SW the level 5 Drem Stone Warden by nyancotu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassStone Warden
Level / Exp5 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic17 (base 15)
Willpower16 (base 17)
Cunning17 (base 10)

Resources

Life183/242
Mana154/154
Equilibrium0
Healing Factor1.1782872928177
Regeneration2.4154889502763

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2

Offense: Mainhand

Damage26
Accuracy15
Crit Chance5%
APR0
Speed1.00

Offense: Offhand

Damage13
Accuracy15
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+6%
Acid+6%

Defense: Base

Armour (hardiness)10 (30%)
Defense11
Ranged Defense19
Fatigue20
Physical Save9
Spell Save11
Mental Save11

Defense: Resistances

Acid+ 15%( 70%)
Lightning+ 18%( 70%)
Temporal+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Wild-gift / Dwarven nature1.30
2/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


Bought:
regeneration infusion of the warrior (heal 114 over 5 turns) for 34.30 gold.
Bought:
movement infusion of the sneak (408% speed; 5 turns) for 65.95 gold.
You are now inscribed with Infusion: Movement.

You have no more
movement infusion of the sneak (408% speed; 5 turns).

You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Movement is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


SW picks up (g.):
Layoseta the hardened leather armour (3 def, 6 armour).
SW picks up (h.):
Elonn (5 def, 11 armour).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


SW wears:
Amedelen the Galevengeance (dig speed 29 turns).

SW wears (replacing
iron mail armour (2 def, 4 armour)): Layoseta the hardened leather armour (3 def, 6 armour).

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.90 gold from the transmogrification of
deflecting dwarven-steel shield (15 def, 2 armour, 28.5-34.2 power, 82 block).
You gain 2.08 gold from the transmogrification of
impenetrable steel mail armour of spell shielding (2 def, 13 armour).
You gain 3.76 gold from the transmogrification of
hateful dwarven-steel mace of erosion (26.5-37.1 power, 4 apr).
You gain 2.92 gold from the transmogrification of
steel longsword of crippling (15.5-21.7 power, 3 apr).
You gain 3.33 gold from the transmogrification of
slime-covered dwarven-steel battleaxe of erosion (29-43.5 power, 2 apr).
There is a Last Hope (Town) here (press '' or right click to use).
You feel very confident walking into this place.