Morning Glory the level 10 Ghoul Sun Paladin by cronatos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassSun Paladin
Level / Exp10 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 23)
Dexterity12 (base 10)
Constitution21 (base 10)
Magic39 (base 33)
Willpower11 (base 13)
Cunning8 (base 10)

Resources

Life386/386
Positive47/47
Stamina122/130
Healing Factor1.094804467222
Regeneration2.4633100512495

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage59
Accuracy26
Crit Chance0%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance0%
Speed1

Offense: Mind

Mindpower15
Crit Chance0%
Speed1

Offense: Damage Bonus

Acid+10%
Mind+9%
Lightning+3%

Offense: Damage Penetration

Darkness+10%
All0%

Defense: Base

Armour (hardiness)20.413408721348 (80.897138898113%)
Defense3
Ranged Defense3
Fatigue13
Physical Save27
Spell Save17
Mental Save11

Defense: Resistances

Lightning+ 12%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)
Physical+ 5%( 70%)
Acid+ 20%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
3/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
1/5
1/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
failed
done
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Morning Glory the Ghoul Sun Paladin level 10
1st Summertide 122nd year of Ascendancy at 19:09
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Morning Glory the Ghoul Sun Paladin level 5
3rd Mirth 122nd year of Ascendancy at 19:49
see stats

Log

Ran for 82 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Skeleton magus casts
Manathrust.

Skeleton magus's Manathrust hits
Morning Glory for 85 arcane damage.
Morning Glory casts
Rune: Shielding.
A shield forms around Morning Glory.

Morning Glory uses
Fearless Cleave.
Morning Glory hits Skeleton magus for 81 physical, 6 lightning, 12 light, 9 fire (108 total damage).
Skeleton magus activates
Arcane Power.

Morning Glory uses
Stunning Blow.
Skeleton magus is stunned!

Morning Glory hits Skeleton magus for 50 physical, 6 lightning, 12 light, 9 fire, 39 physical, 6 lightning, 12 light, 9 fire (143 total damage).
Most stores should have new stock now.
Welcome to level 10 [Morning Glory].
Morning Glory has 3 stat point(s), 2 class talent point(s), 1 category point(s) to spend. Press p to use them.

Personal New Achievement: Level 10 (Nightmare (Adventure) difficulty)!
You collect a new ingredient:
skeleton mage skull (1).
Skeleton magus hits Morning Glory for (9 absorbed), 0 physical (0 total damage).
Melee retaliation hits Skeleton magus for
2 physical damage.
Melee retaliation killed Skeleton magus!

Morning Glory deactivates
Weapon of Light.
Morning Glory activates
Weapon of Light.
Morning Glory deactivates
Chant of Fortress.
Morning Glory activates
Chant of Fortress.