





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | (new) Nekarcos's Quality of Life 01: Effect Display 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.5.4Donators/Buyers bonus! EquipDoll - Clean Item Names 1.5.10Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 13 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 28 (base 28) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 24 (base 24) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 269/269 |
| Hate | 100/100 |
| Vim | 148/148 |
| Healing Factor | 0.51648351648352 |
| Regeneration | 0.51648351648352 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +11.09386761032% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 25 |
| Accuracy | 30 |
| Crit Chance | 8% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 15 |
| Accuracy | 30 |
| Crit Chance | 6% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 34 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Fire | -51% |
| All | -60% |
Offense: Damage Penetration
| Fire | +10% |
Defense: Base
| Armour (hardiness) | 15.551211628464 (74.117647058824%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 20 |
| Physical Save | 16 |
| Spell Save | 14 |
| Mental Save | 8 |
Defense: Resistances
| Lightning | + 11%(100%) |
| Nature | + 3%(100%) |
| Cold | + 18%(100%) |
| Blight | +100%(100%) |
| Acid | +100%(100%) |
| Fire | -50%(100%) |
| All | 0%(100%) |
Defense: Immunities
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/1)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Corruption / Scourge | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Plague | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Worm that Walks Link |
Quests
Equipment
| In off hand | hateful iron mace (11.5-16.1 power, 2 apr)3.0 T1 mace 1H weapon [Ego] Psionic Power 11.5 - 16.1 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.1% dam / acc Apr +2 Crit +0.5% Atk.spd 100% Melee+ +6 darkness Against +6% Living Blunt and deadly. |
| Main armor | Bamadar the Ashzeal (3 def, 7 armour)17.0 T1 massive armor [Rare] Master While equipped: dps ---------- Dmg.mod +9% fire Res.pen +10% fire ----- def ----- Armour +7 Defense +3 (+3 eff.) Fatigue +20% Resists +9% lightning +18% cold +3% nature A suit of armour made of metal plates. |
| In main hand | arcing iron longsword of crippling (12.5-17.5 power, 2 apr)3.0 T1 longsword 1H weapon [Ego+] Arcane/Master Power 12.5 - 17.5 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit.pwr / acc Apr +2 Crit +2.5% Atk.spd 100% Melee+ +5 lightning On Hit: * 25% chance for lightning to arc to a second target On Crit: * cripple the target While equipped: dps ---------- Phys.crit +5.0% ----- def ----- Disease- +15% Sharp, long, and deadly. It was changed by the digestive sack. |
Inventory
Robe of the Worm (Improved) (2 def, 4 armour)14.0 T1 heavy armor [Cosmetic Item] While equipped: ----- def ----- Armour +4 Defense +2 (+2 eff.) Fatigue +12% A suit of armour made of mail. |
ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
You gain 0.30 gold from the transmogrification of quick elm wand of clairvoyance [power 8] (5 cooldown).
You gain 1.67 gold from the transmogrification of survivor's brass lantern.
You gain 3.82 gold from the transmogrification of bright brass lantern of clarity.
You gain 1.73 gold from the transmogrification of brass lantern of health.
You gain 1.60 gold from the transmogrification of spiked iron plate armour of cold resistance (3 def, 7 armour).
You gain 0.77 gold from the transmogrification of rough leather armour of temporal resistance (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of linen wizard hat (1 def, 0 armour).
You gain 0.87 gold from the transmogrification of miner's pair of iron boots (0 def, 7 armour).
You gain 6.12 gold from the transmogrification of Bloomire the mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of iron greatsword (13.5-21.6 power, 1 apr).
You gain 1.51 gold from the transmogrification of arcing steel greatsword of massacre (30.5-48.8 power, 2 apr).
You gain 4.33 gold from the transmogrification of balanced steel dagger of vileness (10.5-13.65 power, 6 apr).
You gain 1.60 gold from the transmogrification of phase door rune (range 5; power 17; dur 4).
You gain 1.09 gold from the transmogrification of manasurge rune of the duelist (648% regen over 10 turns; 32 instant mana).
You gain 0.59 gold from the transmogrification of manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 2.21 gold from the transmogrification of movement infusion of the duelist (354% speed; 4 turns).
There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
There is an exit to the worldmap here (press '' or right click to use).
You may not leave the zone with this character!
You may not leave the zone with this character!
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Worm that walks (servant of Konjo) deactivates Worm that Walks Link.
































