semi the level 1 Ghoul Demonologist by ratberger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassDemonologist
Level / Exp1 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity11 (base 10)
Constitution20 (base 12)
Magic17 (base 17)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life-9/138
Stamina78/95
Vim39/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy15
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)10.2 (56.923076923077%)
Defense6
Ranged Defense10
Fatigue18
Physical Save13
Spell Save8
Mental Save5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


semi receives 3 healing.
semi receives 3 healing.

Resting starts...

Semi deactivates Osmosis Shield.

Rested for 2 turns (stop reason: taken damage).

Sanguine experiment's Blood Grasp drains life from
semi!
Something steals life from semi!
Sanguine experiment's Blood Grasp hits
semi for 22 blight damage.
semi hits Something for 3 healing, 11 healing (0 total damage) [15 healing].

Sanguine experiment's Blood Grasp drains life from
semi!

Something steals life from semi!
Sanguine experiment's Blood Grasp hits
semi for 22 blight damage.
semi hits Something for 3 healing, 11 healing (0 total damage) [15 healing].

Sanguine experiment casts Blood Grasp.

Sanguine experiment's Blood Grasp drains life from
semi!
Sanguine experiment steals life from semi!
Sanguine experiment's Blood Grasp hits
semi for 22 blight damage.
semi hits Sanguine experiment for 3 healing, 11 healing (0 total damage) [15 healing].

semi hits Sanguine experiment for 20 physical damage.
semi killed Sanguine experiment!

Resting starts...

Rested for 2 turns (stop reason: taken damage).

Saving game...