Loop the level 12 Shalore Anorithil by creth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAnorithil
Level / Exp12 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution28 (base 24)
Magic36 (base 30)
Willpower21 (base 10)
Cunning30 (base 21)

Resources

Life198/288
Mana221/221
Negative5/53
Positive45/53
Healing Factor1.5
Regeneration2.55

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3

Offense: Mainhand

Damage15
Accuracy5
Crit Chance19%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance27%
Speed1

Offense: Mind

Mindpower23.35
Crit Chance17%
Speed1

Defense: Base

Armour (hardiness)14 (60%)
Defense8.35
Ranged Defense8.35
Fatigue1
Physical Save21
Spell Save19.95
Mental Save21.425

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Celestial / Eclipse1.30
2/5
1/5
2/5
0/5
Celestial / Circles1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
3/5
1/5
0/5
Celestial / Star fury1.30
4/5
1/5
1/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
5/5
0/5
0/5
Celestial / Light1.30
2/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Loop the Shalore Anorithil level 10
1st Summertide 122nd year of Ascendancy at 14:27
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Loop the Shalore Anorithil level 3
77th Pyre 122nd year of Ascendancy at 00:46
see stats
The Arena Unlocked Arena mode.
By Loop the Shalore Anorithil level 11
2nd Summertide 122nd year of Ascendancy at 20:13
see stats

Log

Loop is no longer evading attacks.
Talent Sun Flare is ready to use.
Burning from Spellblaze Crystal hits
Loop for 8 fire damage.

Ran for 2 turns (stop reason: taken damage).

Talent Moonlight Ray is ready to use.
Burning from Spellblaze Crystal hits
Loop for 8 fire damage.

Loop picks up (d.):
ash longbow 'Undeathwinter'.
Loop picks up (d.):
hateful iron dagger of projection (101% power, 5 apr).
Loop picks up (n.):
steel plate armour of spell shielding (4 def, 9 armour).
Loop picks up (h.):
potent ash magestaff (115% power, 3 apr, arcane element).
Loop stops burning.

Loop picks up (f.):
iron longsword of massacre (114% power, 2 apr).
Ran for 2 turns (stop reason: hostile spotted to the west (crimson crystal)).

Talent Healing Light is ready to use.

Loop casts Moonlight Ray.

Loop hits Crimson crystal for 138 darkness damage.
Loop killed Crimson crystal!

Loop deactivates Chant of Fortress.

Loop activates Chant of Fortress.

Loop deactivates Corona.

Loop activates Corona.

Loop deactivates Hymn of Shadows.

Loop activates Hymn of Shadows.

Loop deactivates Corona.

Loop deactivates Hymn of Shadows.

Loop deactivates Chant of Fortress.