Meril the level 2 Yeek Mindslayer by Epizestro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassMindslayer
Level / Exp2 / 10%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity8 (base 10)
Constitution6 (base 11)
Magic10 (base 10)
Willpower20 (base 14)
Cunning20 (base 16)

Resources

Life100/100
Psi90/90
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy12
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5.95
Spell Save10.5
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
2/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
2/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active

Equipment

Main armor
Psionic focus
Light source
In main hand

Inventory

Achievements

Log

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Kinetic Aura
- Kinetic Shield
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Meril deactivates Beyond the Flesh.

Meril activates Beyond the Flesh.

Meril uses Telekinetic Grasp.

Meril wears:
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
Meril deactivates Beyond the Flesh.

Meril activates Beyond the Flesh.


Talent Infusion: Regeneration is ready to use.

Meril is caught by a water siphon!

Meril shrugs off the effect 'Pinned to the ground'!
Water siphon hits
Meril for (2 to psi shield), 2 physical (2 total damage).

There is a next level here (press '' or right click to use).

You gain 0.30 gold from the transmogrification of
supercharged iron torque of thermal psionic shield [power 31] (26 cooldown).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.47 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (17/17, 12.5-15 power, 1 apr).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (21/21, 21-25.2 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron mace (13-18.2 power, 2 apr).
You gain 2.50 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
There is a previous level here (press '' or right click to use).

Meril picks up (f.):
supercharged iron torque of thermal psionic shield [power 33] (25 cooldown).

Meril deactivates Beyond the Flesh.

Meril deactivates Kinetic Aura.

Meril deactivates Kinetic Shield.