Clem the level 7 Cornac Oozemancer by bloodtyrant79

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassOozemancer
Level / Exp7 / 40%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic10 (base 10)
Willpower35 (base 30)
Cunning20 (base 20)

Resources

Life144/144
Equilibrium28
Healing Factor1.137514330735
Regeneration0.28437858268376

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage24
Accuracy29
Crit Chance5%
APR17
Speed1.00

Offense: Offhand

Damage24
Accuracy29
Crit Chance5%
APR17
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower36
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save10
Spell Save21
Mental Save40

Defense: Resistances

Nature+ 17%( 70%)
Blight+ 17%( 70%)
Fire+ 11%( 70%)
Cold+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance21%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
1/5
0/5
0/5
Wild-gift / Slime1.30
4/5
3/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
1/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
done

Equipment

Light source
On head
Tool
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Clem the Cornac Oozemancer level 6
7th Flare 122nd year of Ascendancy at 21:24
see stats

Log

Clem picks up (l.): potent elm vilestaff of fate (12-14 power, 2 apr, darkness element).

Clem picks up (n.):
spellwoven linen robe of the mind (+11%) (0 def, 0 armour).

Clem picks up (k.):
Kor's Fall (10-12 power, 0 apr, darkness element).
Lore found:
Kor's Fall
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Clem wears:
cleansing copper amulet.

You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.28 gold from the transmogrification of
spellwoven linen robe of the mind (+11%) (0 def, 0 armour).
You gain 3.10 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 1.91 gold from the transmogrification of
potent elm vilestaff of fate (12-14 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 6.27 gold from the transmogrification of
Betossra (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (11-16 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (29-43 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 4; cd 11).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 128; 14 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 61; cd 11).
There is a previous level here (press '' or right click to use).