David the level 3 Shalore Archer by Bursade

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArcher
Level / Exp3 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity24 (base 23)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life131/131
Stamina114/114
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage19
Accuracy25
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense11
Ranged Defense11
Fatigue7
Physical Save18
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5
Technique / Archery - slings1.30
2/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

David's Shoot killed Rattlesnake!
Talent Steady Shot is ready to use.

Talent Rune: Shielding is ready to use.

David uses Steady Shot.

David's Steady Shot hits King cobra for
48 physical damage.
King cobra misses David.

David shoots!

David's Shoot hits King cobra for
24 physical damage.
David's Shoot killed King cobra!

Talent Steady Shot is ready to use.

There is a ladder to the previous level here (press '' or right click to use).

You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 66 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).