Nights the level 5 Higher Arcane Blade by Daysbladeoflies

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArcane Blade
Level / Exp5 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 19)
Dexterity14 (base 10)
Constitution12 (base 12)
Magic22 (base 19)
Willpower14 (base 10)
Cunning14 (base 14)

Resources

Life170/170
Mana104/104
Stamina114/114
Healing Factor1.1264835164835
Regeneration1.1828076923077

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy31
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save16
Spell Save12
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
5/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

done
failed
active
active

Equipment

On feet
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log


There is a way to the previous level here (press '' or right click to use).
Talent Dirty Fighting is ready to use.

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Resting starts...

Nights stops regenerating health quickly.

Talent Rune: Manasurge is ready to use.
Talent Gift of the Highborn is ready to use.
Rested for 47 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 43 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.

Saving game...

Saving done.

Nights deactivates Arcane Combat.

Nights deactivates Fiery Hands.