Sol the level 7 Ghoul Sun Paladin by korololo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp7 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 17)
Dexterity11 (base 10)
Constitution20 (base 10)
Magic29 (base 27)
Willpower11 (base 10)
Cunning8 (base 10)

Resources

Life254/254
Positive0/68
Stamina120/120
Healing Factor1.0789473684211
Regeneration0.26973684210526

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage37
Accuracy24
Crit Chance0%
APR1
Speed1.00

Offense: Spell

Spellpower27
Crit Chance0%
Speed1

Offense: Mind

Mindpower15
Crit Chance0%
Speed1

Offense: Damage Bonus

Physical+3%
Arcane+4%
Nature+5%

Defense: Base

Armour (hardiness)15.596689338462 (59.10447761194%)
Defense4
Ranged Defense6
Fatigue19
Physical Save22
Spell Save14
Mental Save6

Defense: Resistances

Nature+ 10%( 70%)
Lightning+ 15%( 70%)
Mind+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
2/5
2/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Sol picks up (g.): elm vilestaff of fate (10-12 power, 2 apr, acid element).
Sol picks up (n.):
Runogen the iron shield (4 def, 2 armour, 10-12 power, 22 block).
You pickup 0.60 gold pieces.

You pickup 0.80 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 32 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
supercharged iron torque of mindblast [power 109] (7 cooldown).
You gain 3.26 gold from the transmogrification of
bright brass lantern of focus.
You gain 8.68 gold from the transmogrification of
Runogen the iron shield (4 def, 2 armour, 10-12 power, 22 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 18-25.2 power, 48 block).
You gain 1.70 gold from the transmogrification of
rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 1.06 gold from the transmogrification of
mindwoven linen robe of the mind (+11%) (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.44 gold from the transmogrification of
balanced iron waraxe (11-15.4 power, 2 apr).
You gain 1.47 gold from the transmogrification of
elm vilestaff of fate (10-12 power, 2 apr, acid element).
You gain 1.15 gold from the transmogrification of
blooming mossy mindstar (3-3.3 power, 12 apr, mind damage).
You gain 2.34 gold from the transmogrification of
iron greatsword of vileness (14-22.4 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 7th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.


Saving done.