Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.0 |
| Addons | No More Rare Monsters 1.2.5Get rid of those constant one-shot encounters. Elites and Bosses untouched. More Tales 1.2.5More Tales of Maj'Eyal - New quests and zones. New start zone for Shaloren, cos the Scintillating Caves is a bit mean. New zone for Thaloren, extending the Madness of the Ages quest. Allow Respec Anywhere 1.2.3Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! Escorts Enhanced 1.2.3Various enhancements to escort quest NPCs: Slightly More Adventurous 1.1.0Allows Adventurer characters to use some talent trees from addon-provided classes that would otherwise be inaccessible. More specifically: Adventurers typically are allowed to use talent trees for classes added by addons, unless those classes are flagged as not for use on random bosses. This addon bypasses that check, making talent trees from classes so flagged available to Adventurers. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Ogre |
| Class | Brawler |
| Level / Exp | 28 / 73% |
| Size | big |
| Lifes / Deaths | Killed by Spellblaze Crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 17:57 / 173Killed by Spellblaze Crystal at level 2 on the 76th Pyre 122nd year of Ascendancy at 00:39 Killed by Spellblaze Crystal at level 2 on the 76th Pyre 122nd year of Ascendancy at 06:04 Killed by Spellblaze Crystal at level 2 on the 76th Pyre 122nd year of Ascendancy at 07:43 Killed by elven tempest at level 6 on the 79th Pyre 122nd year of Ascendancy at 12:34 Killed by elven guard at level 6 on the 79th Pyre 122nd year of Ascendancy at 13:37 Killed by elven elite warrior at level 6 on the 79th Pyre 122nd year of Ascendancy at 15:17 Killed by elven elite warrior at level 6 on the 79th Pyre 122nd year of Ascendancy at 16:03 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 18:02 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 18:45 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 19:25 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 19:38 Killed by elven corruptor at level 6 on the 79th Pyre 122nd year of Ascendancy at 20:13 Killed by Poleda the lesser vampire at level 9 on the 10th Dusk 122nd year of Ascendancy at 17:44 Killed by Poleda the lesser vampire at level 9 on the 10th Dusk 122nd year of Ascendancy at 21:52 Killed by Belyna the skeleton warrior at level 9 on the 11st Dusk 122nd year of Ascendancy at 00:49 Killed by Belyna the skeleton warrior at level 9 on the 11st Dusk 122nd year of Ascendancy at 01:29 Killed by Cyremina the forest wight at level 10 on the 11st Dusk 122nd year of Ascendancy at 09:54 Killed by Cyremina the forest wight at level 10 on the 11st Dusk 122nd year of Ascendancy at 11:31 Killed by Cyremina the forest wight at level 10 on the 11st Dusk 122nd year of Ascendancy at 12:19 Killed by Cyremina the forest wight at level 10 on the 11st Dusk 122nd year of Ascendancy at 13:20 Killed by Emelywen the ghast at level 10 on the 11st Dusk 122nd year of Ascendancy at 18:23 Killed by Emelywen the ghast at level 10 on the 11st Dusk 122nd year of Ascendancy at 19:17 Killed by uruivellas at level 10 on the 12nd Dusk 122nd year of Ascendancy at 06:31 Killed by uruivellas at level 10 on the 12nd Dusk 122nd year of Ascendancy at 08:16 Killed by uruivellas at level 10 on the 12nd Dusk 122nd year of Ascendancy at 08:54 Killed by devourer at level 11 on the 14th Dusk 122nd year of Ascendancy at 21:37 Killed by devourer at level 11 on the 15th Dusk 122nd year of Ascendancy at 02:50 Killed by devourer at level 11 on the 15th Dusk 122nd year of Ascendancy at 05:06 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 12:53 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 13:49 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 14:36 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 16:04 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 17:07 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 17:50 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 19:04 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 19:27 Killed by Weirdling Beast at level 11 on the 16th Dusk 122nd year of Ascendancy at 21:24 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 00:00 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 01:18 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 03:48 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 06:05 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 07:58 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 09:20 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 10:44 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 12:57 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 14:02 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 15:40 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 16:07 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 16:39 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 17:19 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 18:05 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 18:57 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 19:28 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 19:49 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 20:46 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 21:11 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 21:32 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 22:08 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 22:42 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 23:14 Killed by Weirdling Beast at level 11 on the 17th Dusk 122nd year of Ascendancy at 23:46 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 00:04 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 00:33 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 01:06 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 01:46 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 02:41 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 03:39 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 06:36 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 08:36 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 09:37 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 11:20 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 14:04 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 15:18 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 17:58 Killed by Weirdling Beast at level 11 on the 18th Dusk 122nd year of Ascendancy at 23:34 Killed by Islbin the halfling at level 12 on the 51st Dusk 122nd year of Ascendancy at 20:21 Killed by Lhameerdos the shalore at level 12 on the 64th Dusk 122nd year of Ascendancy at 06:25 Killed by Dounc the human at level 13 on the 75th Haze 122nd year of Ascendancy at 10:24 Killed by Aestr the human at level 13 on the 75th Haze 122nd year of Ascendancy at 11:02 Killed by Isoma the brecklorn at level 14 on the 9th Regrowth 123rd year of Ascendancy at 11:24 Killed by fire drake hatchling at level 16 on the 37th Regrowth 123rd year of Ascendancy at 09:49 Killed by armoured skeleton warrior at level 16 on the 37th Regrowth 123rd year of Ascendancy at 20:02 Killed by skeleton warrior at level 17 on the 38th Regrowth 123rd year of Ascendancy at 01:46 Killed by skeleton warrior at level 17 on the 38th Regrowth 123rd year of Ascendancy at 02:56 Killed by skeleton mage at level 18 on the 38th Regrowth 123rd year of Ascendancy at 16:17 Killed by vampire lord at level 18 on the 38th Regrowth 123rd year of Ascendancy at 17:10 Killed by Greater Mummy Lord at level 18 on the 39th Regrowth 123rd year of Ascendancy at 03:04 Killed by Greater Mummy Lord at level 18 on the 39th Regrowth 123rd year of Ascendancy at 05:28 Killed by Greater Mummy Lord at level 18 on the 39th Regrowth 123rd year of Ascendancy at 07:28 Killed by Greater Mummy Lord at level 18 on the 39th Regrowth 123rd year of Ascendancy at 09:51 Killed by Greater Mummy Lord at level 18 on the 39th Regrowth 123rd year of Ascendancy at 11:37 Killed by Greater Mummy Lord at level 18 on the 39th Regrowth 123rd year of Ascendancy at 13:16 Killed by Greater Mummy Lord at level 18 on the 39th Regrowth 123rd year of Ascendancy at 15:30 Killed by faerlhing at level 19 on the 39th Regrowth 123rd year of Ascendancy at 18:50 Killed by fire drake at level 19 on the 40th Regrowth 123rd year of Ascendancy at 00:53 Killed by fire wyrm at level 19 on the 40th Regrowth 123rd year of Ascendancy at 02:57 Killed by orc pyromancer at level 19 on the 40th Regrowth 123rd year of Ascendancy at 07:06 Killed by skeleton archer at level 19 on the 40th Regrowth 123rd year of Ascendancy at 17:05 Killed by skeleton archer at level 19 on the 40th Regrowth 123rd year of Ascendancy at 17:24 Killed by uruivellas at level 19 on the 41st Regrowth 123rd year of Ascendancy at 15:04 Killed by orc pyromancer at level 19 on the 41st Regrowth 123rd year of Ascendancy at 15:13 Killed by orc pyromancer at level 19 on the 41st Regrowth 123rd year of Ascendancy at 15:22 Killed by dredge at level 19 on the 42nd Regrowth 123rd year of Ascendancy at 03:54 Killed by skeleton archer at level 19 on the 42nd Regrowth 123rd year of Ascendancy at 05:25 Killed by skeleton warrior at level 19 on the 42nd Regrowth 123rd year of Ascendancy at 08:47 Killed by armoured skeleton warrior at level 19 on the 42nd Regrowth 123rd year of Ascendancy at 09:34 Killed by armoured skeleton warrior at level 19 on the 42nd Regrowth 123rd year of Ascendancy at 10:30 Killed by armoured skeleton warrior at level 20 on the 42nd Regrowth 123rd year of Ascendancy at 11:52 Killed by armoured skeleton warrior at level 20 on the 42nd Regrowth 123rd year of Ascendancy at 12:29 Killed by greater gwelgoroth at level 20 on the 53rd Regrowth 123rd year of Ascendancy at 14:21 Killed by Dedo the thalore at level 20 on the 56th Regrowth 123rd year of Ascendancy at 01:02 Killed by Dedo the thalore at level 20 on the 56th Regrowth 123rd year of Ascendancy at 01:34 Killed by Ayokarut the thalore at level 20 on the 58th Regrowth 123rd year of Ascendancy at 13:12 Killed by Ssilad the thalore at level 20 on the 58th Regrowth 123rd year of Ascendancy at 15:33 Killed by Ulic the human at level 20 on the 58th Regrowth 123rd year of Ascendancy at 17:35 Killed by Bam! at level 20 on the 58th Regrowth 123rd year of Ascendancy at 19:43 Killed by Nisond the thalore at level 20 on the 73rd Regrowth 123rd year of Ascendancy at 16:46 Killed by snow giant boulder thrower at level 21 on the 9th Pyre 123rd year of Ascendancy at 07:45 Killed by snow giant boulder thrower at level 21 on the 9th Pyre 123rd year of Ascendancy at 09:27 Killed by snow giant boulder thrower at level 21 on the 9th Pyre 123rd year of Ascendancy at 11:19 Killed by ultimate teluvorta at level 21 on the 10th Pyre 123rd year of Ascendancy at 16:15 Killed by ultimate telugoroth at level 21 on the 10th Pyre 123rd year of Ascendancy at 16:50 Killed by ultimate telugoroth at level 21 on the 10th Pyre 123rd year of Ascendancy at 17:29 Killed by Bam! at level 22 on the 13rd Pyre 123rd year of Ascendancy at 04:54 Killed by Rantha the Worm at level 22 on the 13rd Pyre 123rd year of Ascendancy at 23:04 Killed by luminous horror at level 22 on the 14th Pyre 123rd year of Ascendancy at 13:16 Killed by skeleton master archer at level 23 on the 17th Pyre 123rd year of Ascendancy at 22:19 Killed by skeleton master archer at level 23 on the 18th Pyre 123rd year of Ascendancy at 00:35 Killed by skeleton archer at level 23 on the 20th Pyre 123rd year of Ascendancy at 00:47 Killed by Cyryyabrethra the minotaur at level 23 on the 20th Pyre 123rd year of Ascendancy at 05:17 Killed by Cyryyabrethra the minotaur at level 23 on the 20th Pyre 123rd year of Ascendancy at 08:15 Killed by Cyryyabrethra the minotaur at level 23 on the 20th Pyre 123rd year of Ascendancy at 10:58 Killed by Cyryyabrethra the minotaur at level 23 on the 20th Pyre 123rd year of Ascendancy at 14:17 Killed by Iaak the Bringer of Doom at level 23 on the 31st Pyre 123rd year of Ascendancy at 15:37 Killed by Mindworm at level 24 on the 36th Pyre 123rd year of Ascendancy at 15:47 Killed by elven blood mage at level 24 on the 41st Pyre 123rd year of Ascendancy at 01:14 Killed by elven cultist at level 24 on the 41st Pyre 123rd year of Ascendancy at 18:35 Killed by elven cultist at level 24 on the 42nd Pyre 123rd year of Ascendancy at 05:12 Killed by elven corruptor at level 24 on the 42nd Pyre 123rd year of Ascendancy at 10:09 Killed by elven cultist at level 24 on the 42nd Pyre 123rd year of Ascendancy at 21:44 Killed by elven corruptor at level 24 on the 43rd Pyre 123rd year of Ascendancy at 01:16 Killed by elven cultist at level 24 on the 43rd Pyre 123rd year of Ascendancy at 10:18 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 43rd Pyre 123rd year of Ascendancy at 18:29 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 43rd Pyre 123rd year of Ascendancy at 20:28 Killed by Acolyte of the Sect of Kryl-Feijan at level 24 on the 43rd Pyre 123rd year of Ascendancy at 22:34 Killed by Kryl-Feijan at level 24 on the 43rd Pyre 123rd year of Ascendancy at 23:12 Killed by elven cultist at level 25 on the 44th Pyre 123rd year of Ascendancy at 06:02 Killed by elven corruptor at level 25 on the 45th Pyre 123rd year of Ascendancy at 05:49 Killed by barrow wight at level 26 on the 60th Pyre 123rd year of Ascendancy at 00:37 Killed by worm that walks at level 26 on the 63rd Pyre 123rd year of Ascendancy at 11:11 Killed by radiant horror at level 26 on the 63rd Pyre 123rd year of Ascendancy at 13:52 Killed by luminous horror at level 26 on the 63rd Pyre 123rd year of Ascendancy at 22:06 Killed by barrow wight at level 27 on the 67th Pyre 123rd year of Ascendancy at 11:00 Killed by grave wight at level 27 on the 67th Pyre 123rd year of Ascendancy at 12:48 Killed by skeleton master archer at level 27 on the 67th Pyre 123rd year of Ascendancy at 18:24 Killed by skeleton master archer at level 27 on the 67th Pyre 123rd year of Ascendancy at 21:20 Killed by skeleton master archer at level 27 on the 67th Pyre 123rd year of Ascendancy at 23:38 Killed by skeleton archer at level 27 on the 68th Pyre 123rd year of Ascendancy at 17:18 Killed by shadow at level 27 on the 69th Pyre 123rd year of Ascendancy at 02:00 Killed by forge-giant at level 27 on the 69th Pyre 123rd year of Ascendancy at 09:48 Killed by forge-giant at level 27 on the 69th Pyre 123rd year of Ascendancy at 11:42 Killed by forge-giant at level 27 on the 69th Pyre 123rd year of Ascendancy at 14:06 Killed by forge-giant at level 27 on the 69th Pyre 123rd year of Ascendancy at 16:23 Killed by skeleton mage at level 27 on the 71st Pyre 123rd year of Ascendancy at 00:18 Killed by skeleton mage at level 27 on the 71st Pyre 123rd year of Ascendancy at 01:57 Killed by skeleton mage at level 27 on the 71st Pyre 123rd year of Ascendancy at 03:47 Killed by skeleton warrior at level 27 on the 71st Pyre 123rd year of Ascendancy at 05:09 Killed by will o' the wisp at level 27 on the 71st Pyre 123rd year of Ascendancy at 08:27 Killed by skeleton mage at level 27 on the 71st Pyre 123rd year of Ascendancy at 10:49 Killed by armoured skeleton warrior at level 27 on the 71st Pyre 123rd year of Ascendancy at 13:27 Killed by armoured skeleton warrior at level 27 on the 71st Pyre 123rd year of Ascendancy at 14:55 Killed by skeleton archer at level 28 on the 72nd Pyre 123rd year of Ascendancy at 11:32 |
Primary Stats
| Strength | 40 (base 13) |
| Dexterity | 59 (base 57) |
| Constitution | 39 (base 12) |
| Magic | 14 (base 10) |
| Willpower | 34 (base 10) |
| Cunning | 83 (base 51) |
Resources
| Life | 833/833 |
| Stamina | 181/181 |
| Healing Factor | 1 |
| Regeneration | 1.45 |
Speed
| Mental | -10% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 4 |
| See Stealth | 6 |
| See Invisible | 6 |
Offense: Barehand
| Damage | 78 |
| Accuracy | 54 |
| Crit Chance | 52% |
| APR | 10 |
| Speed | 0.83 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 25% |
| Speed | 1 |
Offense: Mind
| Mindpower | 52 |
| Crit Chance | 30% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 15 (30%) |
| Defense | 39.475 |
| Ranged Defense | 39.475 |
| Fatigue | 10 |
| Physical Save | 39.4375 |
| Spell Save | 37.0125 |
| Mental Save | 53.391666666667 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Stun Resistance | 23% |
| Disarm Resistance | 40% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 0% |
Inscriptions (5/5)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 422 damage for 5 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 377 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 241 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 522 damage for 4 turns. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 108 with a minimum range of 15. Its effects scale with your Strength stat. |
Class Talents
| Technique / Pugilism | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Finishing moves | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Cunning / Tactical | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Unarmed training | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.10 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Exploit Weakness |
| talent | Precise Strikes |
| talent | Striking Stance |
| beneficial effect | Countering melee attacks: Has a 54% chance to get an automatic counter attack when avoiding a melee attack. (2.1 counters remaining) Counter Attacking |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You feel drawn to the Echoing Cliffs, where strange lights are seen and people go missing. Echoes of the SpellblazeYou have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. There are also rumours of a regenade Shaloren camp to the west. * You have explored the echoing cliffs and destroyed the Huge Dull Crystals. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Old Forest. Escort: lost anorithil (level 2 of Old Forest)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Dreadfell. Escort: lost anorithil (level 3 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 6 of Dreadfell. Escort: lost anorithil (level 6 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 8 of Dreadfell. Escort: lost anorithil (level 8 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Daikara. Escort: repented thief (level 1 of Daikara)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved talent Charm Mastery (+1 level(s)). | done |
You failed to protect the worried loremaster from death by uruivellas. Escort: worried loremaster (level 3 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 100. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of dwarven-steel boots of evasion (15 def, 4 armour) pair of dwarven-steel boots of evasion (15 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +15 (+5 eff.) Fatigue: +3% It can be used to activate talent Evasion, placing all other charms into a 27 cooldown : Effective talent level: 3.0 Power cost: 27 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 33% chance to completely evade them and granting you 29 defense for 9 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On hands | Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 (+3 eff.) Changes stats: +3 Str / +3 Wil / +3 Cun Changes damage: +8% physical Talent mastery: +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 (+1 eff.) When used to modify unarmed attacks: Base power: 25.0 - 35.0 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Physical crit. chance: +10.0% Attack speed: 133% When this weapon hits: Poisonous Bite (20% chance level 3). When this weapon hits: Perfect Control (5% chance level 1). When this weapon hits: Quick as Thought (5% chance level 3). When this weapon hits: Implode (5% chance level 1). It can be used to activate talent Mindhook (costing 15 power out of 24/24) : Effective talent level: 4.0 Power cost: 15 out of 24/24. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
| On head | Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 (+4 eff.) Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.0 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 155.01 mind damage and cripples the target's higher mental functions, reducing cunning by 13 and confusing (31% power) the target for 4 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
| Tool | Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+4 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 17 power out of 35/35) : Effective talent level: 3.0 Power cost: 17 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 70 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | savior's steel ring of perseverance savior's steel ring of perseveranceCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical save: +8 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +7 (+2 eff.) Stun/Freeze immunity: +23% Life regen: +1.20 Rings can have magical properties. |
| On fingers | gold ring 'Veletira' gold ring 'Veletira'Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Str / +4 Wil / +5 Cun Changes resistances penetration: +10% acid Mindpower: +7 (+2 eff.) Rings can have magical properties. |
| Around neck | Shard of Insanity Shard of InsanityInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Damage (Melee): 5 % chance of confusion Damage when hit (Melee): 5 % chance of confusion Changes resistances: -10% mind Changes resistances penetration: +20% mind Changes damage: +25% mind Mental save: +35 (+10 eff.) Confusion immunity: -100% Mindpower: +8 (+3 eff.) It can be used to activate talent Inner Demons (costing 27 power out of 30/30) : Effective talent level: 4.0 Power cost: 27 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Brings the target's inner demons to the surface. Each turn, for 10 turns, there's a 18% chance that a demon will surface, requiring the target to make a Mental Save to keep it from manifesting. If the target is sleeping, the chance to save will be halved, and fear immunity will be ignored. Otherwise, if the summoning is resisted, the effect will end early. The summon chance will scale with your Mindpower and the demon's life will scale with the target's rank. A deep red light glows from within this damaged amulet of black stone. When you touch it, you can hear voices whispering within your mind. |
| Main armor | Rogue Plight (6 def, 7 armour) Rogue Plight (6 def, 7 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+2 eff.) Fatigue: +7% Changes stats: +5 Wil / +4 Con Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
| Light source | brass lantern of clarity brass lantern of clarityInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Mental save: +6 (+2 eff.) Light radius: +2 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | Cloth of Dreams (10 def, 0 armour) Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+4 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 9 power out of 25/25) : Effective talent level: 3.3 Power cost: 9 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 55 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 21% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
| Around waist | spiritwalker's hardened leather belt of burglary spiritwalker's hardened leather belt of burglaryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Dex / +2 Mag / +4 Cun / +7 Lck Trap disarming bonus: +5 Stealth bonus: +7 Mana each turn: +0.26 Maximum mana: +34.00 Infravision radius: +4 A belt that goes around your waist. |
Inventory
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
Soulstone SoulstonePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% blight / +10% light / +10% darkness Fear immunity: +50% Instant-death immunity: +50% Maximum souls: +3.00 Some of its power lingers, but it is no longer animate. |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
gold ring 'Emeth' gold ring 'Emeth'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances penetration: +5% arcane / +15% blight Disarm immunity: +52% Pinning immunity: +50% Knockback immunity: +49% Life regen: +0.70 Maximum life: +88.00 Spellpower: +4 (+4 eff.) Healing mod.: +10% Rings can have magical properties. |
Umbral Razor (25-32.5 power, 10 apr) Umbral Razor (25-32.5 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 45% Str, 10% Mag, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +9.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +4 Cun / +4 Mag Changes resistances: +10% darkness Changes resistances penetration: +10% darkness Changes damage: +5% darkness Stealth bonus: +10 It can be used to activate talent Invoke Darkness (costing 8 power out of 10/10) : Effective talent level: 2.0 Power cost: 8 out of 10/10. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of darkness, doing 56.08 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. This item has been sent to the Item's Vault. |
Spectral Blade (24-38.4 power, 25 apr) Spectral Blade (24-38.4 power, 25 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +25 Physical crit. chance: +3.0% Attack speed: 111% Damage (Melee): +10 arcane Burst (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+5 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
Merkul's Second Eye Merkul's Second EyeRequires: - Dexterity 24 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 When this weapon hits: Arcane Eye (100% chance level 4). Travel speed: +400% When wielded/worn: Damage (Ranged): 25 arcane Light radius: +2 This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Wintertide (39-54.6 power, 10 apr) Wintertide (39-54.6 power, 10 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 5 Base power: 39.0 - 54.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Physical crit. chance: +10.0% Attack speed: 100% On weapon hit: * Create a Winter Storm that gradually expands (from radius 1 to radius 4), dealing 43.73 cold damage (based on Strength) to your enemies each turn and slowing their ability to act by 20%. Subsequent melee strikes will relocate the storm on top of your target and increase its duration. Damage (Melee): +25 ice When wielded/worn: Damage when hit (Melee): 40 ice Changes resistances: +25% cold Changes damage: +20% cold Ice block penetration: +35% Storm Duration: None It can be used to precipitate ice from your winter storm to create walls (lasting 10 turns) in each space it occupies, costing 27 power out of 40/40. The air seems to freeze around the blade of this sword, draining all heat from the area. It is said the Conclave created this weapon for their warmaster during the dark times of the first allure war. |
Eldoral Last Resort Eldoral Last ResortRequires: - Dexterity 26 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Unique] Type: weapon / sling ; tier 3 Accuracy bonus: +0.1% dam / acc Attack speed: 143% Firing range: +10 When wielded/worn: Changes stats: +3 Cun / +4 Dex Changes damage: +15% physical Talents cooldown: Steady Shot (-1 turn) Eye Shot (-2 turns) A sling with an inscription on its handle: 'May the wielder be granted cunning in his fight against the darkness'. |
Hydra's Bite (56-61.6 power, 7 apr) Hydra's Bite (56-61.6 power, 7 apr)Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 4 It must be held with both hands. Base power: 56.0 - 61.6 Uses stat: 110% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +14.0% Attack speed: 125% When this weapon hits: Lightning Breath (10% chance level 1). When this weapon hits: Poison Breath (10% chance level 1). When this weapon hits: Acid Breath (10% chance level 1). On weapon hit: * hit up to two adjacent enemies When wielded/worn: Changes damage: +12% acid / +12% nature / +12% lightning This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you. This item has been sent to the Item's Vault. |
Hydra's Bite (56-61.6 power, 7 apr) Hydra's Bite (56-61.6 power, 7 apr)Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 4 It must be held with both hands. Base power: 56.0 - 61.6 Uses stat: 110% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +14.0% Attack speed: 125% When this weapon hits: Lightning Breath (10% chance level 1). When this weapon hits: Poison Breath (10% chance level 1). When this weapon hits: Acid Breath (10% chance level 1). On weapon hit: * hit up to two adjacent enemies When wielded/worn: Changes damage: +12% acid / +12% nature / +12% lightning This three-headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you. This item has been sent to the Item's Vault. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
Gloves of the Firm Hand (0 def, 8 armour) Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% When used to modify unarmed attacks: Base power: 19.0 - 20.9 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +7.0% Attack speed: 167% When this weapon hits: Clinch (20% chance level 3). When this weapon hits: Maim (10% chance level 3). When this weapon hits: Take Down (10% chance level 3). These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. This would be great with a mighty matching belt. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 When used to modify unarmed attacks: Base power: 17.0 - 18.7 Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +1 Physical crit. chance: +4.0% Attack speed: 167% When this weapon hits: Call Lightning (25% chance level 5). Damage (Melee): +10 lightning / +10 cold It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 116.48 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Eye of the Forest (8 def, 0 armour) Eye of the Forest (8 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+3 eff.) Changes stats: +6 Cun / +8 Wil Changes resistances penetration: +15% nature Changes damage: +20% nature Talent mastery: +0.10 Wild-gift / Moss Mental save: +12 (+4 eff.) Blindness immunity: +100% Infravision radius: +2 See stealth: +15 See invisible: +15 It can be used to activate talent Earth's Eyes (costing 32 power out of 35/35) : Effective talent level: 2.0 Power cost: 32 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Behemoth Hide (4 def, 6 armour) Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+2 eff.) Ranged Defense: +8 (+3 eff.) Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... This item has been sent to the Item's Vault. |
Bindings of Eternal Night (12 def, 12 armour) Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 3 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+4 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
Coral Spray (8 def, 8 armour, 48 block) Coral Spray (8 def, 8 armour, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When wielded/worn: Armour: +8 Defense: +8 (+3 eff.) Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 Special effect on block: Chance that a blast of icy cold water will spray at the target. A chunk of jagged coral, dredged from the ocean. |
Titanic (20 def, 18 armour, 320 block) Titanic (20 def, 18 armour, 320 block)Requires: - Strength 37 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+7 eff.) Ranged Defense: +10 (+4 eff.) Fatigue: +30% Talent granted: +4 Block This shield made of the darkest stralite is huge, heavy and very solid. |
Chamiragen (17/17, 44-61.6 power, 14 apr) Chamiragen (17/17, 44-61.6 power, 14 apr)Requires: - Dexterity 35 Powered by arcane forces Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 44.0 - 61.6 Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +14 Physical crit. chance: +2.5% Capacity: 17 On weapon hit: * 40% chance to corrode armour Damage (Ranged): +12 temporal / +18 darkness / +11 nature Burst (radius 1) on hit: +20 acid / +17 fire Burst (radius 2) on crit: +8 acid Damage against: +9% Living Arrows are used with bows to pierce your foes to death. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
186 alchemist agate 186 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
7 onyx 7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 sapphire 5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz 6 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
8 emerald 8 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 jade 4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
7 garnet 7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby 2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's Burninator Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 328.00 fire damage (based on Magic), costing 45 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 180 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
7 amethyst 7 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
7 quartz 7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 amber 5 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 ametrine 10 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon 9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Bam! the Ogre Brawler level 23
31st Pyre 123rd year of Ascendancy at 15:35 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Bam! the Ogre Brawler level 12
44th Dusk 122nd year of Ascendancy at 08:23 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Bam! the Ogre Brawler level 18
38th Regrowth 123rd year of Ascendancy at 13:26 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Bam! the Ogre Brawler level 13
9th Decay 122nd year of Ascendancy at 23:03 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Bam! the Ogre Brawler level 10
11st Dusk 122nd year of Ascendancy at 07:24 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Bam! the Ogre Brawler level 20
42nd Regrowth 123rd year of Ascendancy at 10:37 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Bam! the Ogre Brawler level 13
51st Haze 122nd year of Ascendancy at 22:06 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Bam! the Ogre Brawler level 23
31st Pyre 123rd year of Ascendancy at 15:16 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Bam! the Ogre Brawler level 13
6th Regrowth 123rd year of Ascendancy at 16:36 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Bam! the Ogre Brawler level 10
12nd Dusk 122nd year of Ascendancy at 12:15 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Bam! the Ogre Brawler level 28
72nd Pyre 123rd year of Ascendancy at 19:00 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Bam! the Ogre Brawler level 15
31st Regrowth 123rd year of Ascendancy at 04:49 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Bam! the Ogre Brawler level 27
71st Pyre 123rd year of Ascendancy at 18:30 see stats
Log
Today is the 77th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 20:48.
Saving game...
You transfer Hydra's Bite (56-61.6 power, 7 apr) from the online item's vault.
Saving done.
Saving game...
You transfer Hydra's Bite (56-61.6 power, 7 apr) from the online item's vault.
Saving done.
You transfer The Calm (15 def, 0 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Cinderfeet (3 def, 5 armour) to the online item's vault.
Saving done.
Saving game...
Saving done.
You transfer Bolbum's Big Knocker (64-76.8 power, 10 apr, physical element) to the online item's vault.
Saving done.
Saving game...
Saving done.
Bam! deactivates Precise Strikes.
Bam! deactivates Exploit Weakness.
Bam! deactivates Striking Stance.
