Ironheart the level 6 Ogre Sun Paladin by nhon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp6 / 44%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 20)
Dexterity9 (base 10)
Constitution17 (base 13)
Magic31 (base 24)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life228/228
Positive35/35
Stamina110/110
Healing Factor1.1629415192739
Regeneration6.3380312800429

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage36
Accuracy23
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Physical+3%
Fire+12%
All0%

Offense: Damage Penetration

Acid+10%
Fire+15%
Cold+10%

Defense: Base

Armour (hardiness)32.551211628464 (88.607947236566%)
Defense7
Ranged Defense7
Fatigue30
Physical Save27
Spell Save13
Mental Save7

Defense: Resistances

Acid+ 16%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Lightning+ 15%( 70%)
Physical+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance29%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

active
active
done
done
active

Equipment

On feet
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

---------- Turn 33 ----------
Ironheart picks up (b.):
Velotta (100% power, 5 apr).
Talent Sun Ray is ready to use.
Talent Stunning Blow is ready to use.
Talent Path of the Sun is ready to use.
Today is the 13rd Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).

---------- Combat ended after 34 turn(s) ----------
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).

Ironheart wears:
titan's copper ring.
You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (102% power, 2 apr).
You gain 1.49 gold from the transmogrification of
elm vilestaff of power (100% power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron greatsword (111% power, 1 apr).
You gain 4.99 gold from the transmogrification of
Velotta (100% power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
[Music Mod] | Track: orcs/yeti.ogg (Inspired by: Metroid Prime - Ice Valley (Phendrana Deep Lake))
Saving game...

Saving done.

Ran for 11 turns (stop reason: didn't move).