Skirmy the level 1 Cornac Skirmisher by Magnetar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassSkirmisher
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity17 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning14 (base 14)

Resources

Life-32/100
Stamina102/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage18
Accuracy22
Crit Chance5%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense7.45
Ranged Defense11.45
Fatigue12
Physical Save7
Spell Save7.35
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.10
0/5
0/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


There is a Zigur (Town) here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...


Saving done.


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:30.


There is a Very old halfling ruins here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Glorimida the skeleton archer uses Perfect Strike.

Glorimida the skeleton archer aims carefully.

Ran for 3 turns (stop reason: hostile spotted to the west (skeleton warrior)).


Saving done.

Glorimida the skeleton archer casts Chain Lightning.

Glorimida the skeleton archer hits Skirmy for 58 lightning damage.
Glorimida the skeleton archer hits Skeleton warrior for 70 lightning damage.

Glorimida the skeleton archer casts Flame.

Saving game...