Dagran the level 10 Cornac Wyrmic by jwolfe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp10 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity10 (base 10)
Constitution17 (base 11)
Magic28 (base 21)
Willpower24 (base 19)
Cunning10 (base 10)

Resources

Life369/369
Insanity0/100
Stamina202/202
Equilibrium0
Healing Factor1.062941519274
Regeneration6.0491253720679

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage48
Accuracy24
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower27
Crit Chance1%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)22.08934837382 (81.151787968034%)
Defense0
Ranged Defense0
Fatigue23
Physical Save29
Spell Save21
Mental Save11

Defense: Resistances

Darkness+ 3%( 70%)
Lightning+ 1%( 70%)
Nature+ 3%( 70%)
Physical+ 7%( 70%)
Fire+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Demented / Scourge drake1.30
4/5
3/5
1/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
3/5
0/5
0/5
Wild-gift / Fungus1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active

Equipment

On fingers
On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Dagran the Cornac Wyrmic level 10
6th Mirth 122nd year of Ascendancy at 11:58
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.76 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 2.05 gold from the transmogrification of
cleansing linen wizard hat of balance (1 def, 0 armour).
You gain 7.64 gold from the transmogrification of
Erahell the Iceraptor (0 def, 1 armour).
You gain 1.28 gold from the transmogrification of
potent elm magestaff (13-16 power, 2 apr, fire element).
You gain 2.85 gold from the transmogrification of
Surefire.
You gain 1.77 gold from the transmogrification of
iron greatmaul of daylight (18-28 power, 1 apr).
You gain 3.37 gold from the transmogrification of
thought-forged iron battleaxe of erosion (16-23 power, 1 apr).
You gain 1.65 gold from the transmogrification of
acid wave rune of the sneak (damage 52; dur 4; cd 20).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.