the 8th Regrowth 123rd year of Ascendancy at 04:53 Killed by Weirdling Beast at level 19 on the 8th Regrowth 123rd year of Ascendancy at 06:18 Killed by Weirdling Beast at level 19 on the 8th Regrowth 123rd year of Ascendancy at 07:38 Killed by Xena the spitting spider at level 19 on the 16th Regrowth 123rd year of Ascendancy at 17:38 Killed by scourge drake at level 21 on the 35th Regrowth 123rd year of Ascendancy at 13:11 Killed by Lisildawen the awoken tentacle tree at level 21 on the 35th Regrowth 123rd year of Ascendancy at 14:13 Killed by scourge drake at level 22 on the 35th Regrowth 123rd year of Ascendancy at 22:06 Killed by Lisayavena the awoken tentacle tree at level 22 on the 36th Regrowth 123rd year of Ascendancy at 08:30 Killed by Lisayavena the awoken tentacle tree at level 22 on the 36th Regrowth 123rd year of Ascendancy at 09:15 Killed by Lisayavena the awoken tentacle tree at level 22 on the 36th Regrowth 123rd year of Ascendancy at 09:25 Killed by Lisayavena the awoken tentacle tree at level 22 on the 36th Regrowth 123rd year of Ascendancy at 09:35 Killed by Eluminn the awoken tentacle tree at level 22 on the 36th Regrowth 123rd year of Ascendancy at 12:11 Killed by luminous horror at level 22 on the 36th Regrowth 123rd year of Ascendancy at 14:10 Killed by Nereda the scourge drake hatchling at level 22 on the 36th Regrowth 123rd year of Ascendancy at 14:56 Killed by scourge drake at level 22 on the 36th Regrowth 123rd year of Ascendancy at 16:37 Killed by scourge drake hatchling at level 22 on the 36th Regrowth 123rd year of Ascendancy at 18:38 Killed by Porerianor the scourge drake hatchling at level 22 on the 37th Regrowth 123rd year of Ascendancy at 03:07 Killed by scourge drake hatchling at level 22 on the 37th Regrowth 123rd year of Ascendancy at 05:50 Killed by Porerianor the scourge drake hatchling at level 22 on the 37th Regrowth 123rd year of Ascendancy at 07:33 Killed by Xaniba the worm that walks at level 22 on the 37th Regrowth 123rd year of Ascendancy at 10:22 Killed by Xaniba the worm that walks at level 22 on the 37th Regrowth 123rd year of Ascendancy at 11:09 Killed by Adyrin the scourge drake hatchling at level 22 on the 37th Regrowth 123rd year of Ascendancy at 14:48 Killed by Kroltar the Scourge at level 22 on the 37th Regrowth 123rd year of Ascendancy at 21:13 Killed by scourge drake at level 22 on the 37th Regrowth 123rd year of Ascendancy at 21:46 Killed by Cindda the krog at level 23 on the 46th Regrowth 123rd year of Ascendancy at 17:22 Killed by snow giant thunderer at level 23 on the 48th Regrowth 123rd year of Ascendancy at 07:09 Killed by Zubita the elven tempest at level 26 on the 54th Regrowth 123rd year of Ascendancy at 14:23 Killed by elven blood mage at level 26 on the 54th Regrowth 123rd year of Ascendancy at 18:28 Killed by elven cultist at level 26 on the 55th Regrowth 123rd year of Ascendancy at 05:52 Killed by elven cultist at level 26 on the 55th Regrowth 123rd year of Ascendancy at 16:20 Killed by elven cultist at level 26 on the 55th Regrowth 123rd year of Ascendancy at 21:58 Killed by elven corruptor at level 27 on the 56th Regrowth 123rd year of Ascendancy at 08:20 Killed by elven corruptor at level 27 on the 56th Regrowth 123rd year of Ascendancy at 12:31 Killed by elven cultist at level 27 on the 56th Regrowth 123rd year of Ascendancy at 17:57 Killed by Celia at level 27 on the 58th Regrowth 123rd year of Ascendancy at 08:25 Killed by will o' the wisp at level 27 on the 58th Regrowth 123rd year of Ascendancy at 09:58 Killed by will o' the wisp at level 27 on the 58th Regrowth 123rd year of Ascendancy at 11:37 Killed by skeleton master archer at level 27 on the 58th Regrowth 123rd year of Ascendancy at 13:03 Killed by ritch flamespitter at level 28 on the 7th Pyre 123rd year of Ascendancy at 01:57 Killed by Garilessra the cave bear at level 28 on the 7th Pyre 123rd year of Ascendancy at 23:01 Killed by ritch flamespitter at level 28 on the 8th Pyre 123rd year of Ascendancy at 03:00 Killed by giant spider at level 28 on the 8th Pyre 123rd year of Ascendancy at 06:56 Killed by ritch flamespitter at level 28 on the 8th Pyre 123rd year of Ascendancy at 10:23 Killed by ritch flamespitter at level 28 on the 8th Pyre 123rd year of Ascendancy at 15:24 Killed by Garilessra the cave bear at level 28 on the 9th Pyre 123rd year of Ascendancy at 14:54 Killed by ritch flamespitter at level 28 on the 9th Pyre 123rd year of Ascendancy at 19:41 Killed by giant spider at level 28 on the 16th Pyre 123rd year of Ascendancy at 03:58 Killed by Islovena the greater gwelgoroth at level 28 on the 34th Pyre 123rd year of Ascendancy at 16:25 Killed by Grand Corruptor at level 28 on the 34th Pyre 123rd year of Ascendancy at 23:45 Killed by Grand Corruptor at level 28 on the 34th Pyre 123rd year of Ascendancy at 23:55 Killed by faerlhing at level 29 on the 36th Pyre 123rd year of Ascendancy at 13:10 Killed by faerlhing at level 29 on the 36th Pyre 123rd year of Ascendancy at 13:30 Killed by faerlhing at level 29 on the 36th Pyre 123rd year of Ascendancy at 15:13 Killed by master vampire at level 30 on the 40th Pyre 123rd year of Ascendancy at 06:14 Killed by Polorivena the ghoul at level 30 on the 40th Pyre 123rd year of Ascendancy at 22:55 Killed by The Master at level 31 on the 43rd Pyre 123rd year of Ascendancy at 08:59 Killed by skeleton mage at level 31 on the 43rd Pyre 123rd year of Ascendancy at 10:50 Killed by Islana the corrupted plasmic disruptor at level 32 on the 45th Pyre 123rd year of Ascendancy at 02:01 Killed by Porumitira the slimy ooze at level 33 on the 76th Pyre 123rd year of Ascendancy at 00:29 Killed by Aeremina the slimy ooze at level 33 on the 77th Pyre 123rd year of Ascendancy at 03:09 Killed by Aeremina the slimy ooze at level 33 on the 77th Pyre 123rd year of Ascendancy at 04:41 Killed by Aeremina the slimy ooze at level 33 on the 77th Pyre 123rd year of Ascendancy at 07:09 Killed by nightshade trap at level 33 on the 77th Pyre 123rd year of Ascendancy at 16:44 Killed by Adulrawen the slimy ooze at level 33 on the 77th Pyre 123rd year of Ascendancy at 19:21 Killed by Elabeth the crimson ooze at level 33 on the 77th Pyre 123rd year of Ascendancy at 22:05 Killed by ritch flamespitter at level 33 on the 78th Pyre 123rd year of Ascendancy at 04:34 Killed by ritch flamespitter at level 33 on the 78th Pyre 123rd year of Ascendancy at 08:56 Killed by Nerogavea the crimson ooze at level 33 on the 78th Pyre 123rd year of Ascendancy at 17:27 Killed by Porada the crimson ooze at level 33 on the 78th Pyre 123rd year of Ascendancy at 22:49 |
Primary Stats
| Strength | 85 (base 60) |
| Dexterity | 25 (base 11) |
| Constitution | 32 (base 11) |
| Magic | 12 (base 10) |
| Willpower | 81 (base 60) |
| Cunning | 41 (base 19) |
Resources
| Life | 963/1036 |
| Hate | 45/110 |
| Healing Factor | 0.89115476009798 |
| Regeneration | 0.22278869002449 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 2 |
| See Stealth | 17 |
| See Invisible | 33 |
Offense: Mainhand
| Damage | 209 |
| Accuracy | 44 |
| Crit Chance | 38% |
| APR | 40 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 49 |
| Accuracy | 62 |
| Crit Chance | 40% |
| APR | 76 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 72 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +9% |
| Blight | +5% |
| Physical | +10% |
| Mind | +12% |
| All | 0% |
Offense: Damage Penetration
| Physical | +19% |
| Mind | +20% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 46 (30%) |
| Defense | 45 |
| Ranged Defense | 45 |
| Fatigue | 15 |
| Physical Save | 59 |
| Spell Save | 43 |
| Mental Save | 42 |
Defense: Resistances
| Acid | + 10%( 70%) |
| Physical | + 51%( 70%) |
| Cold | + 12%( 70%) |
| All | + 4%( 70%) |
| Lightning | + 11%( 70%) |
| Temporal | + 30%( 70%) |
| Mind | + 39%( 70%) |
| Fire | + 11%( 70%) |
| Nature | + 13%( 70%) |
Defense: Immunities
| Stun Resistance | 37% |
| Pinning Resistance | 21% |
| Confusion Resistance | 37% |
| Fear Resistance | 37% |
| Disarm Resistance | 31% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 37% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 38% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 39% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 294 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 534 damage for 4 turns. Its effects scale with your Willpower stat. |
Class Talents
| Cursed / Gloom | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 4/5 |
| Cursed / Predator | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Cursed / Rampage | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cursed / Strife | 1.30 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Cursed / Endless hunt | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed form | 1.00 |
| 2/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Stalk |
| talent | Gloom |
| talent | Cleave |
| talent | Savage Hunter |
| detrimental effect | The target is using a two handed weapon in a single hand, reducing accuracy, physical power, spellpower and mindpower by 15% (based on size); also all damage procs from your offhand are reduced by 50%. Hit Penalty |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the injured seer from death by Adyra the faeros. Escort: injured seer (level 2 of Daikara) | failed |
You failed to protect the injured seer from death by Iveriada the grave wight. Escort: injured seer (level 6 of Dreadfell) | failed |
You failed to protect the lone alchemist from death by red crystal. Escort: lone alchemist (level 3 of Scintillating Caves) | failed |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Old Forest. Escort: lost defiler (level 3 of Old Forest)As a reward you improved Cunning by +5. | done |
You failed to protect the lost warrior from death by skeleton assassin. Escort: lost warrior (level 2 of Dreadfell) | failed |
You failed to protect the lost warrior from death by Isluba the grave wight. Escort: lost warrior (level 8 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Track (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
You have begun to look for a way to overcome the curse that afflicts you. KeepsakeYou have found a small iron acorn which you keep as a reminder of your past. You have destroyed the merchant caravan that you once considered family. Kyless, the one who brought the curse, is dead by your hand. Berethh is dead, may he rest in peace. Your curse has changed the iron acorn which now serves as a cruel reminder of your past and present. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 192. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed chunk of ghoul flesh. * You've found the needed pouch of faeros ash. * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed vial of wight ectoplasm. * You've found the needed minotaur nose. * You've found the needed skeleton mage skull. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vial of squid ink. * You've found the needed xorn fragment. * You've found the needed length of troll intestine. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | fleetfooted pair of hardened leather boots of strife (8 def, 3 armour)2.0 T3 feet armor [Ego++] Master/Psionic While equipped: Stats +3 Dex +4 Wil +4 Con dps ---------- Mind.pwr +5 (+1 eff.) Res.pen +7% physical ----- def ----- Armour +3 Defense +8 (+3 eff.) Blindside: Puts all charms on 25 cooldown Level 3.9 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Description: With blinding speed, you suddenly appear next to a target up to 6 spaces away and attack for 53% (at 0 Hate) to 176% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard, giving you 29 extra Defense for 1 turn. The Defense boost improves with your Strength. A pair of boots made of leather. |
| Light source | alchemist's lamp 'Mayerin'1.0 T3 lite [Rare] Psionic While equipped: Stats +9 Wil +3 Con dps ---------- Mind.pwr +15 (+3 eff.) ----- def ----- Defense +10 (+3 eff.) Resists +9% nature Crit.dmg- 15.52% Phys.save +19 (+4 eff.) Mind.save +11 (+4 eff.) Max.HP +60.00 Pinning- +21% ---------- misc Light +4 See.Stealth +17 See.Invis +15 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Shineveil (0 def, 9 armour)3.0 T5 head armor [Rare] Nature While equipped: Stats +7 Str +6 Wil dps ---------- Phys.crit +6.0% Phys.pwr +12 (+3 eff.) Dmg.mod +9% light Res.pen +15% mind Melee Ret 10 light 10 physical On Hit (Melee): * 20% chance to reduce all saves and defense by 40 ----- def ----- Armour +9 Fatigue +5% Resists +12% physical Phys.save +15 (+4 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | voratun gauntlets of the juggernaut (0 def, 3 armour)1.5 T4 hands armor [Ego+] Master While equipped: Stats +4 Con ----- def ----- Armour +3 Fatigue +5% Phys.save +25 (+6 eff.) Spell.save +7 (+2 eff.) Mind.save +8 (+3 eff.) Disarm- +31% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Juggernaut: (Instant) Puts all charms on 30 cooldown Level 2.0 Pwr.cost 30 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 22% and provides a 11% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | Bloodcaller0.1 T4 ring jewelry [Unique] Psionic While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-2 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
| On fingers | voratun ring of misery0.1 T5 ring jewelry [Ego+] Psionic While equipped: Stats +5 Cun dps ---------- Melee+ 26 physical Ranged+ 9 physical On Hit (Melee): * 10% chance to reduce all saves and defense by 40 On Hit (Ranged): * 13% chance to reduce all saves and defense by 40 ---------- misc Hate/m.crit +2.00 Max.hate +10.00 Bleeding Edge: Puts all charms on 20 cooldown Level 4.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 67%. Rings can have magical properties. |
| Around neck | Daneth's Neckguard2.0 T2 amulet jewelry [Unique] Master While equipped: Stats +6 Str +6 Con ----- def ----- Armour +10 Fatigue +2% Resists +20% physical A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
| In main hand | voratun greatmaul 'Xanyvea' (84-126 power, 4 apr)5.0 T5 greatmaul 2H weapon [Random Unique] Arcane/Master Power 84.0 - 126.0 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +4 Crit +3.0% Atk.spd 100% Melee+ +19 temporal On Hit.r1 +8 temporal On Crit.r2 +4 temporal While equipped: dps ---------- Phys.crit +21.0% Crit.mult +45.00% Res.pen +5% mind Apr +21 Melee Ret 8 temporal On Hit (Melee): * 21% chance to gain 10% of a turn (3/turn limit) ----- def ----- Resists +6% mind +27% temporal Massive two-handed mauls. |
| Around waist | monstrous hardened leather belt of dampening1.0 T3 belt armor [Ego++] Nature While equipped: Stats +4 Str +4 Con dps ---------- Phys.pwr +8 (+2 eff.) ----- def ----- Resists +6% acid +7% fire +7% lightning +8% cold Phys.save +9 (+2 eff.) ---------- misc Size +1 A belt that goes around your waist. |
| In off hand | epiphanous living mindstar of sand (16.5-18.15 power, 40 apr, nature damage)3.0 T5 mindstar 1H weapon [Ego++] Nature/Psionic Power 16.5 - 18.2 Nature Uses 90% Wil, 30% Cun Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +40 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +7% Mind.pwr +13 (+3 eff.) Melee+ 11 physical Dmg.mod +12% mind +10% physical Res.pen +12% physical ----- def ----- Resists +9% physical ---------- misc Psi/m.crit +2.00 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | cashmere cloak 'Islibrekira' (11 def, 0 armour)2.0 T3 cloak armor [Rare] Master While equipped: Stats +5 Str +4 Wil dps ---------- On Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 6 ----- def ----- Defense +11 (+4 eff.) Phys.save +9 (+2 eff.) ---------- misc Infravis +2 See.Invis +18 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | duelist's drakeskin leather armour of command (38 def, 21 armour)9.0 T5 light armor [Ego++] Master/Psionic While equipped: Stats +10 Cun +7 Dex ----- def ----- Armour +21 Defense +38 (+13 eff.) Fatigue +8% Mind.save +14 (+5 eff.) A suit of armour made of leather. |
Inventory
Rune of the Rift (474.00 temporal damage, removed from time 4 turns)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Inflicts 474.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Fanged Collar0.1 T2 amulet jewelry [Unique] Unknown While equipped: Stats +10 Cun -5 Wil ----- def ----- Resists +15% blight +15% darkness +15% acid Phys.save +15 (+4 eff.) Spell.save +15 (+5 eff.) Mind.save -7 (-2 eff.) Max.HP +20.00 Try to not die... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
The Black Ring0.1 T3 ring jewelry [Unique] Arcane While equipped: ----- def ----- Spell.save +7 (+2 eff.) ---------- misc Masteries +0.20 Corruption/Fearfire ShadowPwr +5 On Spell Hit: 10% Darkfire 3 Grants spell-crit equal to half of your Shadow Power. "An innocuous bauble. Until you look through the hole." |
Wheel of Fate0.1 T1 ring jewelry [Unique] Arcane While equipped: Stats +3 Dex +5 Wil +5 Cun dps ---------- Mind.pwr +7 (+2 eff.) Dmg.mod +3% mind +11% cold Acc +6 (+2 eff.) On Hit (Melee): * 20% chance to reduce damage dealt by 32% * 20% chance to reduce all saves and defense by 40 ----- def ----- Resists +9% darkness +22% cold Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50. Uses 1 power out of 1/1 "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Drake's Bane (45-67.5 power, 21 apr)3.0 T2 battleaxe 2H weapon [Unique] Master Power 45.0 - 67.5 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Acc+ +0.3% crit chance (max 25%) Apr +21 Crit +2.0% Atk.spd 100% Against +25% Dragon While equipped: Stats +6 Str ----- def ----- D.Red.from +25% Dragon Phys.save +9 (+2 eff.) Stun/Frz- +20% Knockbk- +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
balanced dwarven-steel dagger of evisceration (18.5-24.05 power, 7 apr)1.0 T3 dagger 1H weapon [Ego+] Master Power 18.5 - 24.1 Physical Uses 40% Wil, 45% Dex, 45% Str Acc+ +0.3% crit chance (max 25%) Apr +7 Crit +6.0% Atk.spd 100% On Crit: * Wound the target dealing 228 physical damage across 5 turns and reducing healing by 50% While equipped: dps ---------- Phys.crit +9.0% Phys.pwr +8 (+2 eff.) Acc +7 (+2 eff.) ----- def ----- Defense +11 (+4 eff.) Disarm- +25% Sharp, short and deadly. |
warbringer's dwarven-steel dagger (19-24.7 power, 7 apr)1.0 T3 dagger 1H weapon [Ego+] Master Power 19.0 - 24.7 Physical Uses 40% Wil, 45% Dex, 45% Str Acc+ +0.3% crit chance (max 25%) Apr +7 Crit +6.0% Atk.spd 100% While equipped: Stats +2 Con dps ---------- Phys.pwr +7 (+2 eff.) Res.pen +7% physical ----- def ----- Disarm- +17% Sharp, short and deadly. |
balanced stralite greatmaul (57-85.5 power, 3 apr)5.0 T4 greatmaul 2H weapon [Ego] Master Power 57.0 - 85.5 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +3 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Acc +13 (+4 eff.) ----- def ----- Defense +14 (+5 eff.) Disarm- +34% Massive two-handed mauls. |
mighty yew longbow4.0 T3 longbow 2H weapon Reqs Shoot [Ego] Master Power 0.0 - 0.0 Physical Uses 40% Wil Acc+ +0.3% crit chance (max 25%) Atk.spd 100% Range +8 While equipped: Stats +5 Str dps ---------- Phys.pwr +11 (+3 eff.) Longbows are used to shoot arrows at your foes. |
Sword of Potential Futures (28-39.2 power, 10 apr)3.0 T3 longsword 1H weapon Reqs Mag 24 [Unique] Arcane In the past there was a dagger with it. Power 28.0 - 39.2 Physical Uses 40% Wil, 20% Mag, 80% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +10 Crit +8.0% Atk.spd 111% Melee+ +5 temporal Dmg.conv 30% temporal While equipped: dps ---------- Spell.crit +5% Spell.pwr +5 (+4 eff.) Dmg.mod +5% temporal ----- def ----- Def/telep +10 Res/telep +5% Dur/telep +15% ---------- misc Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
Seeds of the Black Tree (17-18.7 power, 27 apr, darkness damage)3.0 T4 mindstar 1H weapon Reqs Mag 20 [Unique] Nature/Psionic/Unknown Power 17.0 - 18.7 Darkness Uses 80% Wil, 30% Mag Mastery Psiblades Acc+ +0.3% crit chance (max 25%) Acc uses Wil Apr +27 Crit +5.0% Atk.spd 100% On Hit: * 15% chance to cast Tendrils Eruption level 3 on your target While equipped: Stats +6 Wil +6 Mag dps ---------- Spell.crit +12% Mind.crit +12% Spell.pwr +12 (+10 eff.) Mind.pwr +12 (+3 eff.) Dmg.mod +10% blight +10% mind +10% darkness This writhing mass of tentacles appears to have infested a mindstar, creating some bizarre fusion between natural and unnatural. The once clear gem now seems more like a shard of black obsidian with tentacles striking out from it like whips. You do not want to think of the implications of this horror being able to fuse with Nature itself. |
Eclipse (18-21.6 power, 4 apr, darkness element)5.0 T2 staff 2H weapon Reqs Mag 32 [Unique] Arcane Power 18.0 - 21.6 Physical Uses 110% Mag, 40% Wil Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +12 (+10 eff.) Dmg.mod +15% light +15% physical +15% darkness +15% temporal ---------- misc P.En/turn +0.10 N.En/turn +0.10 Talents +1 Command Staff Cooldown Twilight -1 Moonlight Ray -1 Searing Light -1 This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
Lisimivena (20-24 power, 4 apr, fire element)5.0 T3 staff 1H weapon Reqs Mag 24 [Random Unique] Arcane/Nature/Master Power 20.0 - 24.0 Physical Uses 80% Mag, 40% Wil Mastery Staff Mastery Acc+ +1.3% proc dam (max 250%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +3 Mag +5 Con dps ---------- Spell.crit +3% Spell.pwr +14 (+11 eff.) Dmg.mod +6% mind +20% fire Res.pen +5% blight +10% arcane ----- def ----- Resists +8% darkness +7% temporal Spell.save +6 (+2 eff.) HP.reg +1.00 Heal.mod +16% Def/telep +16 Res/telep +11% Dur/telep +12% ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Staff of Absorption7.0 staff 2H weapon Reqs Mag 40 [Plot Item] Unknown Power 30.0 - 33.0 Arcane Uses 100% Mag, 40% Wil Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +4 While equipped: dps ---------- Spell.crit +10% Spell.pwr +20 (+13 eff.) Acc +20 (+6 eff.) Absorb energies. Uses 1000 power out of 1000/1000 Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. |
surging yew vilestaff (20-24 power, 4 apr, darkness element)5.0 T3 staff 2H weapon Reqs Mag 24 [Ego] Arcane Power 20.0 - 24.0 Physical Uses 80% Mag, 40% Wil Mastery Staff Mastery Acc+ +2.5% proc dam (max 250%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Spell.pwr +9 (+7 eff.) S.pwr/crit +5 Dmg.mod +20% darkness ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
insulating hardened leather belt of recklessness1.0 T3 belt armor [Ego+] Master While equipped: dps ---------- Phys.crit +4.0% Crit.mult +7.00% Phys.pwr +4 (+1 eff.) ----- def ----- Resists +7% fire +5% cold A belt that goes around your waist. |
enveloping elven-silk cloak of conjuring (13 def, 0 armour) =ARC=2.0 T5 cloak armor [Ego+] Arcane/Master While equipped: dps ---------- Spell.crit +6% Crit.mult +20.00% Spell.pwr +7 (+6 eff.) Dmg.mod +12% arcane Res.pen +9% arcane ----- def ----- Defense +13 (+4 eff.) Phys.save +9 (+2 eff.) ---------- misc Max.mana +34.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
spellcowled cashmere cloak of conjuring (2 def, 0 armour) =ARC=2.0 T3 cloak armor [Ego++] Arcane While equipped: Stats +4 Mag +1 Wil dps ---------- Spell.crit +5% Crit.mult +22.00% Spell.pwr +6 (+5 eff.) Dmg.mod +10% arcane Res.pen +9% arcane ----- def ----- Defense +2 (+1 eff.) Spell.save +10 (+3 eff.) ---------- misc Max.mana +113.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
mindwoven cashmere robe of the mind (+17%) (0 def, 0 armour)2.0 T3 cloth armor [Ego] Psionic While equipped: dps ---------- Mind.crit +3% Mind.pwr +4 (+1 eff.) Dmg.mod +17% mind ----- def ----- Resists +17% mind +11% all Mind.save +17 (+6 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Eden's Guile (2 def, 1 armour)2.0 T2 feet armor [Unique] Master While equipped: Stats +3 Cun ----- def ----- Armour +1 Defense +2 (+1 eff.) Fatigue +2% ---------- misc Masteries +0.20 Cunning/Survival Boost speed by 40% (based on Cunning). Uses 50 power out of 50/50 The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
The Black Boots (2 def, 1 armour)2.0 T2 feet armor [Unique] Arcane While equipped: Stats +4 Cun ----- def ----- Armour +1 Defense +2 (+1 eff.) Fatigue +2% Stealth +10 ---------- misc ShadowPwr +5 Grants 2.5% movement speed for each point of Shadow Power. "It's a treacherous road to the top of the world." |
pair of hardened leather boots 'Kafang' (0 def, 3 armour) =SBLADE=2.0 T3 feet armor [Rare] Nature While equipped: dps ---------- Phys.pwr +20 (+4 eff.) Mov.spd +10% Dmg.mod +6% physical Acc +15 (+4 eff.) ----- def ----- Armour +3 Fatigue -5% Die.at -80.00 life Max.HP +41.00 Silence- +20% ---------- misc Stam/turn +0.40 A pair of boots made of leather. |
Snow Giant Wraps (0 def, 2 armour)1.0 T3 hands armor [Unique] Nature This would be great with a mighty matching belt. While equipped: Stats +4 Str ----- def ----- Armour +2 Resists +10% lightning +10% cold Max.HP +60.00 Knockbk- +50% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Throw Boulder: Level 2.0 Pwr.cost 6 out of 6/6. Range 10 Travel.spd instantaneous Is a nature gift Description: Throw a huge boulder, dealing 173.55 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Stone Gauntlets of Harkor'Zun (0 def, 7 armour)7.0 T3 hands armor [Unique] Arcane While equipped: dps ---------- Dmg.mod +10% acid +5% physical Res.pen +15% acid +15% physical ----- def ----- Armour +7 Fatigue +10% Resists +20% acid +10% physical Res.Cap +10% acid +5% physical ---------- misc Cooldown Clinch -2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master. |
Aletta's Diadem (0 def, 0 armour)2.0 T3 head armor [Unique] Psionic While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.crit +5% Mind.pwr +12 (+3 eff.) Dmg.mod +10% mind Melee Ret 12 mind Psychic Lobotomy: Level 3.0 Pwr.cost 8 out of 10/10. Range 7 Travel.spd instantaneous Is a mind power Description: Inflicts 161.17 mind damage and cripples the target's higher mental functions, reducing cunning by 17 and confusing (34% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
stabilizing cashmere wizard hat of blight (+11%) (2 def, 0 armour)2.0 T3 head armor [Ego] Arcane/Master While equipped: Stats +4 Wil dps ---------- Dmg.mod +11% blight ----- def ----- Defense +2 (+1 eff.) Resists +11% blight Phys.save +9 (+2 eff.) A pointy cloth hat, very wizardly... |
radiant hardened leather armour of lightning resistance (9 def, 6 armour)9.0 T3 light armor [Ego+] Nature/Master While equipped: Stats +3 Wil ----- def ----- Armour +6 Defense +9 (+3 eff.) Fatigue +8% Resists +12% blight +15% darkness +16% lightning ---------- misc Light +1 A suit of armour made of leather. |
Black Mesh (8 def, 2 armour, 40-48 power, 120 block)7.0 T3 shield armor [Unique] Nature When used to Attack: Power 40.0 - 48.0 Physical Uses 40% Wil, 100% Str Acc+ +2.5% proc dam (max 250%) Crit +5.0% Block +120 While equipped: Stats +5 Wil dps ---------- On shield block: * Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it ----- def ----- Armour +2 Defense +8 (+3 eff.) Rng.Def +8 (+3 eff.) Fatigue +6% Resists +25% blight +25% darkness ---------- misc Talents +1 Block On block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
Fire Dragon Shield (16 def, 9 armour, 58-69.6 power, 220 block)7.0 T4 shield armor [Unique] Nature/Master When used to Attack: Power 58.0 - 69.6 Fire Uses 40% Wil, 100% Str Acc+ +2.5% proc dam (max 250%) Crit +4.5% Block +220 While equipped: dps ---------- On shield block: * 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn. Melee Ret 17 fire ----- def ----- Armour +9 Defense +16 (+5 eff.) Rng.Def +15 (+5 eff.) Fatigue +20% Resists +35% fire Affinity +15% fire ---------- misc Talents +1 Block On block: 30% chance that you'll breathe fire in a cone at the attacker (if within range 6). This can only occur up to 4 times per turn. This large shield was made using scales of many fire drakes from the lost land of Tar'Eyal. |
Piercing Gaze (5 def, 25 armour, 40-48 power, 180 block)7.0 T4 shield armor [Unique] Arcane When used to Attack: Power 40.0 - 48.0 Physical Uses 40% Wil, 100% Str Acc+ +2.5% proc dam (max 250%) Crit +5.0% Block +180 While equipped: dps ---------- On shield block: * 30% chance of petrifying the attacker. ----- def ----- Armour +25 Defense +5 (+2 eff.) Rng.Def +10 (+3 eff.) Fatigue +12% Resists +10% acid +10% physical +10% lightning +10% fire ---------- misc Talents +1 Block On block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
5 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
257 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+3 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+3 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+2 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Mummified Egg-sac of Ungolë2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 80 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Forbidden Tome: "The Day It Came"2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
7 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+0 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+3 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Wintertide Phial2.0 T2 lite [Unique] Arcane While equipped: ---------- misc Light +1 Infravis +6 Cleanse your mind of up to 2 (based on Magic) detrimental mental effects. Uses 40 power out of 60/60 This phial seems filled with darkness, yet it cleanses your thoughts. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Petrified Wood0.0 T4 red gem [Unique] Nature While equipped: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.dmg- 23.00% Item imbue powers: Stats +25 Con Resists +10% cold +25% nature +10% darkness Crit.dmg- 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Entropy (1/1)2.0 T2 rod charm [Unique] Unknown While carried: ---------- misc Light -1 Temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 62% of the healing done. This effect scales with your Magic stat.. Uses 75 power out of 75/75 This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
The Jolt2.0 T2 torque charm [Unique] Psionic While equipped: Stats +4 Cun dps ---------- Dmg.mod +10% mind +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
Iron Acorn0.0 T1 trinket misc [Plot Item] Psionic While carried: dps ---------- Mind.pwr +15 (+3 eff.) ----- def ----- Resists +30% mind +8% physical Max.HP +40.00 A small acorn, crafted crudely out of iron. It once belonged to Bander, but now it is yours. You find having the acorn helps to anchor your mind and prepare you for the trials ahead. |
Kyless' Book5.0 T1 trinket misc [Plot Item] Psionic This was the book that gave power to Kyless and eventually led to his doom. The book is simple in appearance, bound in leather with no markings on the cover. All of the pages are blank. |
7 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star1.0 T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+3 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+4 eff.) Item imbue powers: Defense +10 (+3 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+3 eff.) Mind.save +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
14 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By GRIFFFIIITTTH!! the Ogre Cursed level 32
44th Pyre 123rd year of Ascendancy at 08:10 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By GRIFFFIIITTTH!! the Ogre Cursed level 28
35th Pyre 123rd year of Ascendancy at 02:02 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By GRIFFFIIITTTH!! the Ogre Cursed level 12
25th Dusk 122nd year of Ascendancy at 21:49 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By GRIFFFIIITTTH!! the Ogre Cursed level 19
6th Regrowth 123rd year of Ascendancy at 10:17 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By GRIFFFIIITTTH!! the Ogre Cursed level 28
80th Regrowth 123rd year of Ascendancy at 15:28 see stats
Level 10 (Exploration mode)
Got a character to level 10.By GRIFFFIIITTTH!! the Ogre Cursed level 10
10th Mirth 122nd year of Ascendancy at 21:37 see stats
Level 20 (Exploration mode)
Got a character to level 20.By GRIFFFIIITTTH!! the Ogre Cursed level 20
17th Regrowth 123rd year of Ascendancy at 14:34 see stats
Level 30 (Exploration mode)
Got a character to level 30.By GRIFFFIIITTTH!! the Ogre Cursed level 30
38th Pyre 123rd year of Ascendancy at 12:37 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By GRIFFFIIITTTH!! the Ogre Cursed level 33
79th Pyre 123rd year of Ascendancy at 03:31 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By GRIFFFIIITTTH!! the Ogre Cursed level 33
79th Pyre 123rd year of Ascendancy at 07:55 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By GRIFFFIIITTTH!! the Ogre Cursed level 14
74th Dusk 122nd year of Ascendancy at 22:27 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By GRIFFFIIITTTH!! the Ogre Cursed level 27
56th Regrowth 123rd year of Ascendancy at 20:44 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By GRIFFFIIITTTH!! the Ogre Cursed level 26
54th Regrowth 123rd year of Ascendancy at 18:23 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By GRIFFFIIITTTH!! the Ogre Cursed level 14
41st Haze 122nd year of Ascendancy at 03:49 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By GRIFFFIIITTTH!! the Ogre Cursed level 18
10th Allure 123rd year of Ascendancy at 04:34 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By GRIFFFIIITTTH!! the Ogre Cursed level 10
1st Summertide 122nd year of Ascendancy at 22:47 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By GRIFFFIIITTTH!! the Ogre Cursed level 14
41st Haze 122nd year of Ascendancy at 06:38 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By GRIFFFIIITTTH!! the Ogre Cursed level 24
48th Regrowth 123rd year of Ascendancy at 16:36 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By GRIFFFIIITTTH!! the Ogre Cursed level 18
3rd Allure 123rd year of Ascendancy at 21:46 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By GRIFFFIIITTTH!! the Ogre Cursed level 31
43rd Pyre 123rd year of Ascendancy at 12:23 see stats
Log
Today is the 9th Mirth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:43.
You don't see how to get there...
You transfer Staff of Arcane Supremacy (20-24 power, 4 apr, physical element) to the online item's vault.
Saving done.
GRIFFFIIITTTH!! deactivates Savage Hunter.
GRIFFFIIITTTH!! deactivates Gloom.
GRIFFFIIITTTH!! deactivates Cleave.
GRIFFFIIITTTH!! deactivates Stalk.





















































































































