GhouBul the level 4 Ghoul Bulwark by beysl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBulwark
Level / Exp4 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 18)
Dexterity13 (base 12)
Constitution33 (base 21)
Magic10 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life279/279
Stamina86/86
Healing Factor1
Regeneration3.6675469764853

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2
See Stealth7
See Invisible5

Offense: Mainhand

Damage29
Accuracy20
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower7.5
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)38.618613808071 (81.030927835052%)
Defense19
Ranged Defense21
Fatigue28
Physical Save20
Spell Save6
Mental Save10

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance83%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Knockback Resistance33%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
1/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active
done

Equipment

On fingers
On feet
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.21 gold from the transmogrification of
spellwoven linen robe of protection (2 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 3.66 gold from the transmogrification of
surging elm vilestaff of illumination (10-12 power, 2 apr, blight element).
You gain 2.11 gold from the transmogrification of
potent elm starstaff of projection (12-14.4 power, 2 apr, temporal element).
You gain 1.63 gold from the transmogrification of
iron mace of dampening (11.5-16.1 power, 2 apr).
You gain 1.67 gold from the transmogrification of
thought-forged iron longsword (13-18.2 power, 2 apr).
You gain 1.55 gold from the transmogrification of
hateful iron dagger (9-11.7 power, 5 apr).
You gain 1.31 gold from the transmogrification of
flaming iron battleaxe of massacre (20-30 power, 1 apr).
You gain 1.65 gold from the transmogrification of
phase door rune (range 5; power 18; dur 3).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 13%; cure physical).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispells darkness).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the warrior (heal 169 over 5 turns).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

GhouBul deactivates Shield Wall.