Kirill the level 5 Dwarf Berserker by mr. Bo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassBerserker
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity12 (base 14)
Constitution19 (base 16)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life227/227
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy19
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)16.46 (63.098591549296%)
Defense3.7
Ranged Defense3.7
Fatigue12
Physical Save14.35
Spell Save7.35
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Kirill the Dwarf Berserker level 5
17th Voratun 122nd year of Ascendancy at 11:28
see stats

Log


Kirill picks up (a.):
healing infusion (heal 28).

Ran for 4 turns (stop reason: didn't move).


Kirill picks up (n.):
ash totem of cure ailments [power 2] (10 cooldown).

Kirill picks up (g.):
linen robe of corrosion (+16%) (0 def, 0 armour).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).

Kirill wears:
linen wizard hat of corrosion (+16%) (1 def, 0 armour).

You gain 0.10 gold from the transmogrification of
ash totem of cure ailments [power 2] (10 cooldown).
You gain 0.74 gold from the transmogrification of
clarifying linen wizard hat (1 def, 0 armour).
You gain 0.68 gold from the transmogrification of
linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.37 gold from the transmogrification of
steady rough leather sling of cold.
You gain 0.55 gold from the transmogrification of
copper amulet of dexterity (+2).
You gain 0.58 gold from the transmogrification of
healing infusion (heal 28).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Saving game...

Saving done.

Personal New Achievement: Squadmate (Exploration mode)!