Jim the level 11 Cornac Archer by jimmahdean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp11 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity41 (base 34)
Constitution18 (base 18)
Magic10 (base 10)
Willpower13 (base 10)
Cunning25 (base 15)

Resources

Life308/308
Stamina138/138
Healing Factor1.1711363549267
Regeneration0.29278408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth44.956004335202
See Invisible44.956004335202

Offense: Mainhand

Damage44
Accuracy43
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower19
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense27
Ranged Defense27
Fatigue6
Physical Save10
Spell Save11
Mental Save13

Defense: Resistances

Acid+ 7%( 70%)
Blight+ 7%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Lightning+ 38%( 70%)
Light+ 11%( 70%)
Mind+ 12%( 70%)
Darkness+ 10%( 70%)
Fire+ 6%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance10%
Teleport Resistance10%
Pinning Resistance10%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.50
1/5
2/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.50
5/5
1/5
1/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5
Technique / Mobility1.00
5/5
2/5
0/5
0/5

Effects

Quests

active
done
done
active
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Jim the Cornac Archer level 10
9th Flare 122nd year of Ascendancy at 04:09
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.62 gold from the transmogrification of
miner's iron pickaxe (dig speed 28 turns).
You gain 7.21 gold from the transmogrification of
Stormspar the iron plate armour (5 def, 15 armour).
You gain 7.48 gold from the transmogrification of
Brenyromirab (0 def, 1 armour).
You gain 3.07 gold from the transmogrification of
traveler's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 9.40 gold from the transmogrification of
rough leather belt 'Armyromidur'.
You gain 1.37 gold from the transmogrification of
slime-covered iron waraxe of massacre (19-27 power, 2 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 2.61 gold from the transmogrification of
balanced iron mace (12-16 power, 2 apr).
You gain 2.45 gold from the transmogrification of
flaming iron longsword of phasing (12-16 power, 7 apr).
You gain 0.70 gold from the transmogrification of
copper amulet of dexterity (+3).
You gain 1.12 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 56; cd 22).
You gain 1.26 gold from the transmogrification of
biting gale rune (damage 57; dur 4; cd 23).
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 478%; cd 14).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.