Hiri the level 2 Grey Canine Berserker by Jagaz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGrey Canine
ClassBerserker
Level / Exp2 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 21)
Dexterity11 (base 11)
Constitution15 (base 13)
Magic7 (base 10)
Willpower12 (base 10)
Cunning8 (base 10)

Resources

Life156/156
Stamina108/108
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage32
Accuracy21
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower7
Crit Chance0%
Speed1

Offense: Mind

Mindpower11
Crit Chance0%
Speed1

Offense: Damage Bonus

Cold+3%

Defense: Base

Armour (hardiness)10.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue12
Physical Save13
Spell Save6
Mental Save7

Defense: Resistances

Fire -5%( 70%)
Cold+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Infusions

Class Talents

Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Grey canine1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the southeast (green ooze)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (green ooze)).

Hiri hits Green ooze for 47 physical damage.
Hiri killed Green ooze!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Hiri picks up (l.):
citrine.
There is a way to the next level here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


Saving game...

Saving done.