Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.2.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Dwarf |
| Class | Berserker |
| Level / Exp | 47 / 90% |
| Size | medium |
| Lifes / Deaths | Killed by ice wyrm at level 8 on the 10th Profit 122nd year of Ascendancy at 22:54 / 224Killed by umber hulk at level 8 on the 11st Profit 122nd year of Ascendancy at 00:09 Killed by Bethewen the thief at level 9 on the 11st Profit 122nd year of Ascendancy at 12:34 Killed by snow giant boulder thrower at level 9 on the 11st Profit 122nd year of Ascendancy at 17:30 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 13:59 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 14:34 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 14:45 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 15:03 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 15:20 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 15:36 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 16:21 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 16:43 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 16:54 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 17:30 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 18:02 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 19:08 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 19:40 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 19:56 Killed by snow giant at level 9 on the 12nd Profit 122nd year of Ascendancy at 20:22 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 20:47 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 21:19 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 21:47 Killed by Burb the snow giant champion at level 9 on the 12nd Profit 122nd year of Ascendancy at 22:11 Killed by Rantha the Worm at level 9 on the 13rd Profit 122nd year of Ascendancy at 00:16 Killed by Rantha the Worm at level 9 on the 13rd Profit 122nd year of Ascendancy at 00:39 Killed by Rantha the Worm at level 9 on the 13rd Profit 122nd year of Ascendancy at 01:11 Killed by Burb the snow giant champion at level 9 on the 13rd Profit 122nd year of Ascendancy at 01:33 Killed by Burb the snow giant champion at level 9 on the 13rd Profit 122nd year of Ascendancy at 01:45 Killed by Rantha the Worm at level 9 on the 13rd Profit 122nd year of Ascendancy at 03:47 Killed by Rantha the Worm at level 9 on the 13rd Profit 122nd year of Ascendancy at 22:09 Killed by Rantha the Worm at level 9 on the 13rd Profit 122nd year of Ascendancy at 22:35 Killed by Rantha the Worm at level 9 on the 14th Profit 122nd year of Ascendancy at 00:03 Killed by Elybrekira the dire wolf at level 14 on the 5th Wealth 122nd year of Ascendancy at 15:12 Killed by Islivena the black bear at level 16 on the 21st Wealth 122nd year of Ascendancy at 06:55 Killed by Aeryriada the grizzly bear at level 17 on the 22nd Wealth 122nd year of Ascendancy at 11:30 Killed by Poloda the elder vampire at level 17 on the 45th Dearth 122nd year of Ascendancy at 04:18 Killed by snow giant thunderer at level 18 on the 20th Loss 122nd year of Ascendancy at 10:52 Killed by snow giant thunderer at level 18 on the 20th Loss 122nd year of Ascendancy at 11:14 Killed by dredge at level 19 on the 1st Shortage 122nd year of Ascendancy at 20:05 Killed by skeleton warrior at level 19 on the 1st Shortage 122nd year of Ascendancy at 22:10 Killed by skeleton warrior at level 19 on the 1st Shortage 122nd year of Ascendancy at 22:19 Killed by Borfast the Broken at level 19 on the 1st Shortage 122nd year of Ascendancy at 23:50 Killed by Borfast the Broken at level 19 on the 2nd Shortage 122nd year of Ascendancy at 00:46 Killed by Borfast the Broken at level 19 on the 2nd Shortage 122nd year of Ascendancy at 02:54 Killed by Borfast the Broken at level 19 on the 2nd Shortage 122nd year of Ascendancy at 04:26 Killed by Borfast the Broken at level 19 on the 2nd Shortage 122nd year of Ascendancy at 05:10 Killed by Borfast the Broken at level 19 on the 2nd Shortage 122nd year of Ascendancy at 05:58 Killed by lesser vampire at level 19 on the 23rd Shortage 122nd year of Ascendancy at 12:02 Killed by naga myrmidon at level 19 on the 23rd Shortage 122nd year of Ascendancy at 13:11 Killed by cold drake at level 20 on the 26th Shortage 122nd year of Ascendancy at 22:48 Killed by armoured skeleton warrior at level 20 on the 28th Shortage 122nd year of Ascendancy at 05:20 Killed by venom drake at level 21 on the 28th Shortage 122nd year of Ascendancy at 15:54 Killed by vampire lord at level 21 on the 29th Shortage 122nd year of Ascendancy at 01:46 Killed by skeleton mage at level 21 on the 29th Shortage 122nd year of Ascendancy at 05:49 Killed by skeleton master archer at level 21 on the 29th Shortage 122nd year of Ascendancy at 07:40 Killed by skeleton warrior at level 21 on the 29th Shortage 122nd year of Ascendancy at 10:01 Killed by will o' the wisp at level 21 on the 29th Shortage 122nd year of Ascendancy at 16:32 Killed by orc grand master assassin at level 21 on the 29th Shortage 122nd year of Ascendancy at 16:40 Killed by orc necromancer at level 21 on the 29th Shortage 122nd year of Ascendancy at 17:02 Killed by skeleton warrior at level 21 on the 29th Shortage 122nd year of Ascendancy at 18:27 Killed by Layusenn the spitting spider at level 22 on the 1st Iron 123rd year of Ascendancy at 03:14 Killed by The Master at level 22 on the 1st Iron 123rd year of Ascendancy at 11:06 Killed by The Master at level 22 on the 1st Iron 123rd year of Ascendancy at 11:20 Killed by will o' the wisp at level 22 on the 1st Iron 123rd year of Ascendancy at 14:32 Killed by skeleton master archer at level 22 on the 1st Iron 123rd year of Ascendancy at 15:03 Killed by rogue at level 23 on the 2nd Iron 123rd year of Ascendancy at 06:53 Killed by ice wyrm at level 23 on the 2nd Iron 123rd year of Ascendancy at 08:25 Killed by fire wyrm at level 23 on the 2nd Iron 123rd year of Ascendancy at 13:37 Killed by skeleton warrior at level 23 on the 2nd Iron 123rd year of Ascendancy at 16:43 Killed by skeleton warrior at level 23 on the 2nd Iron 123rd year of Ascendancy at 16:56 Killed by dread at level 23 on the 2nd Iron 123rd year of Ascendancy at 20:57 Killed by dread at level 23 on the 3rd Iron 123rd year of Ascendancy at 01:07 Killed by dread at level 23 on the 3rd Iron 123rd year of Ascendancy at 01:42 Killed by dread at level 23 on the 3rd Iron 123rd year of Ascendancy at 02:04 Killed by ritch flamespitter at level 23 on the 12nd Iron 123rd year of Ascendancy at 18:44 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 22nd Iron 123rd year of Ascendancy at 05:20 Killed by elven blood mage at level 25 on the 23rd Iron 123rd year of Ascendancy at 10:45 Killed by elven corruptor at level 26 on the 30th Gold 123rd year of Ascendancy at 07:42 Killed by elven corruptor at level 26 on the 30th Gold 123rd year of Ascendancy at 15:19 Killed by elven corruptor at level 26 on the 30th Gold 123rd year of Ascendancy at 15:37 Killed by elven corruptor at level 26 on the 30th Gold 123rd year of Ascendancy at 15:46 Killed by Grand Corruptor at level 26 on the 1st Stralite 123rd year of Ascendancy at 12:54 Killed by Grand Corruptor at level 26 on the 1st Stralite 123rd year of Ascendancy at 13:15 Killed by Grand Corruptor at level 26 on the 1st Stralite 123rd year of Ascendancy at 14:01 Killed by fire drake hatchling at level 27 on the 9th Profit 123rd year of Ascendancy at 13:08 Killed by fire drake at level 27 on the 9th Profit 123rd year of Ascendancy at 13:35 Killed by fire wyrm at level 27 on the 10th Profit 123rd year of Ascendancy at 20:00 Killed by Greater Mummy Lord at level 29 on the 23rd Wealth 123rd year of Ascendancy at 16:53 Killed by Greater Mummy Lord at level 29 on the 23rd Wealth 123rd year of Ascendancy at 17:42 Killed by Greater Mummy Lord at level 29 on the 23rd Wealth 123rd year of Ascendancy at 19:06 Killed by Greater Mummy Lord at level 29 on the 23rd Wealth 123rd year of Ascendancy at 19:59 Killed by armoured skeleton warrior at level 29 on the 25th Wealth 123rd year of Ascendancy at 09:33 Killed by orc blood mage at level 30 on the 7th Loss 123rd year of Ascendancy at 04:16 Killed by orc necromancer at level 30 on the 28th Loss 123rd year of Ascendancy at 14:37 Killed by orc necromancer at level 30 on the 28th Loss 123rd year of Ascendancy at 14:49 Killed by orc blood mage at level 30 on the 28th Loss 123rd year of Ascendancy at 15:05 Killed by spitting spider at level 30 on the 12nd Iron 124th year of Ascendancy at 09:16 Killed by Gloreritta the losselhing at level 30 on the 13rd Iron 124th year of Ascendancy at 19:36 Killed by shadow at level 31 on the 20th Iron 124th year of Ascendancy at 01:53 Killed by orc blood mage at level 31 on the 20th Iron 124th year of Ascendancy at 05:17 Killed by orc cryomancer at level 31 on the 20th Iron 124th year of Ascendancy at 05:35 Killed by orc pyromancer at level 31 on the 20th Iron 124th year of Ascendancy at 05:49 Killed by orc grand master assassin at level 31 on the 20th Iron 124th year of Ascendancy at 06:01 Killed by orc soldier at level 31 on the 20th Iron 124th year of Ascendancy at 07:07 Killed by orc high pyromancer at level 31 on the 20th Iron 124th year of Ascendancy at 07:31 Killed by orc pyromancer at level 31 on the 20th Iron 124th year of Ascendancy at 07:45 Killed by orc grand master assassin at level 31 on the 20th Iron 124th year of Ascendancy at 08:34 Killed by orc blood mage at level 32 on the 9th Steel 124th year of Ascendancy at 04:09 Killed by orc necromancer at level 32 on the 9th Steel 124th year of Ascendancy at 04:17 Killed by armoured skeleton warrior at level 32 on the 2nd Gold 124th year of Ascendancy at 23:21 Killed by Xanorinor the ghast at level 32 on the 3rd Gold 124th year of Ascendancy at 00:31 Killed by daelach at level 32 on the 3rd Gold 124th year of Ascendancy at 00:43 Killed by venom drake hatchling at level 32 on the 3rd Gold 124th year of Ascendancy at 01:06 Killed by The Shade of Telos at level 32 on the 3rd Gold 124th year of Ascendancy at 06:38 Killed by runed bone giant at level 32 on the 3rd Gold 124th year of Ascendancy at 08:32 Killed by orc high cryomancer at level 34 on the 17th Stralite 124th year of Ascendancy at 16:20 Killed by Zubildatta the orc pyromancer at level 34 on the 18th Stralite 124th year of Ascendancy at 17:33 Killed by Emelyldassra the orc high pyromancer at level 34 on the 18th Stralite 124th year of Ascendancy at 19:47 Killed by Emelyldassra the orc high pyromancer at level 34 on the 19th Stralite 124th year of Ascendancy at 02:33 Killed by Vor, Grand Geomancer of the Pride at level 34 on the 19th Stralite 124th year of Ascendancy at 08:59 Killed by Vor, Grand Geomancer of the Pride at level 34 on the 19th Stralite 124th year of Ascendancy at 09:52 Killed by Vor, Grand Geomancer of the Pride at level 34 on the 19th Stralite 124th year of Ascendancy at 11:11 Killed by orc high pyromancer at level 34 on the 19th Stralite 124th year of Ascendancy at 12:58 Killed by Yvusekira the orc pyromancer at level 35 on the 20th Stralite 124th year of Ascendancy at 02:38 Killed by orc grand master assassin at level 35 on the 32nd Stralite 124th year of Ascendancy at 21:09 Killed by naga psyren at level 36 on the 22nd Profit 124th year of Ascendancy at 00:57 Killed by stone golem at level 37 on the 38th Profit 124th year of Ascendancy at 17:39 Killed by ritch flamespitter at level 37 on the 38th Profit 124th year of Ascendancy at 18:12 Killed by Glimira the cold drake hatchling at level 37 on the 38th Profit 124th year of Ascendancy at 22:03 Killed by Gorbat, Supreme Wyrmic of the Pride at level 38 on the 39th Profit 124th year of Ascendancy at 09:31 Killed by Gorbat, Supreme Wyrmic of the Pride at level 38 on the 39th Profit 124th year of Ascendancy at 11:25 Killed by skeleton mage at level 38 on the 14th Dearth 124th year of Ascendancy at 07:32 Killed by Forgery of Haze (orc necromancer) at level 38 on the 14th Dearth 124th year of Ascendancy at 08:34 Killed by orc necromancer at level 38 on the 14th Dearth 124th year of Ascendancy at 10:02 Killed by Sison the Invader at level 39 on the 14th Dearth 124th year of Ascendancy at 19:25 Killed by Rak'shor, Grand Necromancer of the Pride at level 39 on the 16th Dearth 124th year of Ascendancy at 14:08 Killed by skeleton archer at level 39 on the 16th Dearth 124th year of Ascendancy at 15:56 Killed by Zubeda the orc elite berserker at level 39 on the 29th Dearth 124th year of Ascendancy at 17:23 Killed by Layith the orc fighter at level 40 on the 32nd Dearth 124th year of Ascendancy at 06:49 Killed by orc elite berserker at level 40 on the 32nd Dearth 124th year of Ascendancy at 08:06 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 33rd Dearth 124th year of Ascendancy at 02:26 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 33rd Dearth 124th year of Ascendancy at 04:06 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 33rd Dearth 124th year of Ascendancy at 06:52 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 33rd Dearth 124th year of Ascendancy at 08:32 Killed by Grushnak, Battlemaster of the Pride at level 40 on the 33rd Dearth 124th year of Ascendancy at 09:34 Killed by Polaldatta the Fearsome at level 41 on the 2nd Loss 124th year of Ascendancy at 01:36 Killed by Nthchdor the Crusher at level 41 on the 2nd Loss 124th year of Ascendancy at 06:27 Killed by Nthchdor the Crusher at level 41 on the 2nd Loss 124th year of Ascendancy at 09:16 Killed by Nthchdor the Crusher at level 41 on the 2nd Loss 124th year of Ascendancy at 12:02 Killed by Xanebretta the vampire at level 42 on the 10th Iron 125th year of Ascendancy at 17:39 Killed by Vapitr the daelach at level 43 on the 16th Iron 125th year of Ascendancy at 19:37 Killed by Vapitr the daelach at level 43 on the 16th Iron 125th year of Ascendancy at 20:35 Killed by Vapitr the daelach at level 43 on the 16th Iron 125th year of Ascendancy at 21:37 Killed by Vapitr the daelach at level 43 on the 16th Iron 125th year of Ascendancy at 22:48 Killed by Vapitr the daelach at level 43 on the 17th Iron 125th year of Ascendancy at 00:27 Killed by Vapitr the daelach at level 43 on the 17th Iron 125th year of Ascendancy at 02:13 Killed by Cyrobretha the worm that walks at level 43 on the 20th Iron 125th year of Ascendancy at 14:23 Killed by Cyrobretha the worm that walks at level 43 on the 20th Iron 125th year of Ascendancy at 16:23 Killed by Cyrobretha the worm that walks at level 43 on the 20th Iron 125th year of Ascendancy at 18:55 Killed by Cyrobretha the worm that walks at level 43 on the 20th Iron 125th year of Ascendancy at 20:22 Killed by skeleton mage at level 44 on the 13rd Stralite 125th year of Ascendancy at 11:58 Killed by uruivellas at level 44 on the 14th Stralite 125th year of Ascendancy at 06:16 Killed by orc soldier at level 44 on the 14th Stralite 125th year of Ascendancy at 07:20 Killed by forge-giant at level 44 on the 14th Stralite 125th year of Ascendancy at 08:51 Killed by forge-giant at level 44 on the 14th Stralite 125th year of Ascendancy at 10:54 Killed by Khulmanar, General of Urh'Rok at level 44 on the 14th Stralite 125th year of Ascendancy at 12:37 Killed by champion of Urh'Rok at level 44 on the 14th Stralite 125th year of Ascendancy at 14:35 Killed by Bethawen the fire wyrm at level 44 on the 15th Stralite 125th year of Ascendancy at 00:51 Killed by lava floor at level 44 on the 15th Stralite 125th year of Ascendancy at 16:37 Killed by daelach at level 44 on the 15th Stralite 125th year of Ascendancy at 22:56 Killed by champion of Urh'Rok at level 44 on the 16th Stralite 125th year of Ascendancy at 00:50 Killed by daelach at level 44 on the 16th Stralite 125th year of Ascendancy at 02:27 Killed by daelach at level 44 on the 16th Stralite 125th year of Ascendancy at 04:16 Killed by daelach at level 44 on the 16th Stralite 125th year of Ascendancy at 06:06 Killed by daelach at level 44 on the 16th Stralite 125th year of Ascendancy at 07:48 Killed by forge-giant at level 44 on the 16th Stralite 125th year of Ascendancy at 11:33 Killed by forge-giant at level 44 on the 16th Stralite 125th year of Ascendancy at 12:25 Killed by forge-giant at level 44 on the 16th Stralite 125th year of Ascendancy at 13:55 Killed by daelach at level 44 on the 16th Stralite 125th year of Ascendancy at 18:09 Killed by daelach at level 44 on the 16th Stralite 125th year of Ascendancy at 19:28 Killed by Ce'Nugawe the naga myrmidon at level 44 on the 17th Stralite 125th year of Ascendancy at 01:45 Killed by Ce'Nugawe the naga myrmidon at level 44 on the 17th Stralite 125th year of Ascendancy at 03:20 Killed by Zubida the dredgling at level 45 on the 20th Stralite 125th year of Ascendancy at 05:12 Killed by heavy bone giant at level 45 on the 20th Stralite 125th year of Ascendancy at 08:42 Killed by skeleton warrior at level 45 on the 20th Stralite 125th year of Ascendancy at 11:20 Killed by armoured skeleton warrior at level 45 on the 20th Stralite 125th year of Ascendancy at 13:04 Killed by Ustarel the halfling at level 46 on the 22nd Stralite 125th year of Ascendancy at 02:11 Killed by Vorulranne the blade horror at level 46 on the 22nd Stralite 125th year of Ascendancy at 15:57 Killed by Elissra the orc cryomancer at level 46 on the 23rd Stralite 125th year of Ascendancy at 22:59 Killed by Ninandra, the Great Weaver at level 46 on the 24th Stralite 125th year of Ascendancy at 12:36 Killed by Elandar at level 47 on the 25th Stralite 125th year of Ascendancy at 12:14 Killed by Elandar at level 47 on the 25th Stralite 125th year of Ascendancy at 13:44 Killed by Elandar at level 47 on the 25th Stralite 125th year of Ascendancy at 15:56 Killed by Argoniel at level 47 on the 25th Stralite 125th year of Ascendancy at 17:16 Killed by Elandar at level 47 on the 25th Stralite 125th year of Ascendancy at 19:02 Killed by ice wyrm at level 47 on the 25th Stralite 125th year of Ascendancy at 21:36 Killed by Elandar at level 47 on the 25th Stralite 125th year of Ascendancy at 23:24 Killed by Elandar at level 47 on the 26th Stralite 125th year of Ascendancy at 00:55 Killed by daelach at level 47 on the 26th Stralite 125th year of Ascendancy at 02:53 Killed by Elandar at level 47 on the 26th Stralite 125th year of Ascendancy at 05:13 Killed by Elandar at level 47 on the 26th Stralite 125th year of Ascendancy at 07:46 Killed by dúathedlen at level 47 on the 26th Stralite 125th year of Ascendancy at 09:18 Killed by emperor wight at level 47 on the 26th Stralite 125th year of Ascendancy at 10:41 Killed by champion of Urh'Rok at level 47 on the 26th Stralite 125th year of Ascendancy at 12:07 Killed by champion of Urh'Rok at level 47 on the 26th Stralite 125th year of Ascendancy at 12:58 Killed by Argoniel at level 47 on the 26th Stralite 125th year of Ascendancy at 14:22 Killed by Argoniel at level 47 on the 26th Stralite 125th year of Ascendancy at 16:45 Killed by Elandar at level 47 on the 26th Stralite 125th year of Ascendancy at 17:44 Killed by Argoniel at level 47 on the 26th Stralite 125th year of Ascendancy at 19:33 Killed by Elandar at level 47 on the 26th Stralite 125th year of Ascendancy at 21:11 Killed by Elandar at level 47 on the 26th Stralite 125th year of Ascendancy at 23:22 Killed by Elandar at level 47 on the 27th Stralite 125th year of Ascendancy at 02:01 Killed by dread at level 47 on the 27th Stralite 125th year of Ascendancy at 03:45 Killed by Argoniel at level 47 on the 27th Stralite 125th year of Ascendancy at 05:36 Killed by Elandar at level 47 on the 27th Stralite 125th year of Ascendancy at 07:40 Killed by Argoniel at level 47 on the 27th Stralite 125th year of Ascendancy at 09:27 Killed by forge-giant at level 47 on the 27th Stralite 125th year of Ascendancy at 11:16 Killed by champion of Urh'Rok at level 47 on the 27th Stralite 125th year of Ascendancy at 13:48 Killed by daelach at level 47 on the 27th Stralite 125th year of Ascendancy at 15:55 Killed by Elandar at level 47 on the 27th Stralite 125th year of Ascendancy at 17:41 Killed by Argoniel at level 47 on the 27th Stralite 125th year of Ascendancy at 19:14 Killed by runed bone giant at level 47 on the 27th Stralite 125th year of Ascendancy at 19:54 Killed by champion of Urh'Rok at level 47 on the 27th Stralite 125th year of Ascendancy at 20:03 Killed by wretchling at level 47 on the 27th Stralite 125th year of Ascendancy at 20:30 |
Primary Stats
| Strength | 84 (base 60) |
| Dexterity | 53 (base 37) |
| Constitution | 81 (base 60) |
| Magic | 65 (base 27) |
| Willpower | 38 (base 16) |
| Cunning | 48 (base 13) |
Resources
| Mana | 516/516 |
| Equilibrium | 0 |
| Vim | 284/284 |
| Life | 1586/1586 |
| Positive | 0/188 |
| Stamina | 308/308 |
| Healing Factor | 0.85 |
| Regeneration | 1.4174149300127 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -58.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| See Stealth | 12 |
| See Invisible | 12 |
Offense: Mainhand
| Damage | 272 |
| Accuracy | 73 |
| Crit Chance | 52% |
| APR | 20 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 54 |
| Crit Chance | 27% |
| Speed | 1 |
| Cooldown Reduction | 10 |
Offense: Mind
| Mindpower | 41.6 |
| Crit Chance | 29% |
| Speed | 1 |
Offense: Damage Bonus
| All | +27% |
Offense: Damage Penetration
| All | +10% |
Defense: Base
| Armour (hardiness) | 50 (30%) |
| Defense | 45.016666666667 |
| Ranged Defense | 45.016666666667 |
| Fatigue | 6 |
| Physical Save | 54.455173896622 |
| Spell Save | 52.455173896622 |
| Mental Save | 35.357760844933 |
Defense: Resistances
| All | + 15%( 70%) |
Defense: Immunities
| Pinning Resistance | 10% |
| Confusion Resistance | 20% |
| Instadeath Resistance | 100% |
| Stun Resistance | 30% |
| Poison Resistance | 15% |
| Disarm Resistance | 15% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 262 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 572 life over 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 425 damage for 5 turns. The effect will scale with your magic stat. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 2/5 |
| 4/5 |
| 4/5 |
| 5/5 |
| Technique / Bloodthirst | 1.20 |
| 2/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| Technique / Two-handed assault | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Warcries | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.60 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Vile life | 1.00 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.60 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 2/5 |
| 3/5 |
| 2/5 |
| 3/5 |
| Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost anorithil (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Healing Light (+1 level(s)). | done |
You failed to protect the repented thief from death by honey tree. Escort: repented thief (level 7 of Dreadfell) | failed |
You successfully escorted the worried loremaster to the recall portal on level 1 of Heart of the Gloom. Escort: worried loremaster (level 1 of Heart of the Gloom)As a reward you improved Strength by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Daikara. Escort: worried loremaster (level 2 of Daikara)As a reward you improved talent Spit Poison (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Old Forest. Escort: worried loremaster (level 3 of Old Forest)As a reward you improved talent Spit Poison (+1 level(s)). | done |
You failed to protect the worried loremaster from death by skeleton archer. Escort: worried loremaster (level 4 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | active |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 451. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Stire of Derth in creating an elixir of avoidance. Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Marus of Elvala in creating an elixir of the savior. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? Slasul bound his lifeforce to yours and gave your a powerful trident in return. * You have sided with Slasul and killed Ukllmswwik. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | reinforced pair of drakeskin leather boots of spellbinding (0 def, 15 armour) reinforced pair of drakeskin leather boots of spellbinding (0 def, 15 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +15 Fatigue: +5% Changes stats: +4 Mag Changes resistances: +12% acid / +10% fire / +8% lightning / +9% cold Spell save: +4 Lowers spell cool-downs by: 10% A pair of boots made of leather. |
| Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Corrupted Gaze (4 def, 8 armour) Corrupted Gaze (4 def, 8 armour)Requires: - Magic 16 - Talent Armour Training Powered by arcane forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Accuracy: +10 Armour: +8 Defense: +4 Fatigue: +6% Changes stats: +5 Mag / +3 Wil / +4 Cun Changes resistances: +10% blight Changes resistances penetration: +10% blight Changes damage: +20% blight Talent mastery: +0.10 Corruption / Vim Disease immunity: +40% See stealth: +12 See invisible: +12 It can be used to activate talent Vimsense (costing 25 power out of 32/32) : Effective talent level: 3.3 Power cost: 25 out of 32/32. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Feel the very existence of creatures around you for 6 turns, in a radius of 10. The evil touch will reduce their blight resistance by 25%, but also make them aware of you. The resistance reduction will improve with your Spellpower. This helmet radiates a dark power. Its visor seems to twist and corrupt the vision of its wearer. You feel worried that if you were to lower it for long, the visions may affect your mind. |
| Tool | Tree of Life Tree of LifeInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +7 Wil / +6 Con Changes resistances: +20% blight / +20% nature Changes damage: +20% nature Talent masteries: +0.10 Wild-gift / Call of the wild +0.10 Wild-gift / Harmony Mindpower: +7 Healing mod.: +25% Heals all nearby living creatures by 5 points each turn. Activating this item is instant. It can be used to take root increasing health, armor, and armor hardiness but rooting you in place, costing 10 power out of 15/15. This small tree-shaped totem is imbued with powerful healing energies. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| On fingers | Ring of the Flash Ring of the FlashPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +30 Defense: +15 Changes stats: +8 Dex / +8 Mag / +15 Cun Changes resistances: +9% acid / +23% light / +9% lightning Changes damage: +19% light Reduces incoming crit damage: 5.00% Poison immunity: +15% Disarm immunity: +15% Pinning immunity: +10% Spellpower: +10 Movement speed: +24% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 6.4 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 54% for 5 turns. Rings can have magical properties. |
| Around waist | Girdle of Preservation Girdle of PreservationInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Con / +5 Wil Changes resistances: +15% lightning / +15% temporal / +15% light / +15% fire / +15% nature / +15% acid / +10% physical / +15% blight / +15% cold / +10% arcane / +15% darkness Physical save: +15 Spell save: +15 Mental save: +15 Confusion immunity: +20% A pristine belt of purest white leather with a runed voratun buckle. The ravages of neither time nor the elements have touched it. |
| In main hand | Legacy of the Naloren (84-117.6 power, 20 apr) Legacy of the Naloren (84-117.6 power, 20 apr)Requires: - Strength 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 84.0 - 117.6 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% When this weapon hits: Stunning Blow (10% chance level 1). When this weapon hits: Spit Poison (10% chance level 5). When this weapon hits: Silence (10% chance level 3). When wielded/worn: Physical power: +12 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / +10 Lck Changes resistances: +10% acid / +15% cold / +20% nature Changes damage: +15% cold / +25% nature / +10% mind Talent masteries: +0.30 Technique / Combat techniques +0.30 Technique / Combat training +0.30 Psionic / Psychic Assault Talents cooldown: Spit Poison (-2 turns) Rush (-3 turns) Mindpower: +12 Mental crit. chance: +12% Light radius: +2 It can be used to activate talent Implode (costing 40 power out of 60/60) : Effective talent level: 2.0 Power cost: 40 out of 60/60. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Bind the target mercilessly with constant, bone-shattering pressure, pinning and slowing it by 50% for 2 turns and dealing 85.1 Physical damage each turn. The duration and damage will improve with your Mindpower. This incredibly beautiful -- and powerful -- trident is made of the rare metal orichalcum. An amazing pearl is seated in head of the trident, as it spreads into three razor sharp prongs. It is imbued with the greatest strengths of all of the most powerful Naga warriors. Slasul gave it to you as a sign of his faith in you. It is a sign of hope for all of the Naloren race, that one outside of their tribe could be so trusted. |
| On hands | Will of Ul'Gruth (0 def, 15 armour) Will of Ul'Gruth (0 def, 15 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +15 Changes stats: +5 Str / +5 Mag Changes resistances penetration: +10% all Changes damage: +15% all Talent masteries: +0.10 Corruption / Wrath +0.10 Corruption / Brutality Your Obliterating Smash can destroy walls. It can be used to activate talent Obliterating Smash (costing 25 power out of 25/25) : Effective talent level: 3.3 Power cost: 25 out of 25/25. Range: 3 Travel Speed: instantaneous Is: a spell Description: Swing your weapon with incredible force, striking all enemies in a radius 3 semicircle, dealing 151% weapon damage to all targets. Starting from talent level 5, all targets hit will have their armour and saves reduced by 17. This attack can not miss. These massive gauntlets once belonged to a very powerful demon named Ul'Gruth. The behemoth was said to be able to level entire buildings with a single swing of his hands. |
| Main armor | Molten Skin (15 def, 12 armour) Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 Damage (Melee): 15 light / 30 fire Damage (Ranged): 15 light / 30 fire Damage when hit (Melee): 30 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / +12% light / -5% cold Changes resistances penetration: +10% light / +15% fire Changes damage: +20% fire / +5% light / +10% all Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Celestial / Sunlight +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 12 power out of 10/16) : Effective talent level: 4.4 Power cost: 12 out of 10/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 193.10 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
| Cloak | Fearfire Mantle (14 def, 0 armour) Fearfire Mantle (14 def, 0 armour)Requires: - Level 15 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All nearby enemies take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. This item has been sent to the Item's Vault. |
| Around neck | Frost Lord's Chain Frost Lord's ChainPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Damage when hit (Melee): 10 cold Changes resistances: +25% cold Changes damage: +12% cold Talent granted: +2 Shivgoroth Form Stun/Freeze immunity: +30% Spellpower: +12 Ice block penetration: +20% Gives all your cold damage a 20% chance to freeze the target. This impossibly cold chain of frost-coated metal radiates a strange and imposing aura. |
Inventory
healing infusion of the warrior (heal 222) healing infusion of the warrior (heal 222)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 222 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the warrior (heal 232) healing infusion of the warrior (heal 232)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 232 and cleanse 1 wound and poison effect. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
acid wave rune (77 acid damage; dur 5; apply 21) acid wave rune (77 acid damage; dur 5; apply 21)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 77.47 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 21. The surge of natural acids will remove one detrimental magical effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
biting gale rune of the warrior (282 cold damage; 60 apply power) biting gale rune of the warrior (282 cold damage; 60 apply power)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 281.51 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 60. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. controlled phase door rune (range 8)controlled phase door rune (range 8) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 4 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 8. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. invisibility rune (power 12 for 12 turns)invisibility rune (power 12 for 12 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to become invisible (power 12) for 12 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40%. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. manasurge rune (1292% regen over 10 turns; 65 instant mana)manasurge rune (1292% regen over 10 turns; 65 instant mana) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1292% over 10 turns and instantly restoring 65 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
shielding rune (absorb 324 for 5 turns) shielding rune (absorb 324 for 5 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 324 damage for 5 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Delodan the Coalstalker Delodan the CoalstalkerInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +2 Wil Changes resistances: +6% mind / +3% darkness Changes damage: +3% mind Mental save: +6 Confusion immunity: +15% Mindpower: +8 Amulets can have magical properties. |
Glinor the Unlightpain Glinor the UnlightpainCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes resistances: +3% darkness Changes resistances penetration: +10% blight Talent masteries: +0.24 Cunning / Dirty fighting +0.24 Technique / Two-handed assault Spell crit. chance: +3% Amulets can have magical properties. |
Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 Confusion immunity: -100% Mindpower: +8 It can be used to activate talent Inner Demons (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 16% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
Spellblaze Echoes Spellblaze EchoesPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Armour: +6 Defense: +6 Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +8 Spell crit. chance: +6% It can be used to unleash a destructive wail, costing 60 power out of 60/60. This ancient charm still retains a distant echo of the destruction wrought by the Spellblaze |
gold amulet gold amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 3 Amulets can have magical properties. |
steel amulet steel amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 2 Amulets can have magical properties. |
stralite amulet stralite amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 4 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 27/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Chamusabar ChamusabarCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +17 Armour penetration: +17 Defense: +17 Changes stats: +1 Cun / +4 Mag Changes resistances: +12% mind Reduces incoming crit damage: 15.00% Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Exiler ExilerPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Damage (Melee): 15 temporal Changes resistances: +15% temporal Changes damage: +15% temporal / +10% physical Talent mastery: +0.20 Chronomancy / Time Travel Talent cooldown: Time Skip (-1 turn) Spellpower: +10 Reduces paradox failures(equivalent to willpower): +20 Talent on hit(spell): Rethread (10% chance level 2). It can be used to deal temporal damage to summons, and if they survive, remove them from time, costing 32 power out of 32/32. The chronomancer known as Solith was renowned across all of Eyal. He always seemed to catch his enemies alone. In the case of opponents who weren't alone, he had to improvise. |
Lifebinding Emerald ring Lifebinding Emerald ring0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +15 Con Changes resistances: +10% blight Damage affinity(heal): +15% nature Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% Rings can have magical properties. |
Windborne Azurite ring Windborne Azurite ring0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Rings can have magical properties. |
conjurer's voratun ring of misery conjurer's voratun ring of miseryPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 13% chance to cause random insanity Damage (Melee): 12 bleed Effects on ranged hit: * 15% chance to cause random insanity Damage (Ranged): 15 bleed Changes stats: +6 Mag / +6 Wil / +5 Cun Hate when firing a critical mind attack: +1.00 Maximum hate: +8.00 Spellpower: +10 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 38%. Rings can have magical properties. |
gladiator's stralite ring of warding gladiator's stralite ring of wardingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +9 Changes stats: +8 Str / +7 Con Changes resistances: +17% acid / +14% fire / +20% lightning / +19% cold Rings can have magical properties. |
gold ring gold ring0.10 Encumbrance. Type: jewelry / ring ; tier 3 Rings can have magical properties. |
gold ring 'Fulustir' gold ring 'Fulustir'Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * Slows global speed by 15% Changes resistances: +9% acid / +3% cold / +6% light Silence immunity: +29% Mana each turn: +0.19 Rings can have magical properties. |
onyx ring onyx ring0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Rings can have magical properties. |
sneakthief's stralite ring of speed sneakthief's stralite ring of speedCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +18 Defense: +8 Changes stats: +7 Cun / +6 Dex Movement speed: +21% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 3.2 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 32% for 5 turns. Rings can have magical properties. |
steel ring steel ring0.10 Encumbrance. Type: jewelry / ring ; tier 2 Rings can have magical properties. |
steel ring steel ring0.10 Encumbrance. Type: jewelry / ring ; tier 2 Rings can have magical properties. |
stralite ring 'Airclash' stralite ring 'Airclash'Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +11 Physical power: +11 Defense: +10 Changes stats: +7 Cun / +7 Wil Changes resistances: +6% lightning Changes resistances penetration: +25% lightning Changes damage: +9% mind / +6% all Spellpower: +17 Mindpower: +26 Movement speed: +14% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 3.2 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 32% for 5 turns. Rings can have magical properties. |
Khulmanar's Wrath (70-105 power, 8 apr) Khulmanar's Wrath (70-105 power, 8 apr)Requires: - Strength 52 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 70.0 - 105.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +8.0% Attack speed: 100% Damage (Melee): +50 fire Damage conversion: 20% fire When wielded/worn: Changes resistances: +20% fire Changes resistances penetration: +25% fire Changes damage: +20% fire The wearer is treated as a demon. It can be used to activate talent Infernal Breath (costing 35 power out of 35/35) : Effective talent level: 3.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Exhale a wave of dark fire with radius 6. Any non demon caught in the area will take 221.49 fire damage, and flames will be left dealing a further 51.48 each turn. Demons will be healed for the same amount. The damage will increase with your Strength Stat. Blackened with soot and covered in spikes, this battleaxe roars with the flames of the Fearscape. Given by Urh'Rok himself to his general, this powerful weapon can burn even the most resilient of foes. |
This item will automatically be transmogrified when you leave the level. chilling voratun battleaxe of evisceration (56.5-84.75 power, 4 apr)chilling voratun battleaxe of evisceration (56.5-84.75 power, 4 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 56.5 - 84.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon crit: * wounds the target reducing their healing Damage (Melee): +34 cold When wielded/worn: Physical crit. chance: +21.0% Physical power: +14 Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. elemental voratun battleaxe of corruption (57-85.5 power, 4 apr)elemental voratun battleaxe of corruption (57-85.5 power, 4 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 57.0 - 85.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * 28% chance to inflict damage reduction * Random elemental explosion * 20% chance to curse the target When wielded/worn: Changes resistances penetration: +20% acid / +24% fire / +23% lightning / +20% cold Massive two-handed battleaxes. |
Mercy (35-45.5 power, 9 apr) Mercy (35-45.5 power, 9 apr)Requires: - Dexterity 42 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +15.0% Attack speed: 100% On weapon hit: * deals physical damage equal to 3% of the target's missing health When wielded/worn: Changes stats: +6 Str / +6 Dex Critical mult.: +20.00% This dagger was used by a nameless healer during the Age of Dusk. The plagues that ravaged his town were beyond the ability of mortal man to treat, so he took to using his dagger to as an act of mercy when faced with hopeless patients. Despite his good intentions, it is now cursed with dark power, letting it kill in a single stroke against those already weakened. |
Swordbreaker (25-32.5 power, 20 apr) Swordbreaker (25-32.5 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
Voratun Hammer of the Deep Bellow (82-123 power, 7 apr) Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 82.0 - 123.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +7 Physical crit. chance: +4.0% Attack speed: 100% When this weapon hits: Flameshock (10% chance level 3). Damage (Melee): +30 fire When wielded/worn: Changes damage: +15% physical The legendary hammer of the Dwarven master smiths. For ages it was used to forge powerful weapons with searing heat until it became highly powerful by itself. |
This item will automatically be transmogrified when you leave the level. balanced voratun greatmaul of shearing (64-96 power, 4 apr)balanced voratun greatmaul of shearing (64-96 power, 4 apr) Requires: - Strength 48 Crafted by a master 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 64.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +21 Armour penetration: +19 Defense: +19 Changes resistances penetration: +19% physical Changes damage: +17% physical Massive two-handed mauls. |
Champion's Will (67-107.2 power, 22 apr) Champion's Will (67-107.2 power, 22 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 67.0 - 107.2 Uses stats: 20% Con, 115% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +22 Physical crit. chance: +12.0% Attack speed: 100% On weapon hit: * releases a burst of light, dealing damage equal to your spellpower in a 3 radius cone. When wielded/worn: Changes stats: +12 Str / +6 Mag / +7 Con Talent masteries: +0.20 Celestial / Sun +0.10 Celestial / Radiance +0.20 Celestial / Crusader Talents cooldown: Sun Ray (-1 turn) Absorption Strike (-1 turn) Flash of the Blade (-1 turn) Increases the damage of Sun Beam by 15%. It can be used to strike with your weapon as 100% light damage, up to 4 spaces away, healing for 50% of the damage dealt, costing 30 power out of 30/30. This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. |
Colaryem (48-76.8 power, 12 apr) Colaryem (48-76.8 power, 12 apr)Requires: - Strength 10 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.0 - 76.8 Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +11.0% Attack speed: 50% When wielded/worn: Fatigue: -12% Changes stats: +7 Dex Changes resistances: +7% lightning Changes damage: +7% lightning Maximum encumbrance: +50 Movement speed: +10% Avoid Pressure Traps: The wearer never triggers traps that require pressure. Attack speed improves with your strength and size category. This intricate blade is impractically long and almost as wide as your body, yet contrary to its size and apparent girth it is not only light, but threatens to escape your grasp and fly away. You will need to be really strong to keep it grounded. Or really big. This item has been sent to the Item's Vault. |
Elenusakan (66-105.6 power, 4 apr) Elenusakan (66-105.6 power, 4 apr)Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 66.0 - 105.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Damage (Melee): +31 cold When wielded/worn: Defense: +2 Ranged Defense: +2 Changes stats: +1 Wil Grants telepathy: Humanoid/Orc Disease immunity: +20% Equilibrium when hit: +0.12 Massive two-handed swords. |
glacial voratun greatsword of amnesia (59-94.4 power, 4 apr) glacial voratun greatsword of amnesia (59-94.4 power, 4 apr)Requires: - Strength 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 59.0 - 94.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance to put talents on cooldown Burst (radius 2) on crit: +17 ice When wielded/worn: Armour: +7 Changes resistances penetration: +12% cold Massive two-handed swords. |
quick stralite greatsword of massacre (59-94.4 power, 3 apr) quick stralite greatsword of massacre (59-94.4 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 59.0 - 94.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 111% When wielded/worn: Accuracy: +14 Changes stats: +5 Dex Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. caustic voratun mace of nature (45-63 power, 6 apr)caustic voratun mace of nature (45-63 power, 6 apr) Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon hit: * 11% chance to corrode armor When wielded/worn: Changes resistances: +9% all Changes resistances penetration: +12% acid / +12% nature Life regen: +2.10 Blunt and deadly. |
Nexus of the Way (22-24.2 power, 40 apr, mind damage) Nexus of the Way (22-24.2 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +6 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +20 Mental crit. chance: +9% It can be used to activate talent Wayist (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: 4 Travel Speed: instantaneous Is: a mind power Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side for 6 turns. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
This item will automatically be transmogrified when you leave the level. infernal dragonbone starstaff of wizardry (30-36 power, 6 apr, physical element)infernal dragonbone starstaff of wizardry (30-36 power, 6 apr, physical element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 23 fire Changes stats: +4 Mag / +5 Wil Changes damage: +30% physical Talent granted: +1 Command Staff Critical mult.: +33.00% Maximum mana: +110.00 Spellpower: +34 Spell crit. chance: +5% See invisible: +15 Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. inquisitor's orichalcum trident of the leech (53-84.8 power, 16 apr)inquisitor's orichalcum trident of the leech (53-84.8 power, 16 apr) Requires: - Strength 48 Infused by arcane disrupting forces 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / trident ; tier 5 It must be held with both hands. Base power: 53.0 - 84.8 Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +16 Physical crit. chance: +4.0% Attack speed: 100% On weapon hit: * 23 arcane resource burn * Slows global speed by 26% * leeches stamina from the target On weapon crit: * burns latent spell energy When wielded/worn: Damage when hit (Melee): 21 nature slow A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Infernopride the drakeskin leather belt Infernopride the drakeskin leather beltPowered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +5 Changes resistances: +17% fire / +12% cold Changes resistances penetration: +5% fire Changes damage: +15% fire Critical mult.: +11.00% Mental save: +13 Stamina each turn: +0.20 Spellpower: +11 Healing mod.: +10% A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. balancing drakeskin leather belt of burglarybalancing drakeskin leather belt of burglary Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +11.0% Changes stats: +11 Dex / +10 Cun / +9 Lck Trap disarming bonus: +28 Stealth bonus: +12 Mental crit. chance: +15% Infravision radius: +6 A belt that goes around your waist. |
spiritwalker's drakeskin leather belt of burglary spiritwalker's drakeskin leather belt of burglaryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Dex / +5 Mag / +5 Cun / +7 Lck Trap disarming bonus: +8 Stealth bonus: +9 Mana each turn: +0.30 Maximum mana: +28.00 Infravision radius: +4 A belt that goes around your waist. |
Destala's Scales (10 def, 0 armour) Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
Gorewither the cashmere cloak (2 def, 0 armour) Gorewither the cashmere cloak (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 8 nature Changes stats: +3 Cun / +3 Dex Changes resistances penetration: +10% darkness Changes damage: +3% darkness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
elven-silk cloak 'Scaldvault' (3 def, 0 armour) elven-silk cloak 'Scaldvault' (3 def, 0 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 16 fire Changes stats: +5 Cun / +6 Wil Changes resistances: +6% acid / +29% temporal / +52% darkness / +6% cold / +5% arcane Changes resistances penetration: +18% darkness Changes damage: +25% darkness Stealth bonus: +17 Mental crit. chance: +10% Defense after a teleport: +21 Resist all after a teleport: +15% New effects duration reduction after a teleport: +24% It can be used to blink to a random location within 2 spaces of target hostile creature, placing all other charms into a 10 cooldown. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
murderer's cashmere cloak of implacability (2 def, 0 armour) murderer's cashmere cloak of implacability (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +4 Armour penetration: +5 Defense: +2 Changes stats: +1 Cun / +3 Dex Physical save: +8 Mental save: +7 Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Spider-Silk Robe of Spydrë (10 def, 15 armour) Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature Changes damage: +10% acid / +10% nature / +10% mind Physical save: +10 Spell save: +10 Mindpower: +10 Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
This item will automatically be transmogrified when you leave the level. stormwoven elven-silk robe of life (5 def, 0 armour)stormwoven elven-silk robe of life (5 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes stats: +8 Str / +7 Mag / +7 Wil Changes resistances: +9% lightning / +7% cold / +18% blight Changes damage: +16% lightning / +15% physical / +20% cold Life regen: +5.40 Maximum life: +67.00 Healing mod.: +24% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Gunesta (0 def, 4 armour) Gunesta (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Physical crit. chance: +1.0% Physical power: +3 Armour: +4 Fatigue: +3% Damage when hit (Melee): 8 physical Changes stats: +1 Str / +2 Dex Changes resistances penetration: +7% physical Changes damage: +3% physical Only die when reaching: -20.00 life Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
This item will automatically be transmogrified when you leave the level. dreamer's pair of voratun boots of massiveness (0 def, 5 armour)dreamer's pair of voratun boots of massiveness (0 def, 5 armour) Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +7 Str / +9 Con Changes damage: +9% physical Physical save: +12 Spell save: +15 Mental save: +9 Size category: +1 Activating this item is instant. It can be used to activate talent Heave, placing all other charms into a 10 cooldown : Effective talent level: 4.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Description: A mighty kick that pushes your target away 6 grids. If another creature is in the way, it will also be pushed away. The Knockback chance increase with your Accuracy or your Physical Power, whichever is greater. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. invigorating pair of drakeskin leather boots of tirelessness (0 def, 5 armour)invigorating pair of drakeskin leather boots of tirelessness (0 def, 5 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: -1% Stamina each turn: +2.00 Maximum life: +45.00 Maximum stamina: +10.00 Movement speed: +10% A pair of boots made of leather. |
pair of hardened leather boots 'Glita' (0 def, 7 armour) pair of hardened leather boots 'Glita' (0 def, 7 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +7 Fatigue: +3% Effects on melee hit: * Slows global speed by 30% Changes stats: +11 Lck / +5 Dex Changes resistances: +3% lightning Stealth bonus: +11 Spell save: +6 Mental save: +6 A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level. pair of voratun boots (0 def, 5 armour)pair of voratun boots (0 def, 5 armour) Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. undeterred pair of voratun boots of disengagement (0 def, 5 armour)undeterred pair of voratun boots of disengagement (0 def, 5 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +4% Changes stats: +4 Cun / +4 Dex Silence immunity: +35% Confusion immunity: +24% Stun/Freeze immunity: +50% Activating this item is instant. It can be used to activate talent Disengage, placing all other charms into a 15 cooldown : Effective talent level: 2.0 Power cost: 15 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Gloves of the Firm Hand (0 def, 8 armour) Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
Hand of the World-Shaper (0 def, 12 armour) Hand of the World-Shaper (0 def, 12 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by nature 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Armour: +12 Changes stats: +6 Str / +6 Mag Changes resistances: +10% physical Changes resistances penetration: +15% physical Changes damage: +12% physical Talent masteries: +0.20 Spell / Stone +0.10 Wild-gift / Sand drake aspect +0.10 Spell / Earth Spellpower: +10 Spell crit. chance: +10% It can be used to activate talent Earthquake (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a spell Description: Causes a violent earthquake that deals 64.16 physical damage in a radius of 4 each turn for 7 turns, and potentially stuns any and all creatures it affects. The damage will increase with your Spellpower. These heavy stone gauntlets make the very ground beneath you bend and warp as they move. |
Treereeve the hardened leather gloves (0 def, 2 armour) Treereeve the hardened leather gloves (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 5 acid / 5 fire / 5 cold / 5 lightning Changes stats: +3 Mag / +3 Wil Changes resistances: +3% light / +3% lightning Changes damage: +9% nature Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
cinder dwarven-steel gauntlets of dispersion (0 def, 2 armour) cinder dwarven-steel gauntlets of dispersion (0 def, 2 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 5 arcane / 8 fire Changes stats: +5 Mag / +5 Wil Changes resistances: +4% arcane / +6% fire Changes damage: +5% fire It can be used to activate talent Disperse Magic, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 10 Travel Speed: instantaneous Is: a spell Description: Removes up to 3 magical effects (good effects from foes, and bad effects from friends) from the target. At level 3, it can be targeted. Metal gloves protecting the hands up to the middle of the lower arm. |
drakeskin leather gloves (0 def, 3 armour) drakeskin leather gloves (0 def, 3 armour)1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +3 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
drakeskin leather gloves 'Emiyassra' (0 def, 3 armour) drakeskin leather gloves 'Emiyassra' (0 def, 3 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +17.0% Armour: +3 Effects on melee hit: * 30% chance to disease * 23% chance to cause random insanity Damage (Melee): 12 blight / 40 darkness / 35 mind Damage when hit (Melee): 12 blight Changes resistances: +15% blight Changes damage: +24% blight Critical mult.: +12.00% Mental save: -6 Spell crit. chance: +16% Mindpower: +10 Mental crit. chance: +19% Activating this item is instant. It can be used to activate talent Ruined Earth, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Curse the earth around you in a radius of 5 for 6 turns. Any who stand upon it are weakened, reducing the damage they inflict by 38% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. heroic drakeskin leather gloves of magic (+3) (0 def, 8 armour)heroic drakeskin leather gloves of magic (+3) (0 def, 8 armour) Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +8 Changes stats: +3 Mag Changes damage: +8% arcane Mental save: +13 Maximum life: +80.00 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Crown of Command (3 def, 6 armour) Crown of Command (3 def, 6 armour)Requires: - Cunning 25 - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +4% Changes stats: +3 Con / +10 Wil Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Technique / Field control Mindpower: +5 It can be used to activate talent Indomitable (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and they have been at war with most other races for thousand of years. Removes 2 stun, daze, or pin effects, and makes you immune to stuns, dazes and pins for 2 turns. This talent takes no time to use. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. This item has been sent to the Item's Vault. |
Dragon-helm of Kroltar (5 def, 9 armour) Dragon-helm of Kroltar (5 def, 9 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. When wielded/worn: Armour: +9 Defense: +5 Fatigue: +10% Changes stats: +5 Str / -4 Lck / +5 Con It can be used to activate talent Warshout (costing 45 power out of 45/45) : Effective talent level: 2.0 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Description: Shout your warcry in a frontal cone of radius 5. Any targets caught inside will be confused for 5 turns. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
Helm of the Dominated (0 def, 9 armour) Helm of the Dominated (0 def, 9 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Physical power: +10 Armour: +9 Fatigue: +4% Changes stats: +2 Str / +4 Mag Talent mastery: +0.20 Race / Doomelf Silence immunity: +30% Spellpower: +10 Light radius: -1 Increases the range of Haste of the Doomed by 1. An experimental helmet designed to enhance the effects of the Doomelf corruption. |
Quasit's Skull (0 def, 12 armour) Quasit's Skull (0 def, 12 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +5% Fatigue: +5% Changes stats: +3 Con Physical save: +12 Stun/Freeze immunity: +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
Yaldan Baoth (0 def, 6 armour) Yaldan Baoth (0 def, 6 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +10 Wil / +7 Con Changes resistances: +10% light / +15% darkness Changes resistances cap: +10% darkness Changes damage: +10% light Sight radius: -2 Reduce all damage from unseen attackers: 25% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
This item will automatically be transmogrified when you leave the level. clarifying elven-silk wizard hat of the mountain (+17%) (3 def, 0 armour)clarifying elven-silk wizard hat of the mountain (+17%) (3 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +10 Cun Changes resistances: +17% physical Changes damage: +17% physical Mental save: +13 A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. defender's voratun helm of precognition (17 def, 12 armour)defender's voratun helm of precognition (17 def, 12 armour) Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Accuracy: +7 Armour: +12 Defense: +17 Fatigue: +5% Effects when hit in melee: * 18% chance to gain 10% of a turn Changes stats: +6 Cun Changes resistances: +5% all Physical save: +9 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. eldritch elven-silk wizard hat (3 def, 0 armour)eldritch elven-silk wizard hat (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Mana each turn: +2.40 Mana when hit: +1.70 Maximum mana: +88.00 Spellpower: +8 It can be used to activate talent Manaflow, placing all other charms into a 40 cooldown : Effective talent level: 1.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Engulf yourself in a surge of mana, quickly restoring 11 mana every turn for 10 turns. The mana restored will increase with your Spellpower. A pointy cloth hat, very wizardly... |
iron helm of the depths (0 def, 3 armour) iron helm of the depths (0 def, 3 armour)Requires: - Talent Armour Training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes resistances: +6% cold Allows you to breathe in: water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Chromatic Harness (10 def, 14 armour) Chromatic Harness (10 def, 14 armour)Requires: - Talent Armour Training Infused by nature 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% lightning / +20% physical / +20% fire / +20% cold / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
enlightening voratun mail armour of delving (5 def, 10 armour) enlightening voratun mail armour of delving (5 def, 10 armour)Requires: - Strength 48 - Talent Armour Training Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 Fatigue: +16% Changes stats: +6 Str / +6 Wil / +7 Cun Changes resistances: +15% darkness / +11% physical Mental save: +20 Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 26 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. drakeskin leather armour (5 def, 8 armour)drakeskin leather armour (5 def, 8 armour) Requires: - Strength 20 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 Fatigue: +8% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. enlightening voratun plate armour of the dragon (9 def, 16 armour)enlightening voratun plate armour of the dragon (9 def, 16 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 Fatigue: +26% Changes stats: +5 Str / +6 Wil / +8 Cun / +5 Con Changes resistances: +11% acid / +12% physical / +9% cold / +12% lightning / +12% fire Talent cooldown: Rush (-5 turns) Mental save: +18 Disarm immunity: +34% Stun/Freeze immunity: +39% Knockback immunity: +39% A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. radiant voratun plate armour of lightning resistance (9 def, 16 armour)radiant voratun plate armour of lightning resistance (9 def, 16 armour) Requires: - Strength 60 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 Fatigue: +26% Damage when hit (Melee): 11 light Changes stats: +5 Wil Changes resistances: +30% blight / +26% darkness / +27% lightning Light radius: +2 A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. reinforced voratun shield of mind resistance (+18%) (12 def, 15 armour, 263.5 block)reinforced voratun shield of mind resistance (+18%) (12 def, 15 armour, 263.5 block) Requires: - Strength 48 - Talent Armour Training (level 2) Crafted by a master Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +15 Defense: +12 Ranged Defense: +12 Fatigue: +14% Changes resistances: +18% mind Talent granted: +5 Block Handheld deflection devices. |
Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
Quiver of Domination (20/20, 24-33.6 power, 8 apr) Quiver of Domination (20/20, 24-33.6 power, 8 apr)Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +8 Physical crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. This item has been sent to the Item's Vault. |
8 agate 8 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
815 alchemist agate 815 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx 8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
13 aquamarine 13 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
11 lapis lazuli 11 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
15 opal 15 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
10 sapphire 10 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
20 topaz 20 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Goedalath Rock Goedalath RockPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / demonic ; tier 5 When carried: Damage when hit (Melee): 34 healing Mental save: -18 Life regen: -2.00 Light radius: -2 Healing mod.: -50% When used to imbue an object: Physical power: +12 Damage when hit (Melee): 34 darkness Changes damage: +9% all Grants telepathy: Demon/Major Demon/Minor Spellpower: +16 Infravision radius: +3 See invisible: +14 Healing mod.: +50% A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
Uremagas the voratun pickaxe (dig speed 7 turns) Uremagas the voratun pickaxe (dig speed 7 turns)Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Effects on melee hit: * 10 arcane resource burn Changes stats: +3 Str Changes resistances: +5% arcane / +6% fire Changes damage: +15% mind / +15% fire Mental save: +10 Stun/Freeze immunity: +10% Infravision radius: +4 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
voratun pickaxe 'Squalormight' (dig speed 14 turns) voratun pickaxe 'Squalormight' (dig speed 14 turns)Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 5 When wielded/worn: Armour penetration: +11 Physical crit. chance: +15.0% Damage when hit (Melee): 12 nature Changes stats: +16 Str / +6 Mag / +10 Wil Changes resistances penetration: +15% physical Changes damage: +9% physical Maximum mana: +51.00 Spell crit. chance: +7% Mental crit. chance: +12% When carried: Talent granted: +1 Dig It can be used to activate talent Perfect Strike, placing all other charms into a 26 cooldown : Effective talent level: 4.8 Power cost: 26 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +97 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
14 jade 14 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
7 spinel 7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
11 turquoise 11 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Planar Beacon Planar BeaconPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.4 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 181.60 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 181.60 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
preserving dwarven lantern preserving dwarven lanternInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +3 Con Changes resistances: +10% blight Life regen: +3.80 Light radius: +4 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
48 alchemist bloodstone 48 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
10 bloodstone 10 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
13 fire opal 13 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
12 ruby 12 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
telekinetic voratun torque of kinetic psionic shield [power 141] (20 cooldown) telekinetic voratun torque of kinetic psionic shield [power 141] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Talent cooldown: Telekinetic Blast (+5 turn) Talent granted: +1 Telekinetic Blast It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 141 for 7 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
telekinetic voratun torque of thermal psionic shield [power 173] (20 cooldown) telekinetic voratun torque of thermal psionic shield [power 173] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Talent cooldown: Telekinetic Blast (+5 turn) Talent granted: +3 Telekinetic Blast It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 173 for 7 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
Chargepall [power 190] (20 cooldown) Chargepall [power 190] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Effects on melee hit: * 30% chance to daze Damage when hit (Melee): 16 lightning / 8 acid Talent cooldown: Invoke Tentacle (+5 turn) Talent granted: +1 Invoke Tentacle It can be used to heal the target for 190, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
Eclipserot [power 3] (10 cooldown) Eclipserot [power 3] (10 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Changes resistances: +3% darkness / +6% light Changes resistances penetration: +10% darkness Talent granted: +4 Lay Web It can be used to remove up to 3 poisons or diseases from the target, placing all other charms into a 10 cooldown. Natural totems are made by powerful wilders to store nature power. |
Eredir [power 53] (20 cooldown) Eredir [power 53] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 4 When wielded/worn: Damage when hit (Melee): 12 temporal Changes resistances: +6% mind Changes damage: +6% mind It can be used to harden the skin for 7 turns increasing armour by 53 and armour hardiness by 60%, placing all other charms into a 20 cooldown. When used: 100% chance to regenerate 8 stamina. Natural totems are made by powerful wilders to store nature power. |
forceful dragonbone totem of thorny skin [power 55] (20 cooldown) forceful dragonbone totem of thorny skin [power 55] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to harden the skin for 7 turns increasing armour by 55 and armour hardiness by 70%, placing all other charms into a 20 cooldown. When used: 100% chance to regenerate 8 stamina. Natural totems are made by powerful wilders to store nature power. |
webbed dragonbone totem of thorny skin [power 62] (20 cooldown) webbed dragonbone totem of thorny skin [power 62] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Talent granted: +3 Lay Web It can be used to harden the skin for 7 turns increasing armour by 62 and armour hardiness by 70%, placing all other charms into a 20 cooldown. Natural totems are made by powerful wilders to store nature power. |
17 amethyst 17 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
elven-wood wand of clairvoyance 'Relgadodin' [power 13] (6 cooldown) elven-wood wand of clairvoyance 'Relgadodin' [power 13] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Changes stats: +3 Str Changes resistances: +3% physical Maximum wards: +5 lightning / +5 temporal / +4 blight / +5 fire / +5 cold Talent granted: +1 Ward Stamina each turn: +0.60 It can be used to reveal the area around you dispelling darkness and detecting the presence of nearby creatures (rad 13), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
elven-wood wand of firewall 'Ragelehir' [power 249] (6 cooldown) elven-wood wand of firewall 'Ragelehir' [power 249] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Changes resistances: +6% lightning / +9% cold Changes resistances penetration: +5% mind Talent granted: +3 Strike Physical save: +6 Knockback immunity: +10% It can be used to creates a wall of flames lasting for 4 turns (dam 249 overall), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
This item will automatically be transmogrified when you leave the level. warded dragonbone wand of conjuration [power 451] (10 cooldown)warded dragonbone wand of conjuration [power 451] (10 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Maximum wards: +4 lightning / +4 temporal / +5 blight / +3 fire / +3 cold Talent granted: +1 Ward It can be used to fire a bolt of a random element (dam 226-451), placing all other charms into a 10 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
7 diamond 7 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
10 moonstone 10 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
13 pearl 13 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
9 quartz 9 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
16 amber 16 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
10 ametrine 10 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Lianna the Dwarf Berserker level 23
14th Iron 123rd year of Ascendancy at 21:53 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Lianna the Dwarf Berserker level 34
19th Stralite 124th year of Ascendancy at 16:58 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Lianna the Dwarf Berserker level 31
15th Iron 124th year of Ascendancy at 00:47 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Lianna the Dwarf Berserker level 31
20th Iron 124th year of Ascendancy at 15:27 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Lianna the Dwarf Berserker level 34
6th Gold 124th year of Ascendancy at 11:29 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Lianna the Dwarf Berserker level 30
45th Dearth 123rd year of Ascendancy at 05:39 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Lianna the Dwarf Berserker level 17
22nd Wealth 122nd year of Ascendancy at 17:45 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Lianna the Dwarf Berserker level 38
13rd Dearth 124th year of Ascendancy at 14:30 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Lianna the Dwarf Berserker level 8
2nd Profit 122nd year of Ascendancy at 14:07 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Lianna the Dwarf Berserker level 35
32nd Stralite 124th year of Ascendancy at 03:51 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Lianna the Dwarf Berserker level 28
39th Profit 123rd year of Ascendancy at 18:25 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Lianna the Dwarf Berserker level 27
10th Profit 123rd year of Ascendancy at 18:14 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Lianna the Dwarf Berserker level 17
22nd Wealth 122nd year of Ascendancy at 20:03 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Lianna the Dwarf Berserker level 18
20th Loss 122nd year of Ascendancy at 10:09 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Lianna the Dwarf Berserker level 37
37th Profit 124th year of Ascendancy at 20:20 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Lianna the Dwarf Berserker level 44
18th Steel 125th year of Ascendancy at 21:36 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Lianna the Dwarf Berserker level 36
24th Profit 124th year of Ascendancy at 04:20 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Lianna the Dwarf Berserker level 14
42nd Profit 122nd year of Ascendancy at 16:28 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Lianna the Dwarf Berserker level 40
32nd Dearth 124th year of Ascendancy at 22:02 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Lianna the Dwarf Berserker level 10
14th Profit 122nd year of Ascendancy at 02:12 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Lianna the Dwarf Berserker level 20
25th Shortage 122nd year of Ascendancy at 14:06 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Lianna the Dwarf Berserker level 30
40th Dearth 123rd year of Ascendancy at 11:47 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Lianna the Dwarf Berserker level 40
30th Dearth 124th year of Ascendancy at 20:06 see stats
Lucky Girl (Exploration mode)
Saved Melinda again and invited her to the Fortress to cure her.By Lianna the Dwarf Berserker level 34
24th Gold 124th year of Ascendancy at 21:39 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Lianna the Dwarf Berserker level 40
33rd Dearth 124th year of Ascendancy at 12:46 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Lianna the Dwarf Berserker level 35
35th Stralite 124th year of Ascendancy at 05:10 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Lianna the Dwarf Berserker level 25
18th Steel 123rd year of Ascendancy at 11:46 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Lianna the Dwarf Berserker level 25
23rd Iron 123rd year of Ascendancy at 22:23 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Lianna the Dwarf Berserker level 31
14th Iron 124th year of Ascendancy at 18:35 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Lianna the Dwarf Berserker level 16
20th Wealth 122nd year of Ascendancy at 21:10 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Lianna the Dwarf Berserker level 29
40th Dearth 123rd year of Ascendancy at 02:51 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Lianna the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 15:13 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Lianna the Dwarf Berserker level 46
24th Stralite 125th year of Ascendancy at 12:36 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Lianna the Dwarf Berserker level 26
16th Gold 123rd year of Ascendancy at 07:18 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Lianna the Dwarf Berserker level 19
2nd Shortage 122nd year of Ascendancy at 00:42 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Lianna the Dwarf Berserker level 40
32nd Dearth 124th year of Ascendancy at 17:50 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Lianna the Dwarf Berserker level 46
21st Stralite 125th year of Ascendancy at 16:55 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Lianna the Dwarf Berserker level 14
45th Profit 122nd year of Ascendancy at 15:54 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Lianna the Dwarf Berserker level 32
16th Steel 124th year of Ascendancy at 08:35 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Lianna the Dwarf Berserker level 25
21st Steel 123rd year of Ascendancy at 03:59 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Lianna the Dwarf Berserker level 29
40th Dearth 123rd year of Ascendancy at 10:15 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Lianna the Dwarf Berserker level 17
23rd Wealth 122nd year of Ascendancy at 10:04 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Lianna the Dwarf Berserker level 22
1st Iron 123rd year of Ascendancy at 16:34 see stats
Log
Wretchling misses Something.
Forge-giant's cleansing fire area effect hits Lianna for 51 fire damage.
Wretchling's acid area effect hits Wretchling for 0 acid damage.
Wretchling's acid area effect hits Champion of Urh'Rok for 22 acid damage.
Wretchling's acid area effect hits Forge-giant for 34 acid damage.
Wretchling's acid area effect hits Something for 20 acid damage.
Wretchling's acid area effect hits Xaren for 34 acid damage.
Wretchling's acid area effect hits Lianna for 15 acid damage.
Acid Splash from Wretchling hits Lianna for 9 acid damage.
Forge-giant uses Throw Boulder.
Lianna is knocked back!
Wretchling misses Something.
Forge-giant hits Lianna for 254 physical damage.
Forge-giant's cleansing fire area effect hits Lianna for 51 fire damage.
Wretchling's acid area effect hits Wretchling for 0 acid damage.
Wretchling's acid area effect hits Champion of Urh'Rok for 22 acid damage.
Wretchling's acid area effect hits Forge-giant for 34 acid damage.
Wretchling's acid area effect hits Wretchling for 0 acid damage.
Wretchling's acid area effect hits Something for 20 acid damage.
Wretchling's acid area effect hits Xaren for 34 acid damage.
Wretchling's acid area effect hits Lianna for 15 acid damage.
Lianna the level 47 dwarf berserker was dissolved to death by a wretchling on level 11 of High Peak.
Lianna is no longer cursed.
Lianna no longer revels in blood quite so much.
Lianna is free from the acid.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
