Chilly the level 2 Yeek Doomed by chillyred1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceYeek
ClassDoomed
Level / Exp2 / 91%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower23 (base 19)
Cunning20 (base 16)

Resources

Life-19/78
Hate53/100
Healing Factor0.65065839607847
Regeneration0.16266459901962

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy17
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy17
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+2%
All0%

Offense: Damage Penetration

Nature+2%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save13
Mental Save18

Defense: Resistances

Nature+ 9%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
2/5
0/5
0/5
0/5
Cursed / Shadows1.30
1/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
3/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

You gain 2.02 gold from the transmogrification of cleansing hardened leather armour of acid resistance (Corpses) (9 def, 6 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (Nightmares) (2 def, 4 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (Corpses) (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (Misfortune) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 2.50 gold from the transmogrification of
shimmering elm magestaff of might (Corpses) (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (Misfortune) (2-3 power, 12 apr, mind damage).
You gain 2.10 gold from the transmogrification of
mighty elm longbow (Madness).
You gain 0.25 gold from the transmogrification of
elm longbow (Madness).
You gain 2.30 gold from the transmogrification of
balanced iron dagger (Shrouds) (10-14 power, 5 apr).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Shadow casts
Phase Door.
Chilly picks up (c.):
rejuvenating iron plate armour of cold resistance (Corpses) (0 def, 7 armour).
Chilly picks up (c.):
iron mail armour (Misfortune) (2 def, 4 armour).
Chilly picks up (b.):
iron greatsword (Shrouds) (19-30 power, 1 apr).
Ran for 3 turns (stop reason: hostile spotted to the southeast (elven sun-mage)).


Chilly uses
Creeping Darkness.

Something hits
Chilly for 16 fire damage.

Chilly uses
Reproach.
Chilly strikes Elven sun-mage in the darkness (+9% damage).
Chilly hits Elven sun-mage for 51 mind damage.
Elven sun-mage casts
Firebeam.
Elven sun-mage casts
Searing Light.
Elven sun-mage hits Chilly for 16 fire, 44 light (60 total damage).
Elven sun-mage's light area effect hits
Chilly for 22 light damage.
Chilly the level 2 yeek doomed was jerkied to death by an elven sun-mage on level 2 of Infinite Dungeon.