Oris the level 5 Dwarf Corruptor by ponderousGully

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassCorruptor
Level / Exp5 / 37%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity10 (base 10)
Constitution24 (base 21)
Magic18 (base 20)
Willpower19 (base 13)
Cunning10 (base 10)

Resources

Life234/242
Vim170/214
Healing Factor1.1172674059366
Regeneration0.27931685148416

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Mind+6%
Cold+3%

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save22
Spell Save18
Mental Save10

Defense: Resistances

Cold+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Blood1.30
4/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
4/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
4/5
0/5
0/5
0/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On hands
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Oris the Dwarf Corruptor level 5
18th Voratun 122nd year of Ascendancy at 22:46
see stats

Log

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Deep Bellow here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.