Danneed the level 18 Yeek Summoner by Notor

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassSummoner
Level / Exp18 / 2%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 13)
Dexterity10 (base 11)
Constitution19 (base 24)
Magic10 (base 10)
Willpower77 (base 35)
Cunning48 (base 24)

Resources

Life329/329
Equilibrium30
Healing Factor1.1457699998963
Regeneration1.2030584998911

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+104.68773469658%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage31
Accuracy44
Crit Chance16%
APR40
Speed1.00

Offense: Offhand

Damage31
Accuracy44
Crit Chance16%
APR40
Speed1.00

Offense: Spell

Spellpower5
Crit Chance12%
Speed1

Offense: Mind

Mindpower62.775
Crit Chance34%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense21
Ranged Defense22
Fatigue2
Physical Save26.6
Spell Save25.225
Mental Save51.465862762542

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance100%
Instadeath Resistance100%
Poison Resistance20%
Silence Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (melee)1.30
5/5
1/5
3/5
5/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
1/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
4/5
1/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
1/5
1/5
5/5
Race / Yeek1.20
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
done
done
done
active
done
active
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By Danneed the Yeek Summoner level 15
16th Dusk 122nd year of Ascendancy at 06:36
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Danneed the Yeek Summoner level 18
24th Dusk 122nd year of Ascendancy at 09:38
see stats
Level 10 Got a character to level 10.
By Danneed the Yeek Summoner level 10
3rd Mirth 122nd year of Ascendancy at 20:56
see stats
The Arena Unlocked Arena mode.
By Danneed the Yeek Summoner level 11
1st Summertide 122nd year of Ascendancy at 01:04
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Danneed the Yeek Summoner level 16
23rd Dusk 122nd year of Ascendancy at 14:00
see stats

Log

Saving game...
You transfer Eyal's Will (22-24.2 power, 40 apr, nature damage) from the online item's vault.
Saving done.

Saving game...

You transfer Nexus of the Way (22-24.2 power, 40 apr, mind damage) from the online item's vault.
Saving done.

You are no longer encumbered.
Danneed wears(replacing):
Eyal's Will (22-24.2 power, 40 apr, nature damage).
Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

You carry too much--you are encumbered!
Drop some of your items.

Danneed wears(offslot):
Nexus of the Way (22-24.2 power, 40 apr, mind damage).
You feel the power of the Way within you!

You are unable to move!

You are unable to move!

You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, mind damage).
You are no longer encumbered.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 4.56 gold from the transmogrification of
nature's vined mindstar of frost (5-5.5 power, 18 apr, mind damage).
You gain 3.20 gold from the transmogrification of
manaburning mossy mindstar of slime (2.5-2.75 power, 12 apr, mind damage).
You gain 1.45 gold from the transmogrification of
gifted vined mindstar of balance (4.5-4.95 power, 18 apr, mind damage).
You gain 2.00 gold from the transmogrification of
Bloomsoul (8-8.8 power, 13 apr, nature damage).
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 10.00 gold from the transmogrification of
Skin of Many (12 def, 6 armour).
You gain 0.85 gold from the transmogrification of
rogue's copper ring.
You gain 2.04 gold from the transmogrification of
wizard's copper ring of sensing.
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).