




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.6 |
Addons | Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.6.6Donators/Buyers bonus! Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Horror |
Class | Eldritch |
Level / Exp | 20 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 29 (base 29) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 37 (base 37) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 102/378 |
Hate | 100/100 |
Vim | 45/106 |
Healing Factor | 0.51648351648352 |
Regeneration | 0.51648351648352 |
Speed
Mental | -20% |
Attack | 0% |
Movement | +22.60995032651% |
Spell | -20% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 34 |
Accuracy | 47 |
Crit Chance | 3% |
APR | 2 |
Speed | 1.25 |
Offense: Offhand
Damage | 20 |
Accuracy | 47 |
Crit Chance | 3% |
APR | 2 |
Speed | 1.25 |
Offense: Spell
Spellpower | 45 |
Crit Chance | 1% |
Speed | 1.25 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
All | -60% |
Defense: Base
Armour (hardiness) | 0 (30%) |
Defense | 1 |
Ranged Defense | 1 |
Fatigue | 0 |
Physical Save | 19 |
Spell Save | 20 |
Mental Save | 9 |
Defense: Resistances
Acid | + 99%(100%) |
Temporal | + 33%(100%) |
Blight | + 99%(100%) |
Physical | + 34%(100%) |
Fire | -10%(100%) |
All | + 26%(100%) |
Defense: Immunities
Stun Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (2/2)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 61 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
Class Talents
Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Reaving combat | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Rot | 0.80 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Effects
talent | Infestation |
talent | Worm that Walks Link |
talent | Ruin |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
beneficial effect | Linked to their horror ally gaining 19% all damage resistance. Shared Insanity |
Quests
Equipment
In off hand | ![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 105% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Main armor | ![]() 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +7% all Must level Worm that Walks talent on the master to take it off. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
In main hand | ![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 104% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Inventory
![]() Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 2 Power: 105% Range: 1.3x Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +12 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Wound the target dealing 158 physical damage across 5 turns and reducing healing by 50% Damage Shield penetration (this weapon only): +11% When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +6 Physical crit. chance: +6.0% Physical power: +7 (+3 eff.) Damage when hit (Melee): 4 mind Changes resistances: +12% fire Changes resistances penetration: +10% mind / +7% physical Sharp, short and deadly. |
![]() Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +8 Defense: +8 (+8 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
Achievements
Log
Talent Vitality is ready to use.
Deadly Poison from Silitha the skeleton archer hits Anaferon for (5 absorbed), 45 nature (45 total damage).
Decrepitude Disease from Worm that walks (servant of Anaferon) hits Silitha the skeleton archer for 8 blight damage.
Worm that walks (servant of Anaferon) casts Cyst Burst.
Silitha the skeleton archer is afflicted by a weakness disease!
Worm that walks (servant of Anaferon) performs a melee critical strike against Silitha the skeleton archer!
Worm that walks (servant of Anaferon) hits Silitha the skeleton archer for 19 blight, 6 blight, 4 blight, 6 blight, 4 blight (42 total damage).
Ruin hits Worm that walks (servant of Anaferon) for 1 healing, 1 healing (0 total damage) [2 healing].
Silitha the skeleton archer hits Anaferon for 29 physical, 23 physical, 9 fire (62 total damage).
Silitha the skeleton archer hits Worm that walks (servant of Anaferon) for 11 fire damage.
Melee retaliation hits Silitha the skeleton archer for 42 fire, 6 nature, 26 fire, 5 nature (80 total damage).
Anaferon hits Silitha the skeleton archer for 77 physical damage.
Anaferon killed Silitha the skeleton archer!
Deadly Poison from Silitha the skeleton archer hits Anaferon for 58 nature damage.
Anaferon is no longer pinned.
Deadly Poison from Silitha the skeleton archer hits Anaferon for 58 nature damage.
Worm that walks (servant of Anaferon) stops regenerating health quickly.
Resting starts...
Rested for 1 turns (stop reason: taken damage).
Character control switched to worm that walks (servant of Anaferon).
Deadly Poison from Silitha the skeleton archer hits Anaferon for 54 nature damage.
Talent Virulent Strike is ready to use.
Talent Virulent Disease is ready to use.
Deadly Poison from Silitha the skeleton archer killed Anaferon!
Worm that walks (servant of Anaferon) deactivates Ruin.
Worm that walks (servant of Anaferon) deactivates Worm that Walks Link.
Worm that walks (servant of Anaferon) deactivates Infestation.