





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | UI Pack: Plumpkins! 1.6.0Cosmetic pack! Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Shimmer Pack: Pyromania 1.6.0Cosmetic pack! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
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| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Mechanical |
| Class | Arachnid |
| Level / Exp | 13 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded 3 / 0 |
| Antimagic | Follower |
Primary Stats
| Strength | 15 (base 15) |
| Dexterity | 34 (base 34) |
| Constitution | 12 (base 12) |
| Magic | 10 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 15 (base 15) |
Resources
| Life | 381/381 |
| Steam | 100/100 |
| Healing Factor | 1.0191526171258 |
| Regeneration | 0.25478815428144 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +100% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 16 |
| Accuracy | 42 |
| Crit Chance | 6% |
| APR | 1 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 16 |
| Accuracy | 42 |
| Crit Chance | 6% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 13 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5.5 (43.579428603723%) |
| Defense | 18 |
| Ranged Defense | 18 |
| Fatigue | 12 |
| Physical Save | 11 |
| Spell Save | 8 |
| Mental Save | 11 |
Defense: Resistances
| Acid | + 13%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Stun Resistance | 50% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 50% |
Inscriptions (1/1)
| Implants | Effective talent level: 1.0 Implant: Steam GeneratorUse mode: Activated Range: melee/personal Cooldown: 32 Travel Speed: instantaneous Usage Speed: Steamtech (100% of a turn) Is: a steamtech power Description: Steam generator that permanently creates 10.0 steam per turn. Can be activated for an instant burst of 50 steam. |
Class Talents
Generic Talents
Effects
| talent | Mecharachnid Link |
Quests
Equipment
| Quiver | pouch of iron shots (19/19, 13-16 power, 1 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 13.0 - 15.6 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 19 Shots are used with slings to pummel your foes to death. |
| In off hand | iron steamgunRequires: - Dexterity 11 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Attack speed: 100% Firing range: +6 Travel speed: +600% Attacks use: 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
| Main armor | iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Dexterity 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| In main hand | FlashpointRequires: - Dexterity 20 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Attack speed: 100% Dam. multiplier: 130% Firing range: +5 Travel speed: +600% Attacks use: 2.0 Steam When wielded/worn: Damage (Ranged): 10 fire burn "Have you ever looked at some guys and thought 'you know, I really wish they were on fire right now', but you didn't feel like walking all the way over there? Well, there's now a better way!" |
Inventory
iron steamgunRequires: - Dexterity 11 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Attack speed: 100% Firing range: +6 Travel speed: +600% Attacks use: 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
iron steamgun 'Poryremira'Requires: - Dexterity 11 - Talent Shoot - Talent Steam Pool Crafted by a master Powered by steamtech 4.00 Encumbrance. Type: weapon / steamgun ; tier 1 Mastery: Steamgun Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Attack speed: 100% Firing range: +7 Travel speed: +800% Attacks use: 2.0 Steam When wielded/worn: Changes stats: +2 Dex Changes resistances: +2% physical See invisible: +3 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
Achievements
Log
Orc corruptor's Blood Grasp hits Flame turret for 83 blight damage.
Orc corruptor receives 18 healing from Orc corruptor's Blood Grasp.
Orc corruptor's Blood Grasp killed Flame turret!
Rotting Disease from Orc corruptor hits Large Marge for 19 blight damage.
Skeleton mage casts Flame.
Orc corruptor casts Curse of Vulnerability.
Large Marge is cursed.
Rotting Disease from Orc corruptor hits Large Marge for 27 blight damage.
Orc corruptor casts Rune: Blink.
Orc corruptor is out of phase.
Large Marge rearms.
Talent Medic Turret is ready to use.
Talent Steamgun Turret is ready to use.
Rotting Disease from Orc corruptor hits Large Marge for 27 blight damage.
Large Marge's Rocket Pod hits Orc corruptor for 8 fire, 2 physical (10 total damage).
Large Marge's Rocket Pod hits Orc corruptor for 9 fire, 2 physical (10 total damage).
Large Marge's Rocket Pod hits Orc corruptor for 7 fire, 2 physical (9 total damage).
Large Marge's Rocket Pod hits Skeleton mage for 13 fire, 2 physical (15 total damage).
Large Marge's Rocket Pod hits Skeleton mage for 13 fire, 2 physical (15 total damage).
Large Marge's Rocket Pod hits Skeleton mage for 12 fire, 2 physical (14 total damage).
Orc corruptor is no longer inspired.
Orc corruptor casts Soul Rot.
Orc corruptor roars triumphantly.
Character control switched to mecharachnid (servant of Large Marge).
Orc corruptor's Soul Rot hits Large Marge for 224 blight damage.
Orc corruptor's Soul Rot killed Large Marge!









