Cryer the level 23 Cornac Archmage by Chimney_Imp

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp23 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution24 (base 10)
Magic81 (base 53)
Willpower58 (base 44)
Cunning26 (base 11)

Resources

Life437/437
Mana265/265
Healing Factor1.1172674059366
Regeneration2.5138516633574

Speed

Mental0%
Attack0%
Movement+31.205122053262%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth13.165830888283
See Invisible36.599765001825

Offense: Mainhand

Damage28
Accuracy4
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower55
Crit Chance21%
Speed1

Offense: Mind

Mindpower40
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+6%
Arcane+24%
Cold+43%
All0%
Lightning+6%
Darkness+10%
Mind+11%
Fire+6%
Nature+5%

Offense: Damage Penetration

Blight+15%
Lightning+15%
Physical+7%
Darkness+5%

Defense: Base

Armour (hardiness)11.8468397909 (30%)
Defense21
Ranged Defense31
Fatigue0
Physical Save20
Spell Save41
Mental Save31

Defense: Resistances

Blight+ 20%( 70%)
Arcane+ 23%( 70%)
Mind+ 30%( 70%)
All+ 10%( 70%)
Lightning+ 39%( 70%)
Temporal+ 19%( 70%)
Darkness+ 12%( 70%)
Cold+ 40%( 70%)
Fire+ 29%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance100%
Bleed Resistance10%
Confusion Resistance28%
Knockback Resistance20%
Stun Resistance55%
Poison Resistance38%
Blind Resistance20%

Inscriptions (5/5)

Infusions
Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
5/5
1/5
1/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Meta1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
0/5
Spell / Divination1.30
1/5
5/5
1/5
1/5
Spell / Conveyance1.30
4/5
1/5
3/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

active
done
done
active
done
done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Cryer the Cornac Archmage level 12
14th Dusk 122nd year of Ascendancy at 05:36
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Cryer the Cornac Archmage level 10
2nd Mirth 122nd year of Ascendancy at 05:43
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Cryer the Cornac Archmage level 20
50th Dusk 122nd year of Ascendancy at 08:04
see stats
Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Cryer the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 07:02
see stats
Rescuer of the lost (Insane (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Cryer the Cornac Archmage level 20
11st Haze 122nd year of Ascendancy at 07:51
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Cryer the Cornac Archmage level 21
29th Haze 122nd year of Ascendancy at 18:48
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Cryer the Cornac Archmage level 10
5th Mirth 122nd year of Ascendancy at 00:29
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Cryer the Cornac Archmage level 23
35th Haze 122nd year of Ascendancy at 13:39
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Cryer the Cornac Archmage level 18
44th Dusk 122nd year of Ascendancy at 21:02
see stats

Log

You gain 3.99 gold from the transmogrification of dwarven-steel waraxe of evisceration (19-27 power, 4 apr).
You gain 12.29 gold from the transmogrification of
Elith (30-42 power, 5 apr).
You gain 4.77 gold from the transmogrification of
earthen yew starstaff of protection (20-24 power, 4 apr, physical element).
You gain 7.27 gold from the transmogrification of
mighty hardened leather sling of enduring.
You gain 0.50 gold from the transmogrification of
vined mindstar (6-6 power, 18 apr, nature damage).
You gain 2.02 gold from the transmogrification of
nature's thorny mindstar (8-8 power, 24 apr, mind damage).
You gain 6.64 gold from the transmogrification of
hateful dwarven-steel longsword of enduring (23-32 power, 4 apr).
You gain 6.45 gold from the transmogrification of
truestriking steel greatsword of crippling (22-35 power, 2 apr).
You gain 7.80 gold from the transmogrification of
truestriking dwarven-steel greatsword of shearing (38-60 power, 2 apr).
You gain 9.77 gold from the transmogrification of
truestriking dwarven-steel greatsword of enduring (36-58 power, 2 apr).
You gain 3.68 gold from the transmogrification of
elemental dwarven-steel greatsword of massacre (48-76 power, 2 apr).
You gain 3.65 gold from the transmogrification of
truestriking steel battleaxe of massacre (32-48 power, 2 apr).
You gain 2.28 gold from the transmogrification of
flaming dwarven-steel battleaxe of projection (33-49 power, 2 apr).
You gain 22.15 gold from the transmogrification of
dwarven-steel battleaxe 'Nightreign' (30-45 power, 2 apr).
You gain 6.12 gold from the transmogrification of
gold amulet of manastreaming.
You gain 4.61 gold from the transmogrification of
heroism infusion of the psychic (die at -454; dur 6; cd 26).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 37th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.

There is a A path into the Old Forest here (press '' or right click to use).
Ran for 13 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)