Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 23 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 39 (base 33) |
| Dexterity | 15 (base 12) |
| Constitution | 22 (base 17) |
| Magic | 27 (base 24) |
| Willpower | 17 (base 14) |
| Cunning | 17 (base 14) |
Resources
| Life | 542/544 |
| Mana | 193/193 |
| Stamina | 167/184 |
| Healing Factor | 1.3 |
| Regeneration | 1.625 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 92 |
| Accuracy | 49 |
| Crit Chance | 7% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23.5 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 18.7 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| All | +6% |
Defense: Base
| Armour (hardiness) | 30.74 (87.530927835052%) |
| Defense | 14.75 |
| Ranged Defense | 14.75 |
| Fatigue | 24 |
| Physical Save | 28.249360540478 |
| Spell Save | 24.104842980206 |
| Mental Save | 21.796219757757 |
Defense: Resistances
| All | + 10%(100%) |
Defense: Immunities
| Stoning Resistance | 100% |
| Disarm Resistance | 23% |
| Bleed Resistance | 100% |
| Knockback Resistance | 23% |
| Fear Resistance | 100% |
| Stun Resistance | 26% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 284 damage for 4 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to unleash a wave of acid in a cone of radius 6, doing 121.05 acid damage. The corrosive acid will also disarm enemies struck for 5 turns with an apply power of 50. The surge of natural acids will remove one detrimental magical effect from you. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 225 damage for 3 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: LightningUse mode: Activated Range: 5 Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 60.07 to 180.20 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) |
Class Talents
| Golem / Arcane | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| detrimental effect | The more you use runes, the longer they will take to recharge (+2 cooldowns). Runic Saturation |
| beneficial effect | The target's combat damage is improved by 17. Mighty Blows |
Quests
Equipment
| Socketed Gems | 2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | 10 onyx 10 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
| In main hand | chilling dwarven-steel greatmaul of erosion (43.5-65.25 power, 2 apr) chilling dwarven-steel greatmaul of erosion (43.5-65.25 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Infused by nature 5.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 43.5 - 65.3 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Damage (Melee): +13 temporal / +9 nature / +10 cold Massive two-handed mauls. |
| Main armor | impenetrable dwarven-steel plate armour of the dragon (13 def, 18 armour) impenetrable dwarven-steel plate armour of the dragon (13 def, 18 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +18 Defense: +13 Fatigue: +24% Changes stats: +1 Str / +2 Con Changes resistances: +8% acid / +8% physical / +7% fire / +7% lightning / +7% cold Talent cooldown: Rush (-5 turns) Physical save: +8 Spell save: +8 Mental save: +8 Disarm immunity: +23% Stun/Freeze immunity: +26% Knockback immunity: +23% A suit of armour made of metal plates. |
Inventory
shielding rune (absorb 219 for 4 turns) shielding rune (absorb 219 for 4 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 219 damage for 4 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Golden Three-Edged Sword 'The Truth' (49-78.4 power, 9 apr) Golden Three-Edged Sword 'The Truth' (49-78.4 power, 9 apr)Requires: - Willpower 18 - Cunning 18 - Strength 18 Infused by psionic forces 12.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 49.0 - 78.4 Uses stat: 129% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +9 Physical crit. chance: +9.0% Attack speed: 100% On weapon hit: * 9% chance to stun or confuse the target Damage (Melee): +49 light / +49 darkness The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. |
Piercing Gaze (5 def, 25 armour, 180 block) Piercing Gaze (5 def, 25 armour, 180 block)Requires: - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 4 When wielded/worn: Armour: +25 Defense: +5 Ranged Defense: +10 Fatigue: +12% Changes resistances: +10% acid / +10% physical / +10% lightning / +10% fire Talent granted: +4 Block Special effect on block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
coruscating dwarven-steel shield of radiance (8 def, 2 armour, 84 block) coruscating dwarven-steel shield of radiance (8 def, 2 armour, 84 block)Requires: - Strength 24 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Effects when hit in melee: * 18% chance to blind Damage when hit (Melee): 13 fire Changes stats: +1 Str / +3 Mag / +4 Con Changes resistances: +15% light / +16% fire Talent granted: +3 Block Handheld deflection devices. |
crackling dwarven-steel shield (8 def, 2 armour, 75.5 block) crackling dwarven-steel shield (8 def, 2 armour, 75.5 block)Requires: - Strength 24 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Effects when hit in melee: * 13% chance to daze Changes stats: +2 Dex Changes resistances: +12% lightning Talent granted: +3 Block Handheld deflection devices. |
flaming stralite shield (10 def, 2 armour, 134.5 block) flaming stralite shield (10 def, 2 armour, 134.5 block)Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +2 Defense: +10 Ranged Defense: +10 Fatigue: +14% Damage (Melee): 7 fire Damage when hit (Melee): 13 fire Talent granted: +4 Block Handheld deflection devices. |
reinforced dwarven-steel shield of reflection (8 def, 9 armour, 108.5 block) reinforced dwarven-steel shield of reflection (8 def, 9 armour, 108.5 block)Requires: - Strength 24 - Talent Armour Training (level 2) Powered by arcane forces Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +9 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes resistances: +10% light / +12% darkness Talent granted: +3 Block Handheld deflection devices. |
3 lapis lazuli 3 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
10 amethyst 10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
12 ametrine 12 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Daos casts Throw Bomb.
Daos hits Something for 90 acid, 2 nature (92 total damage).
Something hits Daos for 176 physical, 6 lightning (182 total damage).
Something performs a ranged critical strike against Daos!
Something hits Daos for 164 physical, 6 lightning (170 total damage).
Daos casts Invoke Golem.
Daos is poisoned!
Something hits Daos for 98 physical, 6 lightning (104 total damage).
Daos recovers sight.
Poison from Islille the skeleton master archer hits Daos for 11 nature damage.
Ulfythel, the lost warrior recovers sight.
Ulfythel, the lost warrior says: 'Help! Lesser vampire to the southeast!'
Gades (servant of Daos) reflects damage back to Lesser vampire!
Lesser vampire hits Gades (servant of Daos) for (18 shifted), 0 blight (0 total damage).
Gades (servant of Daos) hits Lesser vampire for 0 blight damage.
Islille the skeleton master archer performs a ranged critical strike against Daos!
Daos shrugs off the critical damage!
Character control switched to Gades (servant of Daos).
Islille the skeleton master archer's Steady Shot hits Daos for 236 physical damage.
Islille the skeleton master archer's Steady Shot killed Daos!
Daos's caustic mire area effect hits Cutpurse for 31 acid damage.
Daos's caustic mire area effect hits Lesser vampire for 31 acid damage.
Islille the skeleton master archer shoots!
Islille the skeleton master archer performs a ranged critical strike against Ulfythel, the lost warrior!
Ulfythel, the lost warrior shrugs off the critical damage!
Ulfythel, the lost warrior is poisoned!
Islille the skeleton master archer's Shoot hits Ulfythel, the lost warrior for 117 physical, 8 lightning (125 total damage).
