Sunbone the level 1 Skeleton Anorithil by sinjin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassAnorithil
Level / Exp1 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15.252931520016 (base 10)
Dexterity16.252931520016 (base 10)
Constitution10 (base 10)
Magic19 (base 19)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life90/90
Positive11/50
Negative7/30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy10
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance11%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+4%

Defense: Base

Armour (hardiness)0 (30%)
Defense2.1885260320055
Ranged Defense2.1885260320055
Fatigue0
Physical Save8.8385260320055
Spell Save10.15
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Sun1.30
1/5
0/5
0/5
0/5
Celestial / Eclipse1.30
2/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Lore found: note from the Necromancer
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 42 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Sunbone wears:
rough leather belt of carrying.

You gain 1.67 gold from the transmogrification of
steel waraxe of purging (8-11.2 power, 3 apr).
You gain 1.64 gold from the transmogrification of
iron mace of banishment (6.5-9.1 power, 2 apr).
You gain 1.75 gold from the transmogrification of
iron mace of banishment (8-11.2 power, 2 apr).
You gain 1.42 gold from the transmogrification of
iron greatsword of erosion (11-17.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (4-5.2 power, 5 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the warrior (rad 5; power 38; turns 4; dispells darkness).
There is a next level here (press '' or right click to use).