Levitate the level 12 Cornac Alchemist by Greyfade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp12 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity10 (base 10)
Constitution21 (base 20)
Magic47 (base 37)
Willpower20 (base 18)
Cunning10 (base 10)

Resources

Life290/290
Mana227/227
Healing Factor1.194804467222
Regeneration1.4935055840275

Speed

Mental0%
Attack0%
Movement-61.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible21

Offense: Mainhand

Damage50
Accuracy4
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower39
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Acid+10%
Light+10%
Darkness+10%
Blight+10%
Arcane+3%
Fire+10%
Nature+3%

Offense: Damage Penetration

Light+10%
Cold+8%

Defense: Base

Armour (hardiness)14 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save22
Spell Save21
Mental Save15

Defense: Resistances

Acid+ 17%( 70%)
Light+ 43%( 70%)
Darkness+ 13%( 70%)
Cold+ 31%( 70%)
Lightning+ 17%( 70%)
Fire+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (4/5)

Infusions
Runes
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
0/5
Spell / Frost alchemy1.60
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
1/5
1/5
1/5
Spell / Staff combat1.30
5/5
5/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Levitate the Cornac Alchemist level 10
6th Flare 122nd year of Ascendancy at 14:42
see stats
The Arena Unlocked Arena mode.
By Levitate the Cornac Alchemist level 9
7th Mirth 122nd year of Ascendancy at 08:51
see stats

Log

Levitate is poisoned!
Melee retaliation hits Harmre the halfling for
6 nature, 11 cold, 6 nature, 11 cold (34 total damage).
Harmre the halfling hits Levitate for 59 physical, 30 physical, 7 temporal (95 total damage).
Deadly Poison from Harmre the halfling hits
Levitate for 20 nature damage.
Acid Splash from Harmre the halfling hits
Levitate for 4 acid damage.

Levitate casts
Rune: Prismatic.
Levitate summons a prismatic shield for protection!

Melee retaliation hits Harmre the halfling for
6 nature, 11 cold, 6 nature, 11 cold (34 total damage).
Harmre the halfling hits Levitate for (47 to prism), 0 physical, (32 to prism), 0 physical, 6 temporal (6 total damage).
Harmre the halfling is no longer evading attacks.

Deadly Poison from Harmre the halfling hits
Levitate for (29 to prism), 0 nature (0 total damage).
Acid Splash from Harmre the halfling hits
Levitate for 4 acid damage.

Levitate casts
Channel Staff.
Levitate's spell attains critical power!
Harmre the halfling tries to evade attacks.

Levitate's Channel Staff hits Harmre the halfling for
106 darkness damage.
Harmre the halfling uses
Dual Strike.
Levitate resists the stunning strike!

Poison bursts out of Levitate's corpse!
Melee retaliation hits Harmre the halfling for
6 nature, 11 cold, 6 nature, 11 cold (34 total damage).
Harmre the halfling hits Levitate for 40 physical, 6 temporal, 71 physical (116 total damage).
Levitate the level 12 cornac alchemist was struck to death by Harmre the halfling on level 1 of Ambush!.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Harmre the halfling killed Levitate!
Saving game...

Saving done.