Gantric the level 10 Halfling Summoner by azurezenko

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSummoner
Level / Exp10 / 31%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity14 (base 11)
Constitution20 (base 19)
Magic15 (base 10)
Willpower35 (base 21)
Cunning30 (base 25)

Resources

Life324/324
Equilibrium20
Healing Factor1.7089473684211
Regeneration4.0160263157895

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage9
Accuracy28
Crit Chance12%
APR18
Speed1.00

Offense: Offhand

Damage7
Accuracy28
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance8%
Speed1

Offense: Mind

Mindpower34
Crit Chance14%
Speed1

Offense: Damage Bonus

Acid+3%
Light+10%
Physical+8%
Cold+5%
Lightning+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense15
Ranged Defense18
Fatigue0
Physical Save22
Spell Save18
Mental Save29

Defense: Resistances

Nature+ 20%( 70%)
Lightning+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 9%( 70%)
Blight+ 27%( 70%)
Physical+ 7%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Teleport Resistance10%
Blind Resistance5%
Instadeath Resistance100%
Knockback Resistance5%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
2/5
2/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
5/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Halfling1.00
2/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Gantric the Halfling Summoner level 10
3rd Summertide 122nd year of Ascendancy at 23:59
see stats
The Arena Unlocked Arena mode.
By Gantric the Halfling Summoner level 8
2nd Mirth 122nd year of Ascendancy at 19:46
see stats

Log

You gain 1.05 gold from the transmogrification of prismatic cured leather armour (2 def, 4 armour).
You gain 1.35 gold from the transmogrification of
impenetrable iron mail armour (2 def, 10 armour).
You gain 25.00 gold from the transmogrification of
Steel Helm of Garkul (0 def, 6 armour).
You gain 9.74 gold from the transmogrification of
Aeritir the Corruptionpython (0 def, 0 armour).
You gain 2.58 gold from the transmogrification of
shimmering ash magestaff (15-18 power, 3 apr, lightning element).
You gain 1.97 gold from the transmogrification of
earthen elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 2.10 gold from the transmogrification of
earthen ash starstaff (15-18 power, 3 apr, light element).
You gain 4.32 gold from the transmogrification of
swiftstrike cured leather sling of acid.
You gain 2.61 gold from the transmogrification of
steady cured leather sling of cold.
You gain 2.47 gold from the transmogrification of
mighty cured leather sling of acid.
You gain 0.50 gold from the transmogrification of
vined mindstar (4-4.4 power, 18 apr, nature damage).
You gain 0.70 gold from the transmogrification of
steel mace of massacre (21-29.4 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (15-21 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (13-18.2 power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (17.5-24.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 2.00 gold from the transmogrification of
steel greatsword of phasing (26.5-42.4 power, 11 apr).
You gain 4.37 gold from the transmogrification of
manaburning steel greatmaul of purging (27.5-41.25 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20.5-30.75 power, 1 apr).
You gain 3.04 gold from the transmogrification of
arcing steel dagger of paradox (11-14.3 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (17.5-26.25 power, 2 apr).
You gain 2.84 gold from the transmogrification of
slime-covered steel battleaxe of erosion (24.5-36.75 power, 2 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 108 over 5 turns).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Gantric deactivates Master Summoner.