Jane the level 6 Halfling Skirmisher by saladsnake6

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 19%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity32 (base 29)
Constitution11 (base 10)
Magic10 (base 10)
Willpower17 (base 11)
Cunning19 (base 14)

Resources

Life176/176
Stamina132/132
Healing Factor1.0082872928177
Regeneration1.2603591160221

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage32
Accuracy37
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+5%
Mind+5%

Defense: Base

Armour (hardiness)22.046511627907 (64.634146341463%)
Defense31
Ranged Defense31
Fatigue3.669446550417
Physical Save8
Spell Save10
Mental Save19

Defense: Resistances

Darkness+ 5%( 70%)
Fire+ 26%( 70%)
Light+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
On hands
Around neck
In main hand
Around waist
Light source
Main armor
In off hand

Inventory

Achievements

Log

Jane picks up (g.): agate.
You pickup 0.65 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.50 gold pieces.

Jane picks up (c.):
elm magestaff (10-12 power, 2 apr, arcane element).
Jane picks up (e.):
iron waraxe of massacre (17-23.8 power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 0.63 gold from the transmogrification of
linen robe of darkness (+15%) (0 def, 0 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17-23.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 2.00 gold from the transmogrification of
blink rune of the titan (range 2; phase 11; cd 20).
You gain 2.05 gold from the transmogrification of
blink rune of the duelist (range 4; phase 15; cd 15).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.