Hirni the level 22 Yeek Temporal Warden by agrophobiac

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassTemporal Warden
Level / Exp22 / 5%
Sizesmall
Lifes / Deaths

Primary Stats

Strength36 (base 15)
Dexterity42 (base 34)
Constitution32 (base 26)
Magic34 (base 24)
Willpower46 (base 22)
Cunning30 (base 14)

Resources

Life394/394
Stamina173/173
Paradox275
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+50%
Spell0%
Global+115%

Vision

Sight10
Lite4

Offense: Mainhand

Damage65
Accuracy47
Crit Chance12%
APR7
Speed0.75

Offense: Spell

Spellpower27
Crit Chance7%
Speed1

Offense: Mind

Mindpower35.6
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+6%
Lightning+3%
Light+10%
Physical+15%

Defense: Base

Armour (hardiness)21 (30%)
Defense22.1
Ranged Defense23.1
Fatigue12
Physical Save40.853390910803
Spell Save38.880086366205
Mental Save31.3

Defense: Resistances

Darkness+ 9%( 70%)
Lightning+ 5%( 70%)
Light+ 43%( 70%)
Nature+ 10%( 70%)
Blight+ 6%( 70%)
Fire+ 12%( 70%)
Cold+ 36%( 70%)
All 0%( 70%)

Defense: Immunities

Blind Resistance20%
Silence Resistance12%
Poison Resistance30%
Confusion Resistance47%

Inscriptions (3/3)

Infusion
Infusion
Infusion

Class Talents

Technique / Archery - bows1.20
5/5
1/5
1/5
1/5
Chronomancy / Speed Control1.10
5/5
1/5
1/5
0/5
Chronomancy / Spacetime Folding1.30
5/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
4/5
1/5
1/5
0/5
Technique / Dual techniques1.00
0/5
0/5
0/5
0/5
Technique / Archery prowess1.00
1/5
1/5
1/5
1/5

Generic Talents

Chronomancy / Chronomancy1.10
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
3/5
2/5
1/5
1/5
Race / Yeek1.00
1/5
1/5
5/5
0/5
Technique / Combat training1.10
0/5
1/10
2/5
0/5
1/5

Effects

talent
talent
talent
talent

Quests

done
done
failed
done
done
active
done
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Hirni the Yeek Temporal Warden level 18
32nd Haze 122nd year of Ascendancy at 18:04
see stats
Exterminator Killed 1000 creatures
By Hirni the Yeek Temporal Warden level 20
52nd Haze 122nd year of Ascendancy at 19:04
see stats
Level 10 Got a character to level 10.
By Hirni the Yeek Temporal Warden level 10
2nd Summertide 122nd year of Ascendancy at 11:48
see stats
Level 20 Got a character to level 20.
By Hirni the Yeek Temporal Warden level 20
51st Haze 122nd year of Ascendancy at 20:46
see stats
Poisonous Sided with the assassin lord.
By Hirni the Yeek Temporal Warden level 9
9th Mirth 122nd year of Ascendancy at 02:13
see stats
The secret city Discovered the truth about mages.
By Hirni the Yeek Temporal Warden level 18
42nd Haze 122nd year of Ascendancy at 09:33
see stats
Treasure Hunter Amass 1000 gold pieces.
By Hirni the Yeek Temporal Warden level 19
49th Haze 122nd year of Ascendancy at 17:16
see stats

Log

Lore found: Spellcrusher
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Wrathroot's Barkwood
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 11 turns (stop reason: interesting terrain).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a damp cave here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 98 turns (stop reason: at exit).

There is a way to the old forest here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 4 turns (stop reason: learnt lore).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: suffocating).

Ran for 3 turns (stop reason: suffocating).

Saving game...

Saving done.