Zomg the level 10 Whitehoof Sun Paladin by korapshin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassSun Paladin
Level / Exp10 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 25)
Dexterity12 (base 10)
Constitution15 (base 10)
Magic44 (base 34)
Willpower7 (base 10)
Cunning11 (base 10)

Resources

Life-9/310
Positive47/77
Stamina96/120
Healing Factor1.1960311219418
Regeneration3.8871011463107

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible5

Offense: Mainhand

Damage32
Accuracy20
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower33
Crit Chance1%
Speed1

Offense: Mind

Mindpower9
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+3%

Defense: Base

Armour (hardiness)27.36174050493 (81.898876157654%)
Defense2
Ranged Defense2
Fatigue36
Physical Save17
Spell Save24
Mental Save12

Defense: Resistances

Acid+ 15%( 70%)
Light+ 6%( 70%)
Blight+ 20%( 70%)
Nature+ 20%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Celestial / Combat1.30
5/5
1/5
1/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Race / Whitehooves1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
1/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Zomg the Whitehoof Sun Paladin level 10
17th Retaking 124th year of Ascendancy at 04:33
see stats

Log

Talent Rune: Shielding is ready to use.
Zomg casts
Rune: Shielding.
A shield forms around Zomg.


Zomg casts
Barrier.
Melee retaliation hits Sunwall guard for
5 light damage.
Melee retaliation hits Sunwall guard for
5 light damage.
Sunwall guard hits Zomg for (42 absorbed), 0 physical, (6 absorbed), 0 darkness (0 total damage).
Sunwall guard hits Zomg for (40 absorbed), 0 physical, (7 absorbed), 0 temporal, (7 absorbed), 0 fire (0 total damage).

Zomg uses
Shield Slam.
Zomg misses Sunwall guard.
Melee retaliation hits
Zomg for (1 absorbed), 0 fire, (1 absorbed), 0 fire (0 total damage).
Zomg hits Sunwall guard for 6 physical, 21 light, 7 physical, 21 light (56 total damage).
Melee retaliation hits Sunwall guard for
6 light damage.
Melee retaliation hits Sunwall guard for
6 light damage.
Sunwall guard hits Zomg for (42 blocked), (1 absorbed), 0 physical, (6 blocked), 0 darkness (0 total damage).
Sunwall guard hits Zomg for (42 blocked), (1 absorbed), 0 physical, (7 blocked), 0 temporal, (7 blocked), 0 fire (0 total damage).
Zomg is not stunned anymore.


Zomg casts
Path of the Sun.
Zomg casts
Sun Ray.
Zomg hits Sunwall guard for 66 light damage.
Your shield crumbles under the damage!

The shield around Zomg crumbles.

Melee retaliation hits Sunwall guard for
11 light damage.
Melee retaliation hits Sunwall guard for
11 light damage.
Sunwall guard hits Zomg for 28 physical damage.
Sunwall guard hits Zomg for (49 absorbed), 0 physical, (7 absorbed), 0 temporal, (2 absorbed), 5 fire (5 total damage).
Zomg the level 10 whitehoof sun paladin was dissected to death by a sunwall guard on level 2 of Sunwall Outpost.