Zuerz the level 10 Halfling Archer by etsken

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceHalfling
ClassArcher
Level / Exp10 / 94%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity45 (base 34)
Constitution13 (base 11)
Magic13 (base 10)
Willpower10 (base 10)
Cunning29 (base 21)

Resources

Life298/298
Stamina97/97
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight11
Lite8
Infravision1

Offense: Mainhand

Damage43
Accuracy49
Crit Chance13%
APR5
Speed0.95

Offense: Spell

Spellpower4.3333333333333
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+5%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)3 (63.914983985962%)
Defense44
Ranged Defense44
Fatigue0
Physical Save8
Spell Save8
Mental Save14

Defense: Resistances

Nature+ 22%( 70%)
Lightning+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Blight+ 22%( 70%)
Cold+ 6%( 70%)
Fire+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance23%
Instadeath Resistance100%
Disarm Resistance21%
Poison Resistance22%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
1/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
2/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
2/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
4/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Zuerz the Halfling Archer level 10
6th Mirth 122nd year of Ascendancy at 08:15
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...

Zuerz deactivates
Concealment.

Talent Concealment is ready to use.
Zuerz activates
Concealment.

Ran for 2 turns (stop reason: interesting terrain).


You don't see how to get there...


You don't see how to get there...

You don't see how to get there...

You are yanked out of this place!

Ran for 4 turns (stop reason: dialog is displayed).


You gain 2.16 gold from the transmogrification of
survivor's brass lantern.
You gain 1.77 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 10 armour).
You gain 1.85 gold from the transmogrification of
rough leather cap of knowledge (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (114% power, 2 apr).
You gain 1.20 gold from the transmogrification of
ranger's elm longbow.
You gain 3.10 gold from the transmogrification of
hateful steel greatmaul of erosion (135% power, 2 apr).
You gain 3.24 gold from the transmogrification of
flaming iron greatmaul of vileness (112% power, 1 apr).
You gain 1.76 gold from the transmogrification of
grounding copper amulet of strength (+2).
You gain 1.02 gold from the transmogrification of
regeneration infusion (heal 176; 17 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.