Irrin the level 2 Halfling Rogue by petokronos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning19 (base 16)

Resources

Life-7/118
Stamina92/103
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy22
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage4
Accuracy22
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower14.6
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense5.1
Ranged Defense5.1
Fatigue7
Physical Save8.225
Spell Save7.875
Mental Save11.025

Defense: Resistances

Lightning+ 20%( 70%)
Temporal+ 19%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Rested for 13 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the south (bee swarm)).


Irrin performs a critical strike!
Irrin hits bee swarm for 12 physical, 5 physical damage (total 15.69).
Irrin killed bee swarm!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: hostile spotted to the northeast (skeleton warrior)).


Irrin hits skeleton warrior for 9 physical, 4 physical damage (total 12.93).

Skeleton warrior hits Irrin for 39 physical, 10 arcane damage (total 49.00).
Irrin hits skeleton warrior for 8 physical, 6 physical damage (total 13.05).
Skeleton warrior uses Stunning Blow.

Skeleton warrior misses Irrin.


Irrin hits skeleton warrior for 7 physical, 5 physical damage (total 11.49).
Skeleton warrior hits Irrin for 42 physical, 10 arcane damage (total 52.00).

Irrin uses Infusion: Wild.

Irrin lessens the pain.

Irrin uses Infusion: Regeneration.

Irrin starts regenerating health quickly.

Skeleton warrior misses Irrin.


Irrin uses Bear Trap.

Saving game...