Crash the level 5 Shalore Berserker by spwncmp3r

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassBerserker
Level / Exp5 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 27)
Dexterity12 (base 11)
Constitution16 (base 16)
Magic12 (base 10)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life230/242
Stamina130/130
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage37
Accuracy19
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower6
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)16.19 (73.452380952381%)
Defense9.7
Ranged Defense9.7
Fatigue15
Physical Save20.525
Spell Save15.75
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Two-handed assault1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
2/5
0/5

Effects

detrimental effect

Quests

active
active
active

Equipment

On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You carry too much--you are encumbered!
Drop some of your items.
You are no longer encumbered.
You carry too much--you are encumbered!
Drop some of your items.
Crash wears:
spiked iron mail armour (2 def, 4 armour).

You gain 0.25 gold from the transmogrification of
iron greatsword (13.5-21.6 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.53 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, fire element).
You are no longer encumbered.
You gain 1.20 gold from the transmogrification of
potent elm vilestaff (12-14.4 power, 2 apr, darkness element).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.