John Dillermand the level 5 Thalore Bulwark by hesno1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassBulwark
Level / Exp5 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic8 (base 10)
Willpower16 (base 10)
Cunning10 (base 10)

Resources

Life213/213
Stamina97/97
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+11%

Defense: Base

Armour (hardiness)23.062829407934 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue20
Physical Save12
Spell Save8
Mental Save9

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 10%( 70%)
Darkness+ 10%( 70%)
Mind+ 11%( 70%)
Fire+ 21%( 70%)

Defense: Immunities

Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On fingers
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

John Dillermand wears (replacing
brass lantern): scorching brass lantern.

You gain 0.72 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 8-10 power, 38.5 block).
You gain 0.87 gold from the transmogrification of
rough leather armour of lightning resistance (3 def, 2 armour).
You gain 2.29 gold from the transmogrification of
elm vilestaff of warding (10-12 power, 2 apr, acid element).
You gain 1.93 gold from the transmogrification of
earthen elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 2.26 gold from the transmogrification of
thought-forged iron battleaxe (12-17 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.