Mike the level 2 Higher Arcane Blade by HardKase

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcane Blade
Level / Exp2 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity11 (base 10)
Constitution16 (base 10)
Magic16 (base 15)
Willpower16 (base 11)
Cunning13 (base 13)

Resources

Life139/139
Mana156/156
Stamina118/118
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage23
Accuracy19
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+15%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save10
Spell Save11
Mental Save10

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Log

Mike picks up (i.): aquamarine.

Talent Wrath of the Highborn is ready to use.

Mike wears:
copper amulet.

Mike wears:
Vargh Redemption.

Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20 block).
You gain 1.52 gold from the transmogrification of
prismatic steel plate armour of acid resistance (0 def, 9 armour).
You gain 1.21 gold from the transmogrification of
mindwoven linen robe of the mind (+13%) (0 def, 0 armour).
You gain 2.29 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 1.04 gold from the transmogrification of
rough leather sling of acid.
There is a way to the previous level here (press '' or right click to use).