Celeborn the level 9 Cornac Archmage by coolsiideri

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution21 (base 15)
Magic28 (base 23)
Willpower36 (base 27)
Cunning11 (base 11)

Resources

Life-8/193
Mana275/281
Healing Factor1.3
Regeneration15.925

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy6
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower38.180842733638
Crit Chance10%
Speed1

Offense: Mind

Mindpower24.8
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue1
Physical Save11.725
Spell Save24.1375
Mental Save17.325

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
4/5
0/5
0/5
Spell / Conveyance1.30
1/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect

Quests

done
active
active
active
done
active
done
done

Equipment

On feet
On hands
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Celeborn the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:52
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Celeborn the Cornac Archmage level 9
1st Flare 122nd year of Ascendancy at 16:50
see stats
The Arena Unlocked Arena mode.
By Celeborn the Cornac Archmage level 8
3rd Mirth 122nd year of Ascendancy at 14:31
see stats

Log

Talent Chain Lightning is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Celeborn picks up (l.):
ametrine.
You pickup 0.75 gold pieces.

Celeborn picks up (b.):
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
Ran for 2 turns (stop reason: hostile spotted to the south (brown mold)).


Celeborn casts Lightning.

Celeborn hits Brown mold for 167 lightning damage.
Celeborn killed Brown mold!

Resting starts...

Something performs a ranged critical strike against Celeborn!
Rested for 1 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Celeborn for 44 physical, 5 lightning, 13 fire (62 total damage).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
Celeborn for 28 physical, 5 lightning, 13 fire (46 total damage).
Talent Lightning is ready to use.

Skeleton archer rearms.


Celeborn uses Infusion: Regeneration.

Celeborn starts regenerating health quickly.

Skeleton archer shoots!

Skeleton archer's Shoot hits
Celeborn for 28 physical, 5 lightning, 13 fire (46 total damage).
Skeleton archer shoots!

Saving game...