lost man the level 1 humanoid human by frostorm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsS&M Training 1.0.0
Constitution based stamina, and other stamina buffs 1.0.0
New Prodigies 1.0.0
No Locked Categories 1.0.0
Inscription Tweaks 1.0.0
Campaign---
Mode--- ---
SexMale
RaceHumanoid
ClassHuman
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic3 (base 3)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life100/100
Healing Factor1
Regeneration0

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10

Offense: Spell

Spellpower3
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense5.7
Ranged Defense5.7
Fatigue0
Physical Save7.7
Spell Save4.55
Mental Save7

Inscriptions (0/3)

Class Talents

Generic Talents

Effects

Quests

Equipment

Inventory

Achievements

Log

Poisoned deep water hits skeleton master archer for 7 nature damage.
Talent Shadow Tunnel is ready to use.
Poisoned deep water hits skeleton master archer for 6 nature damage.
Poisoned deep water hits skeleton master archer for 7 nature damage.
Talent Fear the Night is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rigor Mortis is ready to use.
Poisoned deep water hits skeleton master archer for 10 nature damage.
Poisoned deep water hits skeleton master archer for 7 nature damage.
Poisoned deep water hits skeleton master archer for 9 nature damage.
Poisoned deep water hits skeleton master archer for 10 nature damage.
Poisoned deep water hits skeleton master archer for 6 nature damage.
Talent Circle of Death is ready to use.
Poisoned deep water hits skeleton master archer for 8 nature damage.
Poisoned deep water hits skeleton master archer for 6 nature damage.
Poisoned deep water hits skeleton master archer for 8 nature damage.
Poisoned deep water hits skeleton master archer for 6 nature damage.
Poisoned deep water hits skeleton master archer for 7 nature damage.
Poisoned deep water hits skeleton master archer for 8 nature damage.
Poisoned deep water hits skeleton master archer for 6 nature damage.
Poisoned deep water hits skeleton master archer for 8 nature damage.
Poisoned deep water hits skeleton master archer for 6 nature damage.
Poisoned deep water hits skeleton master archer for 10 nature damage.
Poisoned deep water hits skeleton master archer for 9 nature damage.
Poisoned deep water hits skeleton master archer for 7 nature damage.
Poisoned deep water hits skeleton master archer for 9 nature damage.
Poisoned deep water killed skeleton master archer!
Rested for 31 turns (stop reason: saving).

Saving done.

Character control switched to lost man.