Ngre the level 6 Higher Doombringer by lorewalker Radu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp6 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 23)
Dexterity11 (base 10)
Constitution16 (base 16)
Magic19 (base 17)
Willpower17 (base 10)
Cunning13 (base 11)

Resources

Life-9/228
Stamina83/132
Vim78/120
Healing Factor0.8
Regeneration9.8

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage35
Accuracy24
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)16.707447312088 (63.098591549296%)
Defense18.051064516484
Ranged Defense18.051064516484
Fatigue13
Physical Save14
Spell Save22.3
Mental Save20.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance29%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
4/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
2/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
failed
active

Equipment

On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Ngre the Higher Doombringer level 5
76th Pyre 122nd year of Ascendancy at 08:35
see stats

Log

Talent Pacification Hex is ready to use.
Talent Rush is ready to use.
Something hits
Ngre for 14 nature damage.
Something hits
Ngre for 4 physical damage.

Ngre casts Wraithform.

Ngre turns into a wraith.

Burning from Ngre hits Something for
7 fire damage.
Talent Draining Assault is ready to use.
Something hits
Ngre for 14 nature damage.
Something hits
Ngre for 4 physical damage.

Ngre feels pain again.

Something hits
Ngre for 14 nature damage.
Something hits
Ngre for 4 physical damage.

Ngre stops regenerating health quickly.

Ngre stops bleeding.

Something hits
Ngre for 16 nature damage.

Something hits
Ngre for 16 nature damage.

Ngre casts Pacification Hex.

Something hits
Ngre for 16 nature damage.

Ngre uses Infusion: Regeneration.

Ngre starts regenerating health quickly.

Ngre starts to bleed.

Something hits
Ngre for 21 physical, 4 physical (25 total damage).
Saving game...