Thrombosis the level 10 Cornac Archer by risefromtheashes09

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp10 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity34 (base 34)
Constitution15 (base 10)
Magic10 (base 10)
Willpower34 (base 30)
Cunning12 (base 12)

Resources

Life-32/242
Stamina137/167
Healing Factor1.42
Regeneration0.355

Speed

Mental-28.571428571429%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage43
Accuracy54
Crit Chance41%
APR46
Speed1.12

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense18
Ranged Defense20
Fatigue8
Physical Save20
Spell Save20
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
3/5
5/5
3/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
5/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
5/5
5/5
3/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Thrombosis the Cornac Archer level 10
1st Flare 122nd year of Ascendancy at 17:15
see stats

Log

Resting starts...
Talent Crippling Shot is ready to use.
Talent Heave is ready to use.
Talent Disengage is ready to use.
Talent Flare is ready to use.
Rested for 61 turns (stop reason: all resources and life at maximum).


Thrombosis picks up (i.):
potent ash magestaff of power (17-20.4 power, 3 apr, fire element).
Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Thrombosis picks up (d.):
iron greatmaul of phasing (16-24 power, 10 apr).
Thrombosis picks up (b.):
copper amulet.
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the southwest (elven corruptor)).

Thrombosis uses Steady Shot.

Thrombosis's Steady Shot performs a ranged critical strike against Elven corruptor!
Thrombosis's Steady Shot hits Elven corruptor for
(158 to bones), 0 physical, (10 to bones), 0 fire (0 total damage).
Elven corruptor casts Bone Spear.

Thrombosis starts to bleed.

Elven corruptor hits Thrombosis for 124 physical damage.

Bleeding from Elven corruptor hits
Thrombosis for 12 physical damage.
Thrombosis uses Disengage.

Elven corruptor casts Soul Rot.

Saving game...