Skeleton Jelly the level 1 Skeleton Archmage by BlankDiploma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp1 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic17 (base 17)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-14/94
Mana56/90
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25.695911627476
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2.45
Ranged Defense2.45
Fatigue0
Physical Save9.45
Spell Save10.5
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (Skeleton archer's Shoot)).


Skeleton Jelly casts Rune: Shielding.

A shield forms around Skeleton Jelly.

Something hits
Skeleton Jelly for (36 absorbed), 0 physical (0 total damage).

Skeleton Jelly casts Flame.

Something hits
Skeleton Jelly for (39 absorbed), 0 physical (0 total damage).

Something hits
Skeleton Jelly for (34 absorbed), 0 physical (0 total damage).

Your shield crumbles under the damage!

The shield around Skeleton Jelly crumbles.

Something hits
Skeleton Jelly for (21 absorbed), 13 physical (13 total damage).

Skeleton Jelly casts Phase Door.

Something hits
Skeleton Jelly for 47 physical, 7 light, 9 acid (63 total damage).

Skeleton Jelly casts Arcane Reconstruction.

Skeleton Jelly receives 153 healing.
Skeleton warrior uses Stunning Blow.

Skeleton Jelly is stunned!

Skeleton warrior hits Skeleton Jelly for 48 physical, 7 light, 9 acid (64 total damage).

Rune: Manasurge is still on cooldown for 1 turns.

Saving game...