Prismatic the level 5 Cornac Wyrmic by happylisk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWyrmic
Level / Exp5 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution11 (base 11)
Magic10 (base 10)
Willpower27 (base 25)
Cunning13 (base 10)

Resources

Life171/171
Equilibrium0
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy8
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.636363636364%)
Defense2
Ranged Defense2
Fatigue12
Physical Save14
Spell Save22
Mental Save18

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


You collect a new ingredient:
green worm (1).
Prismatic hits Green worm mass for 21 physical damage.
Prismatic killed Green worm mass!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Prismatic picks up (n.):
iron torque of kinetic psionic shield [power 23] (20 cooldown).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 18] (15 cooldown).
You gain 0.05 gold from the transmogrification of
iron torque of kinetic psionic shield [power 23] (20 cooldown).
You gain 1.40 gold from the transmogrification of
psychokinetic quiver of elm arrows (13/13, 13-18.2 power, 5 apr).
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 2.45 gold from the transmogrification of
elm vilestaff of illumination (10-12 power, 2 apr, acid element).
You gain 1.70 gold from the transmogrification of
elm starstaff of projection (10-12 power, 2 apr, light element).
You gain 2.48 gold from the transmogrification of
iron battleaxe of vileness (15.5-23.25 power, 1 apr).
You gain 1.59 gold from the transmogrification of
iron battleaxe of erosion (16-24 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.