Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Brawler |
| Level / Exp | 26 / 38% |
| Size | medium |
| Lifes / Deaths | Killed by Acagil the human at level 11 on the 32nd Dusk 122nd year of Ascendancy at 11:51 / 65Killed by rogue at level 13 on the 55th Dusk 122nd year of Ascendancy at 00:09 Killed by Elata the slaver at level 13 on the 69th Dusk 122nd year of Ascendancy at 20:15 Killed by Arcea the human at level 14 on the 5th Haze 122nd year of Ascendancy at 13:25 Killed by Lisurewen the skeleton warrior at level 15 on the 20th Haze 122nd year of Ascendancy at 18:44 Killed by skeleton warrior at level 15 on the 21st Haze 122nd year of Ascendancy at 20:16 Killed by Subject Z at level 15 on the 22nd Haze 122nd year of Ascendancy at 18:38 Killed by minotaur at level 17 on the 48th Haze 122nd year of Ascendancy at 21:08 Killed by patchwork troll at level 17 on the 49th Haze 122nd year of Ascendancy at 08:22 Killed by patchwork troll at level 17 on the 49th Haze 122nd year of Ascendancy at 09:26 Killed by patchwork troll at level 17 on the 49th Haze 122nd year of Ascendancy at 10:12 Killed by patchwork troll at level 17 on the 49th Haze 122nd year of Ascendancy at 11:44 Killed by bandit lord at level 17 on the 49th Haze 122nd year of Ascendancy at 21:31 Killed by minotaur at level 17 on the 49th Haze 122nd year of Ascendancy at 21:44 Killed by assassin at level 17 on the 49th Haze 122nd year of Ascendancy at 22:19 Killed by patchwork troll at level 17 on the 49th Haze 122nd year of Ascendancy at 23:13 Killed by multi-hued crystal at level 18 on the 50th Haze 122nd year of Ascendancy at 11:44 Killed by Emigaleta the ghoul at level 18 on the 60th Haze 122nd year of Ascendancy at 18:56 Killed by Gabne at level 19 on the 72nd Haze 122nd year of Ascendancy at 01:34 Killed by Gabne at level 19 on the 72nd Haze 122nd year of Ascendancy at 15:32 Killed by Zubuminne the red ooze at level 19 on the 72nd Haze 122nd year of Ascendancy at 19:41 Killed by snow giant boulder thrower at level 20 on the 4th Decay 122nd year of Ascendancy at 10:41 Killed by Ivissra the snow giant chieftain at level 22 on the 5th Decay 122nd year of Ascendancy at 08:32 Killed by Ivissra the snow giant chieftain at level 22 on the 5th Decay 122nd year of Ascendancy at 08:59 Killed by snow giant boulder thrower at level 22 on the 5th Decay 122nd year of Ascendancy at 09:37 Killed by Rantha the Worm at level 22 on the 6th Decay 122nd year of Ascendancy at 10:59 Killed by Borfast the Broken at level 22 on the 1st Allure 123rd year of Ascendancy at 15:25 Killed by forest wight at level 23 on the 2nd Allure 123rd year of Ascendancy at 22:07 Killed by skeleton master archer at level 23 on the 4th Allure 123rd year of Ascendancy at 05:09 Killed by skeleton warrior at level 23 on the 4th Allure 123rd year of Ascendancy at 05:30 Killed by armoured skeleton warrior at level 24 on the 5th Allure 123rd year of Ascendancy at 09:00 Killed by storm drake at level 24 on the 5th Allure 123rd year of Ascendancy at 17:34 Killed by ghoul at level 24 on the 5th Allure 123rd year of Ascendancy at 18:10 Killed by ghoulking at level 24 on the 5th Allure 123rd year of Ascendancy at 18:35 Killed by skeleton warrior at level 24 on the 5th Allure 123rd year of Ascendancy at 23:53 Killed by blade horror at level 24 on the 6th Allure 123rd year of Ascendancy at 00:41 Killed by skeleton warrior at level 24 on the 6th Allure 123rd year of Ascendancy at 05:22 Killed by dúathedlen at level 24 on the 6th Allure 123rd year of Ascendancy at 05:50 Killed by forest wight at level 24 on the 6th Allure 123rd year of Ascendancy at 06:39 Killed by ghoulking at level 24 on the 6th Allure 123rd year of Ascendancy at 08:59 Killed by skeleton warrior at level 24 on the 6th Allure 123rd year of Ascendancy at 16:23 Killed by Isariassra the forest wight at level 24 on the 7th Allure 123rd year of Ascendancy at 00:12 Killed by The Master at level 24 on the 7th Allure 123rd year of Ascendancy at 02:58 Killed by multi-hued drake hatchling at level 24 on the 7th Allure 123rd year of Ascendancy at 04:01 Killed by multi-hued drake hatchling at level 24 on the 7th Allure 123rd year of Ascendancy at 04:40 Killed by elven tempest at level 24 on the 5th Regrowth 123rd year of Ascendancy at 18:13 Killed by Voragawyn the elven elite warrior at level 24 on the 5th Regrowth 123rd year of Ascendancy at 18:25 Killed by mean looking elven guard at level 25 on the 6th Regrowth 123rd year of Ascendancy at 00:40 Killed by Elayarikira the mean looking elven guard at level 25 on the 6th Regrowth 123rd year of Ascendancy at 01:23 Killed by elven cultist at level 25 on the 6th Regrowth 123rd year of Ascendancy at 05:14 Killed by mean looking elven guard at level 25 on the 6th Regrowth 123rd year of Ascendancy at 05:45 Killed by venom wyrm at level 25 on the 13rd Pyre 123rd year of Ascendancy at 17:59 Killed by Xerulerawen the Guardian at level 25 on the 14th Pyre 123rd year of Ascendancy at 02:01 Killed by Emelenor the storm drake hatchling at level 25 on the 14th Pyre 123rd year of Ascendancy at 08:34 Killed by Emelenor the storm drake hatchling at level 25 on the 14th Pyre 123rd year of Ascendancy at 09:21 Killed by Phstro the Guardian at level 25 on the 14th Pyre 123rd year of Ascendancy at 17:46 Killed by devourer at level 25 on the 15th Pyre 123rd year of Ascendancy at 08:00 Killed by skeleton warrior at level 26 on the 29th Pyre 123rd year of Ascendancy at 15:49 Killed by skeleton warrior at level 26 on the 29th Pyre 123rd year of Ascendancy at 16:22 Killed by skeleton master archer at level 26 on the 30th Pyre 123rd year of Ascendancy at 00:23 Killed by bandit at level 26 on the 30th Pyre 123rd year of Ascendancy at 01:06 Killed by ghoulking at level 26 on the 30th Pyre 123rd year of Ascendancy at 05:15 Killed by armoured skeleton warrior at level 26 on the 30th Pyre 123rd year of Ascendancy at 05:53 Killed by orc fighter at level 26 on the 30th Pyre 123rd year of Ascendancy at 08:19 Killed by Gabne at level 26 on the 30th Pyre 123rd year of Ascendancy at 08:24 |
Primary Stats
| Strength | 38 (base 15) |
| Dexterity | 54 (base 48) |
| Constitution | 52 (base 27) |
| Magic | 10 (base 10) |
| Willpower | 19 (base 10) |
| Cunning | 46 (base 40) |
Resources
| Life | 767/767 |
| Stamina | 198/198 |
| Healing Factor | 1.3 |
| Regeneration | 6.5 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 1 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Barehand
| Damage | 59 |
| Accuracy | 48 |
| Crit Chance | 28% |
| APR | 16 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 30.85 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 25 (30%) |
| Defense | 20.2 |
| Ranged Defense | 21.2 |
| Fatigue | 8.3134249471459 |
| Physical Save | 50.5 |
| Spell Save | 16.15 |
| Mental Save | 27.375 |
Defense: Resistances
| All | + 10%( 70%) |
Defense: Immunities
| Disarm Resistance | 28% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 40% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 10% for 6 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 245 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 14% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 430% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. |
Class Talents
| Technique / Pugilism | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Technique / Combat techniques | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Finishing moves | 1.50 |
| 3/5 |
| 2/5 |
| 1/5 |
| 5/5 |
| Cunning / Tactical | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Unarmed discipline | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Unarmed training | 1.30 |
| 4/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Technique / Field control | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.20 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| Technique / Conditioning | 1.10 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 3/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | Has a 16% chance to counter attack with a defensive throw when avoiding a melee attack, possibly throwing the target to the ground and stunning it. (1.4 throws remaining) Grappling Defensively |
| beneficial effect | Countering melee attacks: Has a 49% chance to get an automatic counter attack when avoiding a melee attack. (1.7 counters remaining) Counter Attacking |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You failed to protect the injured seer from death by skeleton warrior. Escort: injured seer (level 1 of Ruins of Kor'Pul) | failed |
You successfully escorted the lone alchemist to the recall portal on level 4 of Dreadfell. Escort: lone alchemist (level 4 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you improved talent Light of Foot (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved talent Light of Foot (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved Dexterity by +2. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Dreadfell. Escort: temporal explorer (level 2 of Dreadfell)As a reward you improved Cunning by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Trollmire. Escort: worried loremaster (level 3 of Trollmire)As a reward you improved Cunning by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed black mamba head. * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * You've found the needed bloated horror heart. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | miner's pair of rough leather boots of uncanny dodging (2 def, 5 armour) miner's pair of rough leather boots of uncanny dodging (2 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Defense: +2 (+1 eff.) Ranged Defense: +2 (+1 eff.) Fatigue: +1% Infravision radius: +1 A pair of boots made of leather. |
| On hands | Iserena (0 def, 2 armour) Iserena (0 def, 2 armour)Requires: - Talent Armour Training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +6 (+2 eff.) Physical crit. chance: +4.0% Armour: +2 Physical save: +33 (+11 eff.) Mental save: +6 (+3 eff.) Disarm immunity: +28% When used to modify unarmed attacks: Power: 117% Range: 1.4x Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +8 Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 125% When this weapon hits: Perfect Control (10% chance level 3). Metal gloves protecting the hands up to the middle of the lower arm. |
| On head | bladed dwarven-steel helm (0 def, 4 armour) bladed dwarven-steel helm (0 def, 4 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Damage when hit (Melee): 6 physical Changes stats: +2 Str It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 107.4 Physical damage. If the attack hits, the target is confused (42% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | Telekinetic Core Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+4 eff.) Mindpower: +3 (+2 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 54 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | savior's gold ring of power savior's gold ring of powerPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Physical save: +7 (+2 eff.) Spell save: +6 (+5 eff.) Mental save: +6 (+3 eff.) Spellpower: +5 (+5 eff.) Mindpower: +7 (+4 eff.) Rings can have magical properties. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around neck | copper amulet of cunning (+2) copper amulet of cunning (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Cun Amulets can have magical properties. |
| Main armor | troll-hide cured leather armour of Toknor (2 def, 4 armour) troll-hide cured leather armour of Toknor (2 def, 4 armour)Requires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Physical crit. chance: +3.0% Physical power: +5 (+2 eff.) Armour: +4 Defense: +2 (+1 eff.) Fatigue: +7% Critical mult.: +10.00% Life regen: +4.60 Healing mod.: +10% A suit of armour made of leather. |
| Light source | bright brass lantern of health bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +44.00 Light radius: +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | thick linen cloak of the voidstalker (1 def, 6 armour) thick linen cloak of the voidstalker (1 def, 6 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+0 eff.) Changes resistances: +11% temporal / +12% darkness / +11% cold Defense after a teleport: +10 Resist all after a teleport: +11% New effects duration reduction after a teleport: +12% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature, putting all charms on cooldown for 10 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Inventory
This item will automatically be transmogrified when you leave the level. grounding stralite amulet of constitution (+3)grounding stralite amulet of constitution (+3) Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +3 Con Changes resistances: +14% lightning Stun/Freeze immunity: +32% Amulets can have magical properties. |
4 agate 4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
69 alchemist agate 69 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
8 aquamarine 8 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli 4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+5 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+5 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+6 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+6 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+4 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
9 amethyst 9 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine 9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 zircon 10 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Gabne the Cornac Brawler level 11
15th Dusk 122nd year of Ascendancy at 02:52 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Gabne the Cornac Brawler level 19
72nd Haze 122nd year of Ascendancy at 10:04 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Gabne the Cornac Brawler level 10
1st Dusk 122nd year of Ascendancy at 03:10 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Gabne the Cornac Brawler level 20
74th Haze 122nd year of Ascendancy at 02:39 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Gabne the Cornac Brawler level 22
6th Decay 122nd year of Ascendancy at 11:28 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Gabne the Cornac Brawler level 7
79th Pyre 122nd year of Ascendancy at 14:27 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Gabne the Cornac Brawler level 14
72nd Dusk 122nd year of Ascendancy at 11:06 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Gabne the Cornac Brawler level 14
71st Dusk 122nd year of Ascendancy at 21:48 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Gabne the Cornac Brawler level 19
73rd Haze 122nd year of Ascendancy at 22:42 see stats
Log
Gabne receives 45 healing.
Ghast misses Gabne.
Gabne counters the attack!
Gabne uses Perfect Control.
Gabne hits Ghast for 82 physical damage.
Orc fighter hits Gabne for (12 resist armour), 60 physical, 0 arcane (60 total damage).
Gabne hits Orc fighter for 7 physical damage.
Ghoul bites poison into Gabne.
Ghoul misses Gabne.
Gabne has finished recovering.
Orc fighter uses Block.
Ghoul misses Gabne.
Ghoul misses Gabne.
Ghast hits Gabne for (12 resist armour), 22 physical (22 total damage).
Gabne hits Ghast for 7 physical damage.
Orc fighter hits Gabne for (12 resist armour), 44 physical (44 total damage).
Gabne hits Orc fighter for (6 blocked), 0 physical (0 total damage).
Gabne the level 26 cornac brawler was splattered to death by an orc fighter on level 7 of Dreadfell.
Gabne deactivates Striking Stance.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Orc fighter killed Gabne!
Ran for 2 turns (stop reason: interesting character).
Saving done.
Saving game...
