**shaft the level 11 Skeleton Archer by glycerol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp11 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 24)
Dexterity51 (base 36)
Constitution19 (base 10)
Magic14 (base 10)
Willpower15 (base 10)
Cunning16 (base 12)

Resources

Life-17/380
Mana65/65
Stamina90/100
Healing Factor1.0714285714286
Regeneration0.26785714285714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision3
See Stealth10
See Invisible10
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage79
Accuracy44
Crit Chance3%
APR10
Speed0.80

Offense: Spell

Spellpower26
Crit Chance3%
Speed1

Offense: Mind

Mindpower26
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+9%
Blight+3%
Physical+17%
Darkness+6%
All0%

Offense: Damage Penetration

Physical+15%
Lightning+15%
Fire+10%
Light+35%

Defense: Base

Armour (hardiness)11 (57.811550151976%)
Defense41
Ranged Defense42
Fatigue0
Physical Save22
Spell Save10
Mental Save10

Defense: Resistances

Lightning+ 3%( 70%)
Darkness+ 6%( 70%)
Cold+ 7%( 70%)
Blight+ 10%( 70%)
Acid+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance30%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance30%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Munitions1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
2/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
2/5
2/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
2/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By **shaft the Skeleton Archer level 8
8th Flare 122nd year of Ascendancy at 02:02
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By **shaft the Skeleton Archer level 10
24th Dusk 122nd year of Ascendancy at 12:10
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By **shaft the Skeleton Archer level 8
7th Mirth 122nd year of Ascendancy at 11:03
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By **shaft the Skeleton Archer level 8
9th Mirth 122nd year of Ascendancy at 00:51
see stats

Log

Something performs a melee critical strike against **shaft!
**shaft hits Something for 4 light, 13 fire, 8 darkness (24 total damage).
Something hits
**shaft for (131 absorbed), 0 physical (0 total damage).

**shaft picks up (a.):
movement infusion (419% speed; 5 turns).
Talent Steady Shot is ready to use.
Something performs a melee critical strike against **shaft!
Your shield crumbles under the damage!

The shield around **shaft crumbles.

**shaft hits Something for 4 light, 13 fire, 8 darkness (24 total damage).
Something hits
**shaft for (120 absorbed), 9 physical (9 total damage).

Resting starts...

Something performs a melee critical strike against **shaft!
Rested for 1 turns (stop reason: taken damage).

**shaft hits Something for 4 light, 13 fire, 8 darkness (24 total damage).
Something hits
**shaft for 108 physical damage.

**shaft misses Something.
The protective shield of **shaft disappears.

Something performs a melee critical strike against **shaft!
**shaft hits Something for 4 light, 13 fire, 8 darkness (24 total damage).
Something hits
**shaft for 112 physical damage.
Something performs a melee critical strike against **shaft!
**shaft shrugs off the critical damage!

**shaft hits Something for 4 light, 13 fire, 8 darkness (24 total damage).
Something hits
**shaft for 57 physical damage.

Something performs a melee critical strike against **shaft!
Saving game...