Bad day the level 6 Dwarf Berserker by poffpoff

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp6 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 23)
Dexterity16 (base 11)
Constitution29 (base 23)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life-4/286
Stamina102/102
Healing Factor1.143216080402
Regeneration4.1927986791477

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage48
Accuracy27
Crit Chance45%
APR6
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense14
Ranged Defense14
Fatigue2
Physical Save23
Spell Save7
Mental Save8

Defense: Resistances

Cold+ 18%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance21%
Pinning Resistance21%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
4/5
1/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
1/5
3/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active
done
active

Equipment

Tool
On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Bad day the Dwarf Berserker level 4
20th Voratun 122nd year of Ascendancy at 04:14
see stats

Log


Bad day receives 24 healing.
Bad day misses Cutpurse.
Cutpurse uses Infusion: Regeneration.

Cutpurse starts regenerating health quickly.

Rogue misses Bad day.
Bandit hits Bad day for 13 physical, 6 physical (19 total damage).
Rogue hits Bad day for 14 physical, 5 nature, 5 temporal (24 total damage).
Bad day hits Rogue for 16 blight, 11 cold, 4 nature (30 total damage).
Bad day hits Bandit for 16 blight, 11 cold, 4 nature, 16 blight, 11 cold, 4 nature (60 total damage).

Bad day receives 24 healing.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (bandit)).

Bad day performs a melee critical strike against Cutpurse!
Cutpurse hits Bad day for 11 physical, 15 physical, 4 acid, 10 physical (39 total damage).
Bad day hits Cutpurse for 91 physical, 7 fire, 16 blight, 11 cold, 4 nature, 16 blight, 11 cold, 4 nature (159 total damage).
Bad day hits Thief for 7 fire damage.
Bandit misses Bad day.
Bandit hits Bad day for 7 physical damage.
Rogue hits Bad day for 18 physical, 5 nature, 5 temporal, 10 physical (37 total damage).
Bad day hits Rogue for 16 blight, 11 cold, 4 nature, 16 blight, 11 cold, 4 nature (61 total damage).
Bad day hits Bandit for 16 blight, 11 cold, 4 nature (30 total damage).

Bad day receives 24 healing.
Bad day misses Bandit.
Cutpurse misses Bad day.
Cutpurse hits Bad day for 9 physical damage.
Bad day hits Cutpurse for 16 blight, 11 cold, 4 nature (31 total damage).
Saving game...