Farquad the level 2 Cornac Bulwark by gothichamster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBulwark
Level / Exp2 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity14 (base 14)
Constitution16 (base 14)
Magic10 (base 10)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life162/162
Stamina78/78
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy23
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)20.034356970604 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue20
Physical Save11
Spell Save7
Mental Save12

Defense: Immunities

Stun Resistance34%
Instadeath Resistance100%
Knockback Resistance34%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.50
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Farquad has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
Farquad hits Copperhead snake for 32 physical damage.
Farquad killed Copperhead snake!

Poison from Copperhead snake hits
Farquad for 1 nature damage.
Resting starts...

Farquad stops being poisoned.

Rested for 5 turns (stop reason: all resources and life at maximum).


Ran for 10 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: interesting terrain).


There is nothing to pick up here.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).
Farquad deactivates
Shield Wall.
Farquad activates
Shield Wall.

Farquad picks up (a.):
arcing iron waraxe of daylight (12-18 power, 2 apr).

Saving game...

Saving done.